{"author_link":"\/author\/foolmoron\/","author_name":"foolmoron","author_uid":"36186","comments":[{"author_name":"aeveis","author_uid":"8854","time":"Aug 24, 2015 @ 5:29am","epoch":1440393840,"text":"Pretty fun! I'm still letting it go on in the background. The biggest for me is that button clicking doesn't detect unless there's both a down and release on the button itself. There's also a bit of lag on the button after a while. \r<br\/>\r<br\/>Visually I think if the buttons looked more press-able- It was hard to distinguish for the stats.\r<br\/>\r<br\/>Design wise it seems the first bottleneck is the puppies- once you upgrade that things go a lot smoother and faster. After though it gets bottlednecked by the day walkers- it generates much slower than everything else, and so I need to wait a long time for just that so I could build more nests. I think it could be interesting to reach points where different bottlenecks appear, and so the player has to focus on upgrading a different thing - I guess that probably involves tweaking with the upgrade values."},{"author_name":"ruthiepee","author_uid":"36556","time":"Aug 24, 2015 @ 8:21pm","epoch":1440447360,"text":"I adore this game, and the abstract representations of the units. What makes this game fun after playing it for some time is the balance between clicker game --&gt; idle game. I'm leaving it open in a window for a while, need more puppies!"},{"author_name":"rotpar","author_uid":"54819","time":"Aug 25, 2015 @ 4:06am","epoch":1440475260,"text":"Very, very interesting! I played for a while."},{"author_name":"Kalkatos","author_uid":"19504","time":"Aug 25, 2015 @ 4:34am","epoch":1440476940,"text":"Human population is being replaced by Chupacabras! It's evolution, baby! :P"},{"author_name":"uvwar","author_uid":"40468","time":"Aug 26, 2015 @ 11:04pm","epoch":1440629940,"text":"Maximum Chupas"},{"author_name":"hgcummings","author_uid":"11392","time":"Aug 26, 2015 @ 11:43pm","epoch":1440632280,"text":"Interesting concept, definitely fits the theme well. I found it a little too abstract and did feel a bit too much like just pushing numbers around, but with some stronger visuals around the core mechanic I can see it being a bit addictive."},{"author_name":"A Flat Miner Studios","author_uid":"42150","time":"Aug 27, 2015 @ 12:10am","epoch":1440633900,"text":"Nice. Still playing..."},{"author_name":"01010111","author_uid":"11474","time":"Aug 29, 2015 @ 5:58pm","epoch":1440870780,"text":"Really cool game! I thought the day\/night cycle was a really interesting thing to have in a clicker game, and I really like the interaction between the day\/night, chupas\/daywalkers, dead\/flesh stuff. I did quickly find that there was nothing really to spend my flesh on - once I was generating chupas\/walkers, clicking to get one while I had thousands felted like a waste \/ there was no point on spawning more chupas because I was already converting more dead to flesh per second than I needed - also making the flesh harvesting not necessary \/ the puppies already have my people population into the millions so I don't want to click them, so now I'm just idling waiting to spawn more daywalkers. I do like the diamonds for some reason. At first they seemed unnecessary, but now I want more..."},{"author_name":"chrissou","author_uid":"36937","time":"Aug 29, 2015 @ 9:14pm","epoch":1440882540,"text":"Nice clicker game"},{"author_name":"BtheDestroyer","author_uid":"46490","time":"Sep 1, 2015 @ 3:04am","epoch":1441076340,"text":"Pretty good game, kind of similar to mine, actually. Just a bit more... morbid ;)"},{"author_name":"KilledByAPixel","author_uid":"2075","time":"Sep 7, 2015 @ 11:07pm","epoch":1441666920,"text":"- good concept for clicker game, day night cycle works well to give player time to buy stuff\r<br\/>- better art would really help\r<br\/>- an ending would be nice, just to feel some kind of resolution\r<br\/>- it should say the name of things on each icon\r<br\/>- needs to show more stats, like how many days have i been playing, how many people died total, etc.\r<br\/>- i didn't find any diamonds :("}],"images":["ld33\/36186-99b76c7a216ebe7d1ebb939c948f5022.jpg"],"links":[{"url":"http:\/\/foolmoron.itch.io\/clickacabra","text":"Web (flash)"},{"url":"https:\/\/drive.google.com\/file\/d\/0B-aR7C8zJuzobWhIRGlqTFFPZDg\/view?usp=sharing","text":"SWF"},{"url":"https:\/\/github.com\/foolmoron\/Clickacabra","text":"Source"}],"metadata":{"g_key":"7839","g_author":"36186","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"7872","g_title":"Clickacabra","g_status":"UCHK1","g_place":"347","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/36186-shot0-1440379559.PNG-eq-900-500.jpg"],"text":"CLICKACABRA\r\nUse your clicking powers and Chupacabra army to take over the world in this Ludum Dare 33 clicker game!\r\n\r\n!! RUNNING THE GAME IN A NEW WINDOW MAKES IT RUN A LOT FASTER WHEN IDLING THAN IN A BACKGROUND TAB !!\r\n\r\n-CLICK THE SKY DURING DAYTIME TO KILL LIVING PEOPLE\r\n-Click icons to buy Chupacabras and other things!\r\n-Chupacabras turn Dead people into Flesh at night, which you can use to buy more things!\r\n-Go until infinity! (try to collect more gems than your friends?)","title":"Clickacabra"}