{"author_link":"\/users\/bigmancloudy","author_name":"BigManCloudy","author_uid":1258801,"comments":[{"id":711057,"author_name":"Flying Cat of the Pepes","author_uid":"flying-cat-of-the-pepes","epoch":1633311180,"text":"So glad I wrote all the code and made all the art and you didn't even give me credit. Psych, it's all you bud. Good game. I liked the music and the shake was very well done. It was simple but fun and the effects were well very executed to make the game feel fantastic. Really nice. Although of course it was a very simple game. I'll come back and rate it if I can","format":"md","likes":1,"spam":"N"},{"id":711611,"author_name":"BigManCloudy","author_uid":"bigmancloudy","epoch":1633320451,"text":"@flying-cat-of-the-pepes Thanks a lot! Sorry that you couldn't join the team this year...","format":"md","likes":1,"spam":"N"},{"id":712702,"author_name":"JoeRenglish","author_uid":"joerenglish","epoch":1633340879,"text":"Fun little game with a simple premise. The music and sound effects were fun, especially the sudden cut to a bell when you get it. Pretty humorous. Not really a criticism, but I found that I never needed to jump, so it felt kinda redundant. Maybe a more involved take on the game would have debris that comes sides as well. I don't know. In any case it's a good, cute little game.","format":"md","likes":1,"spam":"N"},{"id":712792,"author_name":"BigManCloudy","author_uid":"bigmancloudy","epoch":1633342350,"text":"Hey, thanks a lot for the feedback @joerenglish. I agree, it would've been a lot cooler if the debris came from the side as well. I'll keep that in mind next time! Thanks, again","format":"md","likes":0,"spam":"N"},{"id":716333,"author_name":"brads.space","author_uid":"brads-space","epoch":1633377053,"text":"The game is quite difficult out of the gate, would be nice if it ramped up over time. ","format":"md","likes":1,"spam":"N"},{"id":723693,"author_name":"BigManCloudy","author_uid":"bigmancloudy","epoch":1633419295,"text":"@brads-space Thanks, I'll keep that in mind","format":"md","likes":0,"spam":"N"},{"id":745367,"author_name":"Tarren","author_uid":"tarren","epoch":1633590925,"text":"You might want to add motion sickness to the warning at the start as well, or in a description somewhere. I found the shaking hard to look at for more than a few seconds, so it would be useful if there was a way to turn it off or make the screen shake only at certain parts of gameplay and not constantly. (In the end, I guess the game just isn't for people like me!)","format":"md","likes":1,"spam":"N"},{"id":759757,"author_name":"BigManCloudy","author_uid":"bigmancloudy","epoch":1633955470,"text":"@tarren I did add it in the intro AND the description. I think you just missed it","format":"md","likes":0,"spam":"N"},{"id":761402,"author_name":"Tarren","author_uid":"tarren","epoch":1634037584,"text":"@bigmancloudy Oh, I'm sorry! I just remembered seeing epilepsy warning. My mistake.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld49\/wayback-placeholder.png"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/1RPD66v1ZXqDuDrW4yriODAWpOmOVz8FM\/view?usp=sharing","text":"Source code for the game. Open this up in GameMaker Studio 2"},{"url":"https:\/\/silent-earth-games.itch.io\/infiniquake","text":"Link"}],"metadata":{"g_key":"78489","g_author":"1258801","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"378754","g_title":"InfiniQuake","g_status":"WAYBACK","g_place":"99999","g_commentcount":"9","g_site2_node_id":"258802","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"258802","n_urlkey":"378754","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/infiniquake","n_slug":"infiniquake","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"258801","n_created":"1630676857","n_modified":"1779195372","n_version":"822397","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":9,"_trust":0,"author":258801,"body":"SEIZURE WARNING! 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