Almost A Digging Game by Fist Full of Shrimp

[raw]
made by Fist Full of Shrimp for Ludum Dare 48 (JAM)

Welcome to Almost a Digging Game!

Choose you difficulty between Deep, Deeper and Deeper and Deeper.

Try to get to the bottom in the least amount of time with the fewest deaths.

Controls:

Use 'A', 'S' and 'D' to dig down.

Encounter a rock and blow it up with a bomb 'B'. Just don't blow yourself up in the process.

I had to work all weekend so only had a few hours to dedicate to this. Happy with the results for my first game jam, but I really wish I could get the music to work. Oh well. Better luck next time I suppose. Happy Ludum Dare 48 everyone!!!!

Ratings

Overall 1895th 2.389⭐ 29🧑‍⚖️
Fun 1748th 2.574⭐ 29🧑‍⚖️
Innovation 1896th 2.058⭐ 28🧑‍⚖️
Theme 1323th 3.308⭐ 28🧑‍⚖️
Graphics 1732th 2.44⭐ 27🧑‍⚖️
Mood 1795th 2.18⭐ 27🧑‍⚖️
Given 20🗳️ 28🗨️

Feedback

bufalloo
27. Apr 2021 · 04:09 UTC
is there a way to reduce the sensitivity of lateral movement? great job on the level generation
angrySandwich
28. Apr 2021 · 04:17 UTC
Yeah, definitely really sensitive on the side motion! LOL
But I liked the pixel art!!!
Great game! :)
Fatebreak
28. Apr 2021 · 17:55 UTC
Fun little game. Character moves really fast and it's pretty easy to end up in a hole you have to bomb yourself in. Still worth a play. Nicely done!
Divagated
28. Apr 2021 · 18:10 UTC
Nice game. the horizontal movement is a bit sensitive and hard to control. Half the time I would get stuck in a 1x1 and be forced to bomb myself out lol.
mosaic
28. Apr 2021 · 22:13 UTC
Great Game for the first time and in a limited timeframe! It has some kind of puzzle element where you have to choose were to go to not have to blow yourself up. I liked that. As the others said, the lateral movement is a bit hard to control. Maybe snapping to a grid would have worked better. Good Job on your first jam!
DoctorTM
28. Apr 2021 · 22:15 UTC
Nice jam! For a first jam with only a few hours of work this is good! Indeed some sounds and music are missing.
Tubertz
28. Apr 2021 · 22:16 UTC
controls are a little wonky but impressive for 16 hours, wish it had sound
Foopy
28. Apr 2021 · 22:30 UTC
Cool concept. I only managed to win after a few tries just for it to say NullReferenceException, very funny. Not being able to throw the bomb toward a direction is kind of a bummer and a randomly generated terrain doesn't always work for these kind of puzzles. Controls and some minor problems are holding it back but the puzzle element is there. Very good try for your first game jam.
Lintfordpickle
30. Apr 2021 · 08:14 UTC
I liked the concept too, and the fact the level stayed the same after dying was pretty cool. I feel the gravity should have been a little stronger, and I wish there was a jump ability to avoid getting stuck in little rock wells.
deadmanjw
30. Apr 2021 · 08:18 UTC
Initially i didnt know what the keys where as i tend not to read the game descriptions before playing or what i was meant to be doing but after a bit a managed to figure it out. With some more work (animation / sound / control scheme) this would be a good little digger game. Nice work.
NuclearRedeye
01. May 2021 · 12:09 UTC
Nice concept, movement is a little quick and I can't help but think that the game could benefit from allowing you to jump.
CaptAndrey
02. May 2021 · 18:43 UTC
➕ great theme fit

➕ simple but cool mechanics combination

➕ good graphics

➖ bugged movement

➖ no progress metric
BDenis
05. May 2021 · 06:53 UTC
Yea you could make control less sensitive, but otherwise good game
m-trigo
08. May 2021 · 15:45 UTC
I liked the name for the game and the difficulties!

I think the movement would have worked better as tile-based instead of linear.

All the same, good job putting out a game with the limited time you had! Congratulations
rhoff95
17. May 2021 · 21:41 UTC
Cool game. I would really appreciate visual feedback for what the player actions are doing to the environment.