Not Today by shubart

[raw]
made by shubart for Ludum Dare 49 (JAM)

capture<em>20211004</em>22h35m43s_0.png

No game today !

Not enough time

Not enough ideas

too crazy bugs..

but don't leave yet !!

The base for a real game is here, so you have to test it.

Work

although unfinished, i had fun working on:

-Collision detection

-Polygon generation

-A script language to create dynamic geometry from TiledMap Editor

Code

It's done with my own engine

The source is split in two parts:

  • Ludum49: the game itself
  • chaos: a C++ library, the core of the engine

Otherwise i use the following C++ libraries

  • OpenGL (4.5)
  • Glew
  • Glfw
  • Irrklang
  • Boost with MPL
  • STL
  • FreeImage
  • Glm
  • Tinyxml2
  • Freetype
  • Nlohmann/json

And

  • TiledMap Editor

Sources are publicly given but due to some libraires dependencies, you probably won't be able to compile. Let me know if you want some informations relative to the code.

GAMEPAD CONTROLS:

Dpad or Left Stick: move player
Start / Select : pause the game

KEYBOARD CONTROLS:

Arrows:  move player

F10 : toggle fullscreen
ESC : Pause

Ratings

Overall 1426th 2.86⭐ 27🧑‍⚖️
Fun 1365th 2.74⭐ 27🧑‍⚖️
Innovation 1289th 2.74⭐ 27🧑‍⚖️
Theme 1405th 2.6⭐ 27🧑‍⚖️
Graphics 1065th 3.24⭐ 27🧑‍⚖️
Audio 949th 2.54⭐ 27🧑‍⚖️
Humor 1085th 2.364⭐ 24🧑‍⚖️
Mood 626th 3.521⭐ 26🧑‍⚖️
Given 16🗳️ 29🗨️

Feedback

Fennec
05. Oct 2021 · 17:31 UTC
Well, it's beautiful.
baconharemthug
05. Oct 2021 · 22:21 UTC
When I tried to run the exe I got the error "The code execution cannot proceed because VCRUNTIME140_1D.dll was not found."
🎤 shubart
05. Oct 2021 · 22:44 UTC
@baconharemthug Thank you for your feedback, i'll have a look
DevParty
05. Oct 2021 · 22:46 UTC
Nice game! I know how hard it is to create a rendering engine from scratch, so good on you for getting it to work in less than 2 days! Overall 9/10 game
Maxim Shevchenko
05. Oct 2021 · 22:53 UTC
Nice game)
vidim888
05. Oct 2021 · 23:00 UTC
It's remarkable to do something like that in pure C++ in 3 days.
jaspior
06. Oct 2021 · 02:36 UTC
I've enjoyed this game, it has a relaxing vibe, I can see it working as an walking simulator/meditative game.
KekkoDude
06. Oct 2021 · 02:38 UTC
I think i might need a guide to run this, i tried getting the files from the executable link, but when i try and run it i get errors saying im missing the following:

-MSVCP140D.dll

-VCRUNTIME140D.dll

-VCRUNTIME140D_1D.dll

-urctbased.dll

Downloaded the content from the executable link and extracted them to a folder, then i tried running the application within. I see all the .dll's are included but the last one mentioned, tried re-extracting and re-downloading, but it was a no-go ;-;
Underdog
06. Oct 2021 · 04:13 UTC
you're a programming god perhaps!
LDJam user 142503
06. Oct 2021 · 07:10 UTC
I used want to make a game that give player some errors and need player to do some work on his PC,

You did it!There has so may errors when i open the LUDUM49.exe

I like it if these errors is you purpose:)

Followed you and waiting for your new games~Wish you can try my game too~
Rein
06. Oct 2021 · 07:26 UTC
It was a bit jittery visually, but 10/10 on making this all from scratch.
🎤 shubart
06. Oct 2021 · 07:48 UTC
@cloistered , @kekkodude , @baconharemthug: New incomming version. I hope this fixes the issue. I would be grateful if you can give me some feedback. Thanks
LDJam user 142503
06. Oct 2021 · 08:25 UTC
I download it from "Executable",but it still work.
Cant find msvcp140d.dll VCRUNTIME140_1D.dll VCRUNTIME140D.dll ucrtbased.dll.

It seems like a Debug version,Maybe you can make a publish version?
🎤 shubart
06. Oct 2021 · 13:47 UTC
@cloistered : Don't know what happened. I hope this is fixed now
LDJam user 142503
06. Oct 2021 · 15:35 UTC
Still cant run it. The errors is differet now:)
🎤 shubart
06. Oct 2021 · 15:45 UTC
@cloistered Thank you for the time you gave to me. I'll try to fix that damn crashing Release version
KekkoDude
06. Oct 2021 · 21:48 UTC
Still a no-go for me as well.. ;-;
Hope you get it working! wanna give it a go, sounds like some others are able to enjoy it :thinking:

I wonder why me and @cloistered are getting different errors, seems he's now getting the ones i was getting on the previous release, I'm getting new ones as well this time around. Now I'm getting 5x missing urctbased.dll
🎤 shubart
06. Oct 2021 · 21:58 UTC
@kekkodude This is difficult for me to fix this bug, while i don't have the probleme on my machine (probably because i have visual studio installed one it). One problem is that i am forced to give the debug version because the release one is more crashing. The dll issue should normaly not being existing on release. Thank you far all
T R E F E T H E N
07. Oct 2021 · 02:48 UTC
Not a whole lot going on here. The visuals were incredibly nice to look at, but I wish there was more stuff to do and places to explore. Controls felt nice, though!
kantanloop
07. Oct 2021 · 20:23 UTC
I was able to get the new version running on my computer that had Visual Studio on it. Very pretty! I liked exploring the level and seeing the ideas that you were able to flesh out in the time you had. Regardless of the game it's very impressive that you put all that together in a custom engine in such a short amount of time!
🎤 shubart
07. Oct 2021 · 20:54 UTC
@kantanloop Thank you so much. Thank you for the time you take retrying the game
Ace17
08. Oct 2021 · 05:44 UTC
@shubart You're probably packing the Debug version of your game. The Debug executable of your game contains references to debug-versions of the standard MS runtime libraries, which are typically not installed on non-dev PCs.

Try compiling in Release mode, and packaging those binaries instead.
🎤 shubart
08. Oct 2021 · 07:23 UTC
@ace17 Your right, the issue is that the release version is very unstable (LOL) and crash almost immediatly. That's why i put the debug version. I have not found yet why the release version is crashing
MarkVeligod
08. Oct 2021 · 07:27 UTC
With a beer will pull :D
Ace17
08. Oct 2021 · 15:57 UTC
> I have not found yet why the release version is crashing

Have you checked for uninitialized local/member variables?
From my experience, it's the most probable cause for having a crash only in Release builds.
🎤 shubart
12. Oct 2021 · 22:30 UTC
@ace17 @baconharemthug @kantanloop @kekkodude : release version is here. be aware, this is really really short (just the base for a game)
Brandon Hare
14. Oct 2021 · 09:30 UTC
Very technically impressive and very atmospheric!
🎤 shubart
14. Oct 2021 · 12:31 UTC
@brandon-hare thank you very much
Adnonymous5
19. Oct 2021 · 03:40 UTC
Best game of the jam. Don't let anyone tell you otherwise.
LDJam user 259103
21. Oct 2021 · 19:03 UTC
Really nice work! (Especially making this from scratch, really impressive!) It's a great start for a game, and I had a lot of fun rolling around for a while, trying to go fast. Good job :)
Riper
21. Oct 2021 · 19:48 UTC
Heh, its very nice game!