{"author_link":"\/users\/bitdecay","author_name":"bitdecay","author_uid":1009416,"comments":[{"id":724255,"author_name":"Not_AS_Artistic","author_uid":"not-as-artistic","epoch":1633423656,"text":"Awesome puzzle game! The interactions were a bit hard to grasp at first, but I was absorbed the moment it clicked.\nOne little nitpick I have is the desire for an \"undo\" button to undo my last action. It feels a little unfair when I had the solution, but one missed input means I have to do it  all over again.\nAside from that, absolutely wonderful puzzles. I had a great time wracking my brain.\nGreat entry! Congratulations on making it!","format":"md","likes":0,"spam":"N"},{"id":727521,"author_name":"sg-goennung","author_uid":"sg-goennung","epoch":1633441579,"text":"The game is really good and makes a lot of fun to play. Also graphics and sound are nice! I needed some time, to realize that the game is turn based :-D \nHowever, good job! ","format":"md","likes":0,"spam":"N"},{"id":749169,"author_name":"kumber","author_uid":"kumber","epoch":1633645551,"text":"Cool take on the sokoban-like genre! Good pubzzles too, very fun. The input felt a little blocky at times, but I understand it was because each entity has its \"turn\". Also the sprite stacking is very cool, I can't believe it's not 3D :D ","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld49\/wayback-placeholder.png"],"links":[{"url":"https:\/\/bitdecaygames.itch.io\/pocobot","text":"Link"},{"url":"https:\/\/github.com\/bitDecayGames\/LudumDare49","text":"Link"}],"metadata":{"g_key":"78572","g_author":"1009416","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"378861","g_title":"Pocobot's Obligation","g_status":"WAYBACK","g_place":"99999","g_commentcount":"3","g_site2_node_id":"259204","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"259204","n_urlkey":"378861","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/pocobots-obligation","n_slug":"pocobots-obligation","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"9416","n_created":"1631254144","n_modified":"1759855105","n_version":"830247","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":9,"_trust":8,"author":9416,"body":"**Pocobot must travel through the inner workings of the reactor facility to pair all of the reactors with their power cores**\n\nThis game takes advantage of a rendering technique called **Sprite Stacking** to create the illusion of a 3rd dimension. However, this game is entirely in 2D!\n\n![level_spin.gif](\/\/\/raw\/8c4\/2\/z\/45b63.gif)\n\n### The game focuses around 4 core elements:\n\n## Pocobot:\n![player_spin.gif](\/\/\/raw\/8c4\/2\/z\/45984.gif)\nMoves around and pushes things into place. Control him to bring the facility back online\n\n## Reactors:\n ![nuke_spin4.gif](\/\/\/raw\/8c4\/2\/z\/4598a.gif)\nProduce energy, but also create heat. Don't allow their thermals to reach zero!\n\n## Coolers:\n![cooler_spin.gif](\/\/\/raw\/8c4\/2\/z\/459ab.gif)\nThese keep the thermals of the reactors in check to keep them running smoothly\n\n## Power Cores:\n![battery_spin.gif](\/\/\/raw\/8c4\/2\/z\/459b5.gif)\nThese store energy, charge them up with the reactors to restore power to the facility\n\n\n### And a few helper elements\n\n## Time Button:\n![ff_spin.gif](\/\/\/raw\/8c4\/2\/z\/459ee.gif)\nStand on this button to have time move forward more quickly. Helpful for slow charging Power Cores\n\n## Doors:\n![door_spin.gif](\/\/\/raw\/8c4\/2\/z\/45a1d.gif)\nThese need to be powered to move through the facility","comments":3,"comments-timestamp":"2021-10-07T22:25:51Z","created":"2021-09-10T06:09:04Z","files":[],"files-timestamp":0,"grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3,"grade-07":3,"grade-08":3},"id":259204,"love":0,"magic":{"cool":70.710678118655,"feedback":0,"given":1,"grade":3,"grade-01-average":4,"grade-02-average":3.5,"grade-03-average":4.5,"grade-04-average":4.5,"grade-05-average":4.5,"grade-06-average":4.5,"grade-07-average":3.5,"grade-08-average":4.5,"smart":-42.264973081037},"meta":{"author":[9416,27626,22740,13709,12670,27589],"cover":"\/\/\/content\/8c4\/2\/z\/45cac.png","link-01":"https:\/\/bitdecaygames.itch.io\/pocobot","link-01-tag":[42336],"link-02":"https:\/\/github.com\/bitDecayGames\/LudumDare49","link-02-tag":[42332]},"meta-timestamp":"2025-10-07T16:38:25Z","modified":"2025-10-07T16:38:25Z","name":"Pocobot's Obligation","node-timestamp":"2021-10-04T21:49:49Z","parent":258323,"parents":[1,5,9,258323],"path":"\/events\/ludum-dare\/49\/pocobots-obligation","published":"2021-10-04T21:47:01Z","scope":"public","slug":"pocobots-obligation","subsubtype":"jam","subtype":"game","type":"item","version":830247},"text":"**Pocobot must travel through the inner workings of the reactor facility to pair all of the reactors with their power cores**\n\nThis game takes advantage of a rendering technique called **Sprite Stacking** to create the illusion of a 3rd dimension. However, this game is entirely in 2D!\n\n![level_spin.gif](\/\/\/raw\/8c4\/2\/z\/45b63.gif)\n\n### The game focuses around 4 core elements:\n\n## Pocobot:\n![player_spin.gif](\/\/\/raw\/8c4\/2\/z\/45984.gif)\nMoves around and pushes things into place. Control him to bring the facility back online\n\n## Reactors:\n ![nuke_spin4.gif](\/\/\/raw\/8c4\/2\/z\/4598a.gif)\nProduce energy, but also create heat. Don't allow their thermals to reach zero!\n\n## Coolers:\n![cooler_spin.gif](\/\/\/raw\/8c4\/2\/z\/459ab.gif)\nThese keep the thermals of the reactors in check to keep them running smoothly\n\n## Power Cores:\n![battery_spin.gif](\/\/\/raw\/8c4\/2\/z\/459b5.gif)\nThese store energy, charge them up with the reactors to restore power to the facility\n\n\n### And a few helper elements\n\n## Time Button:\n![ff_spin.gif](\/\/\/raw\/8c4\/2\/z\/459ee.gif)\nStand on this button to have time move forward more quickly. Helpful for slow charging Power Cores\n\n## Doors:\n![door_spin.gif](\/\/\/raw\/8c4\/2\/z\/45a1d.gif)\nThese need to be powered to move through the facility","title":"Pocobot's Obligation","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/259001+259002+259003+259004+259005+259006+259007+259008+259009+259010+259011+259012+259013+259014+259015+259016+259017+259018+259019+259020+259021+259022+259023+259024+259025+259026+259027+259028+259029+259030+259031+259032+259033+259034+259035+259036+259037+259038+259039+259040+259041+259042+259043+259044+259045+259046+259047+259048+259049+259050+259051+259052+259053+259054+259055+259056+259057+259058+259059+259060+259061+259062+259063+259064+259065+259066+259067+259068+259069+259070+259071+259072+259073+259074+259075+259076+259077+259078+259079+259080+259081+259082+259083+259084+259085+259086+259087+259088+259089+259090+259091+259092+259093+259094+259095+259096+259097+259098+259099+259100+259101+259102+259103+259104+259105+259106+259107+259108+259109+259110+259111+259112+259113+259114+259115+259116+259117+259118+259119+259120+259121+259122+259123+259124+259125+259126+259127+259128+259129+259130+259131+259132+259133+259134+259135+259136+259137+259138+259139+259140+259141+259142+259143+259144+259145+259146+259147+259148+259149+259150+259151+259152+259153+259154+259155+259156+259157+259158+259159+259160+259161+259162+259163+259164+259165+259166+259167+259168+259169+259170+259171+259172+259173+259174+259175+259176+259177+259178+259179+259180+259181+259182+259183+259184+259185+259186+259187+259188+259189+259190+259191+259192+259193+259194+259195+259196+259197+259198+259199+259200+259201+259202+259203+259204+259205+259206+259207+259208+259209+259210+259211+259212+259213+259214+259215+259216+259217+259218+259219+259220+259221+259222+259223+259224+259225+259226+259227+259228+259229+259230+259231+259232+259233+259234+259235+259236+259237+259238+259239+259240+259241+259242+259243+259244+259245+259246+259247+259248+259249+259250+259251+259252+259253+259254+259255+259256+259257+259258+259259+259260+259261+259262+259263+259264+259265+259266+259267+259268+259269+259270+259271+259272+259273+259274+259275+259276+259277+259278+259279+259280+259281+259282+259283+259284+259285+259286+259287+259288+259289+259290+259291+259292+259293+259294+259295+259296+259297+259298+259299+259300+259301+259302+259303+259304+259305+259306+259307+259308+259309+259310+259311+259312+259313+259314+259315+259316+259317+259318+259319+259320+259321+259322+259323+259324+259325+259326+259327+259328+259329+259330+259331+259332+259333+259334+259335+259336+259337+259338+259339+259340+259341+259342+259343+259344+259345+259346+259347+259348+259349+259350+259351+259352+259353+259354+259355+259356+259357+259358+259359+259360+259361+259362+259363+259364+259365+259366+259367+259368+259369+259370+259371+259372+259373+259374+259375+259376+259377+259378+259379+259380+259381+259382+259383+259384+259385+259386+259387+259388+259389+259390+259391+259392+259393+259394+259395+259396+259397+259398+259399+259400+259401+259402+259403+259404+259405+259406+259407+259408+259409+259410+259411+259412+259413+259414+259415+259416+259417+259418+259419+259420+259421+259422+259423+259424+259425+259426+259427+259428+259429+259430+259431+259432+259433+259434+259435+259436+259437+259438+259439+259440+259441+259442+259443+259444+259445+259446+259447+259448+259449+259450+259451+259452+259453+259454+259455+259456+259457+259458+259459+259460+259461+259462+259463+259464+259465+259466+259467+259468+259469+259470+259471+259472+259473+259474+259475+259476+259477+259478+259479+259480+259481+259482+259483+259484+259485+259486+259487+259488+259489+259490+259491+259492+259493+259494+259495+259496+259497+259498+259499+259500?authors&parents&superparent"},"object":"objects\/sha256\/42\/4259e5b778efc834a26fc0cf67cb4b07c6aa136179b1566400762581f4a04a0b","record":"shard-1\/json-live-urgent-v3\/records\/8a7100f3b7b26cf52f3dec7ce71663b3204e9c00dbaa4f8234752436644c2085.json","sha256":"4259e5b778efc834a26fc0cf67cb4b07c6aa136179b1566400762581f4a04a0b","source":"https","stored_at":1784022393}}