Reactor by RefraX295

[raw]
made by RefraX295 for Ludum Dare 49 (COMPO)

About
You are in charge of designing reactors that extract energy from a strange, unstable particle. The slightest touch can cause these peculiarities to explode and so high powered electromagnets must be used to coax these particles into doing your bidding.

How to play
1. Particles will generate energy the faster they move. 2. In order to pass each level, you must generate a certain amount of energy. 3. The particles are controlled by placing magnets in strategic locations.

Controls
* Left Click to place or move magnets * Right click to cancel or delete magnets * Scroll wheel to rotate magnets.

screen1.png

screen2.png

Ratings

Overall 196th 3.636⭐ 24🧑‍⚖️
Fun 238th 3.455⭐ 24🧑‍⚖️
Innovation 69th 3.977⭐ 24🧑‍⚖️
Theme 194th 3.795⭐ 24🧑‍⚖️
Graphics 138th 3.818⭐ 24🧑‍⚖️
Audio 216th 3.3⭐ 22🧑‍⚖️
Humor 337th 2.425⭐ 22🧑‍⚖️
Mood 171th 3.477⭐ 24🧑‍⚖️
Given 22🗳️ 13🗨️

Feedback

Recessive
03. Oct 2021 · 21:36 UTC
First few levels I was worried I would be able to cheese the whole game by just using 2 far-apart horizontal magnets. Not the case at all, the game really ramps up and encourages you to use a proper accelerator type setup, which is frankly impressive that organically feels the best way to play. Art style is very well suited, everything is in theme. Only complaints I have is the resolution on itch was a bit big, the scrolling of the magnets was super jittery because I'm using a track pad and the accelerators confused me at first. Otherwise, very well made game
Blind Archer
04. Oct 2021 · 00:28 UTC
Really enjoyed this game while looking a the pretty particles, interesting physics and fitting soundtrack. Well done!
tjm
04. Oct 2021 · 10:58 UTC
Solidly made! A way to select levels would have been nice since they can take a while (also a quick way to reset them after you've made a mess), but it's understandable given the limited timeframe of compo. Mechanically the forces seemed a little counterintuitive at first, but once I got my head around them I could make things work fairly consistently. Good job!
hotaloca
04. Oct 2021 · 11:29 UTC
A very super game. I really think the concept is super, with like a fusion reactor - how do you capture the energy creating particles. I love the graphics, matches very well the game/mechanics. I find the mechanics really an intersting one. I found the game though rather difficult and therefore a bit frustrating despite the well intended tutorials.
aplegatt
04. Oct 2021 · 13:37 UTC
Fun little puzzle game with fitting art style. One thing that could be better was the tune as it got a bit irritating after a while.
shp
04. Oct 2021 · 19:27 UTC
I like that there's potential for elaborate solutions, but at the same time experimenting with different things isn't quite that quick. In any case really cool game!
BOOtak
04. Oct 2021 · 20:51 UTC
I had a good time playing this. Reminds me of old "Crazy Machines" puzzle game. I like that game introduces new elements gradually, and have separate "sandbox" mode. It's impressive how it's done in 48h, complete with music, tutorials and stylish graphics.
Itzemii
05. Oct 2021 · 21:13 UTC
Cool idea. And having an editor in a combo - impressive. Unfortunately I don't understand why sometimes the particle explodes ... And nice to have a sandbox.
Betamorfosis
06. Oct 2021 · 19:35 UTC
Wow. I have no idea how you coded that but it is so much fun. Just placing everything kind of randomly and seeing that little particle come to life was so cool. It's like being a little physicist studying atoms. Loved it!
JuanRod707
07. Oct 2021 · 04:51 UTC
Very cool sandbox!
XeduR
08. Oct 2021 · 19:06 UTC
A fellow reactor game!

I always enjoy this kind of "nifty little" physics puzzle games. The background audio looping got tedious and repetitive very quickly, but as for the gameplay, I'm very intrigued. I even bookmarked the game so that I can give it another go tomorrow as well. :smile:
loveapplegames
09. Oct 2021 · 22:30 UTC
Wow, that's a really original concept! Controls work well. It would be nice if the difficulty ramped up a little more slowly, allowing the player to learn how to build a proper accelerator. A minor complaint is that you have to wait for the explosion to finish when the particle is destroyed.
LDJam user 49798
10. Oct 2021 · 09:51 UTC
Nice idea. I was a bit confused at first how to make the particle move at all (based on the distance to the magnets), but got the hang of it after some time.
Harmadillo
10. Oct 2021 · 10:53 UTC
This is pretty cool. The interface was easy to use and let you easily build complex constructions from simple building blocks.
kumber
10. Oct 2021 · 13:11 UTC
Awesome concept! From level three onwards it become more like a sandbox than a game, as there was no clue on how to get to the goal, but overall is a solid entry! Great work.
irwatts
12. Oct 2021 · 05:02 UTC
Cool puzzle sandbox! Controls were intuitive and the presentation felt nice. The music did get a bit repetitive though.
LCStark
21. Oct 2021 · 14:27 UTC
A nice physics-based puzzle game! Nice job on introducing more mechanics as you play, and on having a good tutorial help as well. Two minor issues I have with it is that you have to wait for the animation to finish before you can play again, and also that you can't quit the game and have to kill the process instead. But those are small things that don't detract from having fun solving the puzzles. Good work!