CyberVoid by ZevsEHG

ZevsEHG - music and programming
DariZz - 3D art
Rogaro - 3D art and textures
strelok - level design
| Link | https://venediktvad.itch.io/cybervoid |
| Original URL | https://ldjam.com/events/ludum-dare/49/cybervoid |
Ratings
| Overall | 640th | 3.605⭐ | 21🧑⚖️ |
| Fun | 471th | 3.658⭐ | 21🧑⚖️ |
| Innovation | 426th | 3.605⭐ | 21🧑⚖️ |
| Theme | 656th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 376th | 4⭐ | 20🧑⚖️ |
| Audio | 450th | 3.556⭐ | 20🧑⚖️ |
| Humor | 709th | 2.971⭐ | 19🧑⚖️ |
| Mood | 614th | 3.528⭐ | 20🧑⚖️ |
| Given | 32🗳️ | 15🗨️ |
But overall, the gameplay is lacking. Character controls that are too floaty and slippery, mouse sens that isn't only adjustable, but also different on the x and y axis. Also seemed like the robot hitboxes were a little scuffed.
I personally didn't get further than the server room maze (just didn't find anywhere to go)
It has potential, currently is really unpolished.
You have done quite a lot of work here as a Team, but there is still some work to be done like others said. Good luck!