Pharaohs Tomb by Tauheed Game Dev
https://www.youtube.com/watch?v=ynzT2gX4mXE




A 2D/3D Vertical Puzzle Platformer where you have to go deep into the tomb to get the highest score.
How far can you go before Time runs out!!!
| Link | https://tauheed-game-dev.itch.io/pharoahs-tomb |
| Original URL | https://ldjam.com/events/ludum-dare/48/pharoahs-tomb |
Ratings
| Overall | 929th | 3.5⭐ | 21🧑⚖️ |
| Fun | 1197th | 3.158⭐ | 21🧑⚖️ |
| Innovation | 558th | 3.525⭐ | 22🧑⚖️ |
| Theme | 669th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 641th | 3.9⭐ | 22🧑⚖️ |
| Audio | 593th | 3.553⭐ | 21🧑⚖️ |
| Humor | 1225th | 2.281⭐ | 18🧑⚖️ |
| Mood | 1174th | 3.3⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 13🗨️ |
We also settled on a pyramid theme!
The graphics and interface are polished and well-made. They stick consistently to the ancient Egypt theme, as with the background music, which also uplifs the excitement and intensity of the game and the time limit on the player. The sound effects are also satisfying and fit the gameplay well.
Since the powerups spawn randomly (I think? otherwise, please correct me!), getting progress feels like it's largely based on luck. Of course, the player can find more powerups by being quick, but I think that it would perhaps be nice to allow the player to increase their time in other ways, maybe ones that to a larger extent involves the player's skill. Overall, though, this is a well polished game with some interesting powerups that expand upon a basic but fun concept. Well done! :)
One thing that could be improved upon would be to throw a few more curveballs and decisions for the player to make because the core loop in its current state can become quite repetitive as there's no sense of difficulty curve or end in sight. With a few more hazards, effects and progression, this could be a simple, casual and well executed game. Well done!