Depth Perception by Rina
Ever imagined what bald Mona Lisa would look like? Me neither!
Quite the different art exhibit experience awaits! Just remember the ground rules - no photographs, no food, and especially, no touching the paintings!!!

Featured artwork:
da Vinci's "Mona Lisa",
Vermeer's "Girl with a Pearl Earring",
Monet's "Impression, Sunrise",
Matisse's, "The Cat with Red Fish",
Van Gogh's "The Bedroom",
Ursulav's "Biting Pear of Salamanca",
Chalmer's "What is This Thing Called Science?",
CASD's "Alberto",
Yours truly's "Bad Piet Mondrian Impression". (And others)
Enjoy!
Developed by Gandour and Rina.
| Link | https://cflat.itch.io/depth-perception |
| Link | https://cflat.itch.io/depth-perception |
| Original URL | https://ldjam.com/events/ludum-dare/48/depth-perception |
Ratings
| Overall | 1905th | 2.316⭐ | 21🧑⚖️ |
| Fun | 1906th | 2.053⭐ | 21🧑⚖️ |
| Innovation | 1133th | 3.053⭐ | 21🧑⚖️ |
| Theme | 1871th | 2.316⭐ | 21🧑⚖️ |
| Audio | 1225th | 2.471⭐ | 19🧑⚖️ |
| Humor | 1317th | 2.125⭐ | 18🧑⚖️ |
| Mood | 1750th | 2.444⭐ | 20🧑⚖️ |
| Given | 8🗳️ | 8🗨️ |
Also, when a piece gets rotated it is no longer selected, it'd be nice if they stayed selected.
The goal of the game is indeed to mess around with some of the paintings and assemble something else on the white canvas. I'd suggest grabbing all the objects first and observing what could be made out of them.
Addressing some issues:
- We noticed the crazy mouse sensitivity, however it only appeared after compiling the Unity project, so we couldn't look into it in time for publishing (sorry).
- Objects disappearing: some objects were implemented as planes (bad practice, I know), which means they only have "1 side". So if you rotate them they might become invisible (it looks as if it disappeared). Some workarounds would be either restarting the level with ESC or walking around to the backside of the object (they leave shadows on the floor, so you can use that as a guide).
We know everything is pretty basic and unpolished, but we just really wanted to develop something (even if it was exam week in uni, hehe). We tried to come up with something other than the expected "underwater exploring" and "digging" games, and this was the result. We might update the game later on with improvements.
Thank you all for playing and for leaving valuable comments! It means a lot :smile: