CyberVoid by ZevsEHG

[raw]
made by ZevsEHG for Ludum Dare 49 (JAM)

2021-10-04 11-48-20<em>Moment.jpg 2021-10-04 11-48-20</em>Moment3.jpg 2021-10-04 11-48-20_Moment4.jpg

ZevsEHG - music and programming

DariZz - 3D art

Rogaro - 3D art and textures

strelok - level design

Ratings

Overall 640th 3.605⭐ 21🧑‍⚖️
Fun 471th 3.658⭐ 21🧑‍⚖️
Innovation 426th 3.605⭐ 21🧑‍⚖️
Theme 656th 3.632⭐ 21🧑‍⚖️
Graphics 376th 4⭐ 20🧑‍⚖️
Audio 450th 3.556⭐ 20🧑‍⚖️
Humor 709th 2.971⭐ 19🧑‍⚖️
Mood 614th 3.528⭐ 20🧑‍⚖️
Given 32🗳️ 15🗨️

Feedback

VarunDevs
04. Oct 2021 · 07:21 UTC
GG!!
BangTheWall
04. Oct 2021 · 09:13 UTC
Kudos on making a main menu screen something that isn't just a plain image

But overall, the gameplay is lacking. Character controls that are too floaty and slippery, mouse sens that isn't only adjustable, but also different on the x and y axis. Also seemed like the robot hitboxes were a little scuffed.

I personally didn't get further than the server room maze (just didn't find anywhere to go)

It has potential, currently is really unpolished.
Volkolak
04. Oct 2021 · 09:57 UTC
Nicely done, really liked it. Another would be to make the shots harder. There is a feeling that gunfights with toy guns
the.jahn
05. Oct 2021 · 03:04 UTC
Interesting concept, but difficult. Pacing is a bit intense, too many robots in the first room keeping me from really exploring that ship rotating mechanic. I feel like that'd make a killer physics puzzle game though, if the shooting was only occasional.
BOOtak
05. Oct 2021 · 11:12 UTC
Very cool concept. Shooting is a nice addition to a puzzle, and space theme is definitely fitting. Unfortunately, it was barely playable on an integrated GPU, so I died in the first room.
Vakareo
05. Oct 2021 · 23:38 UTC
Really nice concept with the rotating rooms! Vibes / mood of the game is nice, graphics are fun! Unfortunately guns feel a little weak, making it a bit difficult.
rufson
11. Oct 2021 · 04:11 UTC
Plus for adding mouse sensitivity in the menu, after calibration I could start the robots slaughter :robot: I like the chaos here, flying machines and all that mess upside down. If u can add some checkpoints on the map, cos it is really hard game now :sweat_smile:
You have done quite a lot of work here as a Team, but there is still some work to be done like others said. Good luck!
thyagodarth
13. Oct 2021 · 21:38 UTC
Nice Job!
ZuhairGhias
13. Oct 2021 · 22:58 UTC
That cyberfrog was dope. Loved every minute of this game. Cool blend of shooting and puzzle. Probably the best idea/implementation I have seen so far.
Shigor
14. Oct 2021 · 11:22 UTC
great idea with the gravity switching. sadly, even after several attempts, I wasn't able to survive the next shooting room, even with a better gun, those damn flying things always got me.
coolestdoggie
16. Oct 2021 · 15:01 UTC
Good work! I like the idea with the gravity switching! Cool music! I think you may be like my game cause it has unique mechanics too!
Lintfordpickle
16. Oct 2021 · 23:43 UTC
A very nice entry - a little too hard for me, but the music was good and I enjoyed the visuals alot.
pkenney
18. Oct 2021 · 14:34 UTC
Looks really cool, unfortunately my laptop could not handle it and it was too choppy so I couldn't give it a real try. I didn't rate since I didn't get a real experience, but it's intriguing!