The Miracle Mineral by benjamin-l

Prospect Games has unearthed a new volume to add to your collection! Discovered deep within an old Indiana coal mine, abandoned since the turn of the century, this relic is sure to delight with its antique graphics and stony charm. The Miracle Mineral depicts the story of an old, grizzled miner just trying to get by and care for his sickly daughter. Can you cure your ailing daughter? And can you unearth the secrets of the mountain before you're trapped forever its stony embrace?
Left click the cassette tapes to listen to them


Credits
- Joshua Wentzel (Audio, Programming, Voice Acting "Jon")
- Benjamin (Graphics, Programming)
- uelen (Graphics, Audio, Programming)
- Charles (Programming)
- Demetri (Voice Acting "Marty", Programming)
- Liam (Audio, Music (that we unfortunately didn't have time to add))
- Levi (Graphics)
- Rory (Script writing, Voice Acting "Walter")
- Aiden Czuba (Voice Acting "Rick")
Note
If game volume is quiet, you might have to turn it up in your mixer (worth it I promise).
Ratings
| Overall | 1590th | 3.053⭐ | 21🧑⚖️ |
| Fun | 1911th | 1.947⭐ | 21🧑⚖️ |
| Innovation | 1875th | 2.158⭐ | 21🧑⚖️ |
| Theme | 999th | 3.579⭐ | 21🧑⚖️ |
| Graphics | 1209th | 3.4⭐ | 22🧑⚖️ |
| Humor | 1177th | 2.333⭐ | 20🧑⚖️ |
| Mood | 432th | 3.868⭐ | 21🧑⚖️ |
| Given | 31🗳️ | 19🗨️ |
We also just realized a *huge* problem. 99% of the game's content is in these cassette tapes, but there's nothing indicating to the player that they should be clicking on the tapes. Lack of playtesting with unfamiliar people will do that :)
EDIT: nope I actually just broke the linux build. lol. should be fixed soon
... and now it's actually fixed
Its surprising how much simple footsteps can add to the atmosphere
The voice acting was nice, but there were a few times that I just had no clue what was being said. Some subtitles would probably help there.
Everything else though, I think has already been said, so, I'll just say +1 to all the other feedback haha
Excellent job guys!
The good:
* I'm so happy that you didn't abuse the fact that I turn the volume of really high so I could hear the voices, aka no loud jump scare.
* The mood is fantastic, I just wish I played this in the evening so I would be extra creeped.
* Voice acting was really good overall, I espechially liked how you were able to make all the characters sound unique, that really helped me understand who was taking.
* lighting effects where superb!
The stuff that could be gooder:
* It would be nice if the tapes where named/numbers so I knew if I found them all in order.
* The timing between tapes could be better, so the ended before you found a new one.
* I'd love some more atmospheric sounds, like water dripping, wind blowing etc. I must admit that I perused the game files and saw that you have some samples for stuff like that, but it's not implemented? since I couldn't hear anything.
* I'd love to see some more stuff in the cave, like abandoned minecarts, pick axes etc. preferably stuff that helps the world building, like guy's gloves next to his lunch box.
Now, I got to the end and got my neck snapped, it that the actual end, or did I lose?
Anyways, this was a fantastic atmospheric game, and with just a little bit more work, this is the stuff I'd pay money for. really solid job!
It's very refreshing playing through a narrative focused experience for a change, great work!
There was a long corridor on the right after beginning, only to discover it's a dead end.
At the last tape I circled that area for 3 times (and listened to that tape 3 times :D), until I figured to click on something and a final audio, and the game closed itself.
Overall, an interesting audio experience.