Excavatorade - A game about digging by Boxman
A game about digging
WASD to move, Space bar to swing your pick axe.
| Link | https://boxman12.itch.io/excavatorade |
| Original URL | https://ldjam.com/events/ludum-dare/48/excavatorade-a-game-about-digging |
Ratings
| Overall | 1350th | 3.263⭐ | 21🧑⚖️ |
| Fun | 1128th | 3.211⭐ | 21🧑⚖️ |
| Innovation | 1771th | 2.447⭐ | 21🧑⚖️ |
| Theme | 1032th | 3.553⭐ | 21🧑⚖️ |
| Graphics | 1184th | 3.425⭐ | 22🧑⚖️ |
| Audio | 1072th | 2.941⭐ | 19🧑⚖️ |
| Mood | 1445th | 3.059⭐ | 19🧑⚖️ |
| Given | 36🗳️ | 12🗨️ |
it looks like you spend a lot of time on animating the character and had to rush the other art
Got to the end - "No more than meat"? :thinking:
Other than that, as others have said - yep, falling stalactites are super-hard and character animation is great.
Controls are too snappy for my liking. A little bit of physics would have made the game have a better feel. The falling objects fell way too fast. When falling the camera was way too high so I would fall on spikes without any warning. Perhaps this was the intent but it just led to frustration instead of fun. I definitely appreciate the animation work though. Good job there!
The game ending sentence will forever puzzle me.