Soviet Office Simulator by Julius Vander Arend

[raw]
made by Julius Vander Arend for Ludum Dare 49 (JAM)

An average day in the office; do your menial chores whilst also managing the in-house nuclear reactor.466fd.png.320x256.fit.jpg

Ratings

Overall 1164th 3.194⭐ 20🧑‍⚖️
Fun 1129th 3.056⭐ 20🧑‍⚖️
Innovation 1262th 2.778⭐ 20🧑‍⚖️
Theme 1032th 3.222⭐ 20🧑‍⚖️
Graphics 513th 3.861⭐ 20🧑‍⚖️
Humor 335th 3.605⭐ 21🧑‍⚖️
Mood 455th 3.667⭐ 20🧑‍⚖️
Given 10🗳️ 8🗨️

Feedback

sammot
13. Sep 2021 · 17:42 UTC
Hello gents
🎤 Julius Vander Arend
13. Sep 2021 · 18:40 UTC
Why hello there
JakubBala
13. Sep 2021 · 20:17 UTC
Goodness gracious, these are some fine gentlement
sammot
14. Sep 2021 · 22:49 UTC
mj
🎤 Julius Vander Arend
18. Sep 2021 · 09:23 UTC
NICE TO MEET YOU
Petteri
04. Oct 2021 · 23:41 UTC
The concept is very fun, I liked the design of the soviet office. The game seems quite challenging, I had some problems with getting fired even when I managed to complete both starting tasks successfully. But perhaps that is just the opposite of job stability :)

PS. I found the executable name very relatable.
Sotaroni
05. Oct 2021 · 12:45 UTC
I really like this game, really hard not to get fired immediately, but i quite like doing the menial for a unstable boss in an unstable reactor in an unstable state, very good on the theme, the motion blur made me feel a little sick but im very sensitive to that stuff
Cebula
06. Oct 2021 · 20:34 UTC
FINALLY FINALLY FINALLY SOME SOVIET COMARADE SPEAKING TO ME
nardandas
06. Oct 2021 · 20:36 UTC
Interesting little game. After I did the first two tasks, tasks stopped telling me what to do and I couldn't really figure it out. I liked the environment and voice lines though!
Dev Dennis
06. Oct 2021 · 20:41 UTC
Hey,

Great graphics and voice over. I feel like the game should ease me into what to do a bit better. My sensitivity was crazy as well. I was just thumbling in blindness but ended up trying the different tasks, it seems very impossible to win the game though. Which is a shame. I love the voice over, and generally the graphics are really impressive.
potkirland
07. Oct 2021 · 00:22 UTC
lol good funny game
Gurt
09. Oct 2021 · 06:46 UTC
Fun concept, pretty funny too. I would go easy on the post processing effects though
BGDC
09. Oct 2021 · 06:55 UTC
More tutorials '-' more visual cue about what should the player do and not relying on audio tutorials. Graphic looks great but motion blur can be nauseating to some players. Perhaps add an option to disable motion blur.Thanks for the game!
Chairshot Games
10. Oct 2021 · 05:14 UTC
I really like the art style, voice over, and general mood of the game. I had a lot of trouble completing the missions though, either I would run out of time or I would do it right and still get fired. I can tell there is a lot more to the game, but I sadly couldn't get past the first mission :( . Good job on the look of the game though, it really has a unique and cool vibe to it!
JakubBala
12. Oct 2021 · 17:42 UTC
@chairshot-games @dev-dennis @sotaroni Hi Guys! Thank you for the comments! Yeah, we had an issue where in the final hour of development, the task system just stopped working out of thin air, and we couldn't fix it in time.
Shigor
13. Oct 2021 · 20:57 UTC
Comrades, am sad to report dat my stomach iz not stronk enough for dis job. Or possibly am too drunk for it. Here, have some vodka with me!

The postprocessing stack you've used, especially motion blur, really was a bit too much for me. I generally don't have any problems with kinethosis, but after few minutes of running around I started to feel like in a badly optimized VR game...
LDJam user 246128
21. Oct 2021 · 01:45 UTC
Cool concept, however I probably either broke it with wine or it's buggy in windows as well. Very slippery controls, props such as tables flying everywhere on smallest collision, so on. After like 10 tries gave up.

Nice aesthetics tho.
yopox
21. Oct 2021 · 10:09 UTC
Hi! The macOS image is broken :(
jnur
21. Oct 2021 · 15:03 UTC
Pretty much the same feedback as other people here. Fun concept and the looks and sounds really fit the whole idea, but I found it impossible to play - movement was super slippery, aiming anything was hard and the time limits way too strict. If the controls were more polished and the time limit wasn't as harsh, I really do believe this could be a really fun little game, but as it is I couldn't really play it long enough to give it a proper chance. Completing menial and increasingly insane tasks around a Soviet nuclear plant (hell, even a basic American open plan office would work :sweat_smile:) could be a really fun little game!
sammot
22. Oct 2021 · 10:36 UTC
I HATE THIS GAME