{"author_link":"\/author\/keddelzz\/","author_name":"keddelzz","author_uid":"42397","comments":[{"author_name":"Modoc73","author_uid":"50179","time":"Aug 24, 2015 @ 10:30pm","epoch":1440455100,"text":"This was actually my first idea. Well executed. Including the level designer was a nice feature. Was a little challenging. Well done!"},{"author_name":"Resonious","author_uid":"38940","time":"Aug 25, 2015 @ 1:56pm","epoch":1440510660,"text":"This is hard. I like it though."},{"author_name":"charliecarlo","author_uid":"15812","time":"Aug 25, 2015 @ 2:00pm","epoch":1440510900,"text":"This is a really cool idea. I hadn't realized how rough the ghosts had it in Pac-man; this is pretty hard."},{"author_name":"S0lll0s","author_uid":"28620","time":"Aug 25, 2015 @ 2:19pm","epoch":1440512040,"text":"Couldn't hurt pacman, I always just ran through... Good idea and well-execute though!"},{"author_name":"Sri Harsha Chilakapati","author_uid":"22490","time":"Aug 25, 2015 @ 3:08pm","epoch":1440514980,"text":"Excellent! One of the best games I played this LD. And regarding the mac issue, I had the similar (or maybe the same) one requiring me to use -XstartOnFirstThread for my game with LWJGL3. What I did was I used JarSplice to create a fatjar separately for mac and added it to the JVM parameters."},{"author_name":"nozzergaming","author_uid":"28662","time":"Aug 25, 2015 @ 3:20pm","epoch":1440515700,"text":"This was also my first idea, excellent game!"},{"author_name":"Fantasieleben","author_uid":"57718","time":"Aug 25, 2015 @ 3:43pm","epoch":1440517080,"text":"Very nicely done and very satisfying feeling when you corner that dot-eating b****** for the first time. Unfortunately he seems invincible? It would be nice to be able to win!"},{"author_name":"keddelzz","author_uid":"42397","time":"Aug 25, 2015 @ 3:47pm","epoch":1440517320,"text":"@Fantasieleben As you noticed, pacman sometimes plays a little unfair due to a bug we couldn't reproduce in our testing. For the most part the glitch doesn't happen. Unfortunately you were unlunky to experience the bug."},{"author_name":"oskardevelopment","author_uid":"21518","time":"Aug 27, 2015 @ 3:54pm","epoch":1440690540,"text":"Awesome! Loved the retro! Tip is to add info above that the player needs to unpack the ZIP file before starting the game, else there won't be any levels to choose from nor will the level editor work! Cool how you were able to get such cool music and theme right in such a short time! :)"},{"author_name":"yuigoto","author_uid":"50909","time":"Aug 28, 2015 @ 3:30pm","epoch":1440775500,"text":"Nice idea, the execution is pretty nice, though I feel movement could be a bit faster.\r<br\/>\r<br\/>Sometimes I just ran through pac-man, sometimes the power up wears off and he still can kill me, though. :P\r<br\/>\r<br\/>Nice work on programming it with a level designer, it adds a replay factor which is pretty good."},{"author_name":"KaiseanGames","author_uid":"44370","time":"Sep 1, 2015 @ 5:23am","epoch":1441084680,"text":"I couldn't kill the pacman, maybe it was a bug. Anyway, nice detail with changing which ghost you are controling."},{"author_name":"Kizler","author_uid":"50771","time":"Sep 1, 2015 @ 6:27am","epoch":1441088520,"text":"Was a lot of fun till Pacman teleported through walls and got me. :("},{"author_name":"kaitokidi","author_uid":"42118","time":"Sep 1, 2015 @ 8:25pm","epoch":1441138800,"text":"Oh, so Good, nice game, btw, I made my game with SFML too (i did it with c++)\r<br\/>: D"},{"author_name":"Mathieu Muller","author_uid":"40544","time":"Sep 2, 2015 @ 9:42pm","epoch":1441229820,"text":"Vrey challenging, the Pac-Man has a good IA. You should maybe add a pause feature so you can give orders to the ghosts without panicking :)."}],"images":["ld33\/42397-7a1ccbe2aa183a20b181810f1196985b.jpg","ld33\/42397-4a93626ce945baf872de719367ee3f56.jpg","ld33\/42397-4f45ba2c4273270905f72ec702bf21cd.jpg"],"links":[{"url":"http:\/\/puu.sh\/jNZyt\/09cfbb4bcb.zip","text":"all platforms + source"}],"metadata":{"g_key":"7858","g_author":"42397","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"7891","g_title":"Vendetta!","g_status":"UCHK1","g_place":"400","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/42397-shot0-1440452478.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/42397-shot1-1440452478.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/42397-shot2-1440452478.png-eq-900-500.jpg"],"text":"The game \"Vendetta!\" is a pacman clone, where you play as the ghosts instead of pacman. You have to kill pacman, before he kills you. Be warned, he's intelligent!\r\n\r\n\r\nWhile playing the 6 levels of Vendetta! you can proove your skill.\r\nIf you think the levels are to easy, you can make levels on your own, the level-designer is included! (To see them in the level-choose-menu, save your custom levels to the levels folder.)\r\n\r\n\r\nControls (in game):\r\n\r\nwasd \/ arrow keys: move\r\ntab: switch ghost\r\nctrl + mouse wheel: change volume\r\n\r\nControls (in level-editor):\r\n\r\nctrl + s: Save\r\nmouse wheel: change tile (the \"S\" is an acronym for spawn)\r\n\r\n\r\nBugfix:\r\n- added linux and osx support (more technical: wrong version of jsfml was used in jar-file, os\/x needed -XstartOnFirstThread)\r\n\r\nPlease note: \r\nlevel-designer isn't working on osx!\r\n\r\n\r\nJava 8 is required!\r\nIf you get errors like: \"Unsupported major\/minor version...\", you have to update to the latest java 8 version.","title":"Vendetta!"}