Drill In The Dark by Battlerager

[raw]
made by Battlerager for Ludum Dare 48 (JAM)

Dive into deep, dark caverns in your trusty drillbot!

Defeat enemies without getting hit to rack up a combo, and drill precious ores to make your combo count for more! 5 short, hand-crafted levels.

Sometimes, you have to trust your instincts and turn off your spotlights to give your battery a chance to recover. If you find an oil vein, you can of course just drill it to just recharge your battery and regain some health, instead. If you get stuck on a rock, you'll get squished by the merciless autoscroll.

There are terrifying, unknowable dangers hiding in the deep.

When one of them finds you and draws near, your best option is to lay low and hide.

Content Warning: Some flashing lights, flickering sprites. If you suffer from photosensitive epilepsy, proceed with caution. (There's certainly more extreme examples in video games, but you never know.)

Controls: - Arrow keys - Move - Ctrl - Hold to charge dash attack, aim with arrows, release to dash - Alt - Attack - Spacebar - Toggle Spotlights - F4 - Toggle Fullscreen - F5 - Toggle Music

Repeatedly press Ctrl or Alt when drilling something that doesn't give in immediately to push through!

​Credits - Created by Battlerager - Extra sprites by Zach Lazarus - Uses Lighting System 2D by Jobo - Sounds created with sfxr or public domain on freesound. - Created using Game Maker 2.3 - Submission for Ludum Dare 48.

Note: Game just starts right away, and ends after the final level. Quit with Alt + F4. There is no pause button.

drill_pic1.png

Ratings

Given 3🗳️ 5🗨️

Feedback

Magnie
27. Apr 2021 · 08:08 UTC
Really liked the game overall!
The drill mechanic was a bit confusing at first but mainly because I'm a dummy and cannot read.
The music and the atmosphere went together really well!
pnkvrt
27. Apr 2021 · 08:10 UTC
I liked the sound design a lot! The lighting system is pretty and the spotlights were useful and added to the experience. Getting the green gems felt really rewarding. Overall had a lot of fun.
tigerj
28. Apr 2021 · 23:45 UTC
It took me a while to get the release attack down but once I did I had a lot of fun. My first few plays I was just using the alt attack, but then I understood how to properly charge attack and change my directions.

Nice lighting effects!
Dom De Re
28. Apr 2021 · 23:46 UTC
This was awesome once I got used to the controls
Lelan
29. Apr 2021 · 11:16 UTC
I had a good time finishing the different levels. It was a good surprise to see that each of them came with new mechanics.
Just_Dante
29. Apr 2021 · 11:17 UTC
Pretty nice game with a bit confusing controls.
digitaldude555
29. Apr 2021 · 11:48 UTC
Just a good all round game, good art and music combine to make the mood, fits the theme well and is decently fun. Only thing I dont like is that the levels seem very long. Overall its very good.
🎤 Battlerager
29. Apr 2021 · 23:32 UTC
@pnkvrt & @magnie thanks for the kind words! I'm really happy with how the atmosphere turned out, myself. Predicting what sprites would look like after the lighting system is applied was tricky, and the music was written while very, very tired. Could have gone worse!

@tigerj your "first few plays"? Did you play this game multiple times? Wow, thanks! :smile:
I sadly didn't have the time to add in gamepad support. My guess is that the slingshot mechanic feels a bit better and more intuitive while using an analogue stick.

@dom-de-re & @just-dante Thanks! I agree, it's a bit confusing. Would have loved to show some onscreen text in level 1 maybe.

@Lelan Hey, I'm glad you liked that! I basically made as much content variety as I managed in the time, then decided to introduce them one at a time, starting with the simple ones. I think having some sort of arc like that is important.

@digitaldude555 Thanks for the feedback! Yeah, the levels are roughly 3 minutes each. I got stuck having to make them that long to fit exactly what I wanted the player to see at a time on screen. Messing with scroll speed and enemy speeds might have fixed it, with more time to tweak.
Ava Skoog
02. May 2021 · 17:30 UTC
That lighting system is neat! 🤩 Overall this felt good to play, just wish I could speed things up sometimes. Got confused by the dash initially too but after reading "slingshot" in the comments I got it, probably want to use that word in the description too 😅 Music is great, the beat in the background adds to the sense of trodding on through the depths. Pretty cool stuff!
silkworm_sweatshop
10. May 2021 · 15:36 UTC
Cool! Controls confused me in the beginning but were pretty satisfying once you work it out. Also I missed this part at first
> Repeatedly press Ctrl or Alt when drilling something that doesn’t give in immediately to push through!

which led to some frustrating deaths but I got to the end eventually. Super atmospheric with the art and the lighting system. Loved the music and the sound overall was great!