Deep Sleep by ryjcio

[raw]
made by ryjcio for Ludum Dare 48 (JAM)

splash screen 2.png

Our 2nd attempt on making a 3D game and the first time working (mostly) in one building, which was super nice. This year, it was five of us working together. As always, it's amazing to gain some experience and have a good time!

Graphic team: Alicja, Cezary, Pączek

Coding team: Ryjcu, Pączek, Cebula

Sound and music: Cebula

Welcome to DEEP SLEEP!

You are a teddybear and your mission is to protect your best buddy in his deeper and deeper nightmares.

🕷️KNOWN BUGS🕷️

  • 3RD LEVEL IS WIERD
  • jumping on obstacles doesn't work as we would like it tO work

Good luck!

screen 1.png

Controls:

z - attack

x - power attack

c - dash

space - jump

Arrows/WSAD - movement

ALt + F4 - Exit game

Game is still under construction with some bug fixes

Ratings

Overall 519th 3.761⭐ 25🧑‍⚖️
Fun 580th 3.568⭐ 24🧑‍⚖️
Innovation 779th 3.318⭐ 24🧑‍⚖️
Theme 597th 3.875⭐ 26🧑‍⚖️
Graphics 600th 3.935⭐ 25🧑‍⚖️
Audio 554th 3.595⭐ 23🧑‍⚖️
Humor 507th 3.214⭐ 23🧑‍⚖️
Mood 778th 3.587⭐ 25🧑‍⚖️
Given 19🗳️ 21🗨️

Feedback

Dyp54
27. Apr 2021 · 02:08 UTC
funny game, gg
Helen
27. Apr 2021 · 02:13 UTC
Funny idea :) such a brave teddy bear! I enjoyed playing and was shocked when I fell but relief when I saw the next level.
In the end it seems like the bear is falling forever, so his best buddy seems to sleep very deep :)
AwrGameDev
27. Apr 2021 · 02:15 UTC
Game was good. Dash mechanics felt really nice. Turning became a little awkward at times, but it was a great game. I beat the second floor and then fell to eternity, so there might be a bug somewhere in your floor transitions. Gave me a moment to stop and listen to the audio, which was cool.

Great work.
petey_chan
27. Apr 2021 · 02:18 UTC
I fell off the world and it was pretty trippy with the background slowly swallowing me up. Didn't realise that wasn't supposed to happen until after about a minute of falling
Haiyoooo
27. Apr 2021 · 08:32 UTC
Loving the lighting! :bed: Very child-like world!
TheAppleCake
27. Apr 2021 · 09:27 UTC
It was fun ! The graphics were cool and the controls felt nice. I have to say, i didn't read all the description so i could discover everything ingame but i didn't even noticed i could dash hahaha

(Also the boy hanging on the head and the squeaking sounds, these ideas are adorable)
LDJam user 238552
28. Apr 2021 · 03:52 UTC
Would play if there was a webGL build. I'm on a mac.
SamarthMP5002
28. Apr 2021 · 03:52 UTC
Great Game! I love the banner art! Keep up the good work!
mlho7
28. Apr 2021 · 08:20 UTC
Great entry, I loved the art, it's really fun to play, good job!
TAIGHA
28. Apr 2021 · 09:57 UTC
Quite a fun dynamic game :-)
I liked the combat system and the fact that the number of enemies increases each level.

Great job!
retrome
01. May 2021 · 10:43 UTC
Nice graphics and animations! Interesting concept of large enemies.

Some remarks:
1. Sometimes you start to slide on second level. Expectation: if it was intendent, something indicates why are you sliding, e.g. visual and sound effects of wind.
2. Attacks are pretty slow. Expectation: faster and more dynamic attacks.

Nice entry!
sleepy-dragon
04. May 2021 · 03:05 UTC
Nice game! Good work on the graphics. I also liked the concept.
pixelbug
05. May 2021 · 22:27 UTC
Love the aesthetic and general idea, but with more time I can see it becoming a lot better. The combat seemed a bit bare to me especially since the one enemy was very exploitable, but I'm assuming more enemies would've been added with more time.
Necdilzor
05. May 2021 · 22:40 UTC
I don't know if it was intended or not, but I fell after beating the first guy for more than 3 minutes.
I restarted after that,
Ansh Mishra
06. May 2021 · 11:13 UTC
Fun game! Cute artstyle and audio was also good. Only downside was the enemies, I mean just single enemy on all 3 level but with more numbers was just boring. Movement was laggy, I mean there was a brief pause before you could attack or dash. Oh yeah dash, I didn't notice we could do that until I read a comment here. Camera also could need a little bit work.
nosfer
08. May 2021 · 18:03 UTC
Kudos for all the work you've put into modelling and animating the characters - for jam conditions it's a real achievement. Controls could definitely be improved, some combos added - it could be a Demon's Soul clone as that's what the giant enemies suggest.
Aprioriface
16. May 2021 · 17:43 UTC
The best game I've seen on this jam! Idea is awesome, realisation is perfect!
Our team have looked at idea of dream as well, but it was something like in Inception movie.
MacDoom
17. May 2021 · 20:56 UTC
The bear winked atr me! I'm amazed with the 3D models and the title graphic. Looks so polished for such little time. On the third stage just 1 bully tried to hit me and the rest only kept looking one way. Nice concept and looks gorgeous. Congratulations!