Ice Moon by LTyrosine
This game places you as a driver of a mining vehicle, with a mission on making $200 credits collecting and refining minerals from surface, working for the Rigel Mining Corporation.
Unfortunately, this is the frozen surface of an ice moon where rubber slide like butter on fry.

This is a futuristic high-tech vehicle, they said, it will be an easy job, they said...
Gameplay
https://youtu.be/M2rWXETs0oI
Controls
Control is a strong word here as will you be sliding most of the time :smile: but use W/S keys to accelerate/reverse and A/S to steer left/right. Shift is for braking (or something close to it).
Your vehicle uses energy to move, you can recharge it on the Energy Stations facilities present on the moon surface.

Your vehicle is also able to fly (pressing spacebar) in short bursts, using jet rockets and a lot of energy. It can be useful to help on climbing hard terrains. While in flight, you can use WASD keys to direct the craft.
Mining and getting credits
There are some minerals and gems scattered through the surface. Your vehicle is able to scoop them from ground and store in the cargo bay.

You get credits by brining them to a Refinery.

Upgrades

Using some of your gained credits, many of your vehicle devices can be upgrade in an Upgrade Station. Each station upgrades a single device type only. Engine will get stronger, tires will improve gripping, cargo bay will get more useful area, rockets will get stronger and cooldown faster and battery will be able to hold more charge.
Each device can be upgrade 2 times
Map
You start the game inside your drop ship with 3 facilities marked in the map: A near Energy Station, an Upgrade Station and a Refinery.

There are many other buildings that can be found exploring the moon surface.


End

When you manage to make $200 credits you can finally leave this frozen rock behind, just enter the drop ship again.
Thank you for playing!
| Link | http://arcadiumplayware.com/IceMoon/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/49/ice-moon |
Ratings
| Overall | 596th | 3.635⭐ | 39🧑⚖️ |
| Fun | 753th | 3.419⭐ | 39🧑⚖️ |
| Innovation | 738th | 3.311⭐ | 39🧑⚖️ |
| Theme | 905th | 3.375⭐ | 38🧑⚖️ |
| Graphics | 479th | 3.892⭐ | 39🧑⚖️ |
| Audio | 627th | 3.324⭐ | 39🧑⚖️ |
| Mood | 394th | 3.73⭐ | 39🧑⚖️ |
| Given | 56🗳️ | 54🗨️ |
Finally got time to prepare the entry page too.
So keep developing and good luck on the next game jam
@ltyrosine Nice game, all the features functionning really good. I would say it's too difficult for my tastes (losing all my precious ores climbing a cliff was frustrating). Also, I think you could enhance the exploration experience by adding some scripted event (like a geyser erupting or a boulder rolling as we pass nearby) and some variety in the landscape. Obviously, considering you're alone, it's an impressive entry.
One of the things that I felt was a really nice touch was the carrier system. I was constantly scared of knocking gems out of the holder and sure enough, I did. The sounds were great. Although I feel there could have been some feature where you could damage the rover. I hit the spaceship by mistake and was like, Oh boy, that was scary. Overall, nice game!
The controls are a bit hard to masteries, but that's really fun to slide on the map.
Good job on this game dude.
Cool vibes overall, great work!
I think a little music here and there could spruce it up, and maybe a little more interaction, it would have been cool to have a laser to mine the diamonds maybe.
The vehicle controls great and while it accelerates a little slowly it felt really good to drive in general, really impressive vehicle physics.
I liked the relaxed playstyle a lot. There is no time pressure, so you can think about what and where you want to go. This was nice. The controls also worked really nicely and the sound effects fitted very well. Of course, music would have been great, but I understand the time constraint :P Great job! I enjoyed it :D
I have to learn to go wayyyy simpler in next LDs, just like your game, a nice example of simple and very fun.
Thank you for your nice review!
Some strange things I encountered and I'm not sure if I did something wrong:
- Upgrades didn't work (I tried stopping inside the blue square, but the vehicle always had a tiny bit of movement)
- Nothing happens when you run out of energy, except you move veeery slow (no game over)
- I collected over 200$ and went inside the drop ship but nothing happened
About the $200 end... wow, as far as I know you are the first ever to achieve it (including me till now). Honestly and sadly, haven't got time in competition to code it either as I was sure that no one would ever play long enough. What I can offer is apologies and congratulations on finish the mission, Rigel Mining Corporation would be proud :smile::smile:
Great game !
Loved it, even if playing it is slow for now :) Gems are annoying that they get kicked from the cart, but they are annoying in a good way.
I would've loved to have at least a little more power or control (even through a more powerful rocket) from the beginning as it felt very punishing just being thrown around by every tiny bump.
I know that it's supposed to be a major part of the game but I think it could've done with a little more chaos by overshooting rather than not being able to climb up an incline and just falling back down.
Still a really unique entry with an impressive atmosphere and graphics :)
A lesson for next LDs.
Anyways, great concept and execution.

The way the buildings were scattered was a negative for me. I spent most of the time driving from refinery to the power station and back, hoping to find enough gems between those places. The map was too chaotic to go too far and since the buildings were far apart, I didn't want to go explore the map. If there was a central hub with few gems and all the buildings, I'd be forced to go explore.
All in all, well made, I played this for way too long! :D