Finite Runner by Anthony Servedio
You're carrying an unstable object.
It grows more unstable the more you jump but, becomes stable when you don't
Something is chasing you and it's gaining speed.
You know you're not gonna last but you'll try anyway.
A game inspired by Canabalt.
Music by Ethan Head
A, S, and arrow keys to move.
Space bar to Jump
To regenerate stability stop jumping
The moving bar will kill you and it increases in speed as it moves.

| Link | https://humbletoymakergames.itch.io/finite-runner |
| Original URL | https://ldjam.com/events/ludum-dare/49/finite-runner |
Ratings
| Overall | 1127th | 3.224⭐ | 31🧑⚖️ |
| Fun | 928th | 3.259⭐ | 31🧑⚖️ |
| Innovation | 1264th | 2.776⭐ | 31🧑⚖️ |
| Theme | 1298th | 2.845⭐ | 31🧑⚖️ |
| Graphics | 1313th | 2.617⭐ | 32🧑⚖️ |
| Audio | 747th | 3.138⭐ | 31🧑⚖️ |
| Humor | 1178th | 2.063⭐ | 26🧑⚖️ |
| Mood | 1213th | 2.923⭐ | 28🧑⚖️ |
| Given | 26🗳️ | 40🗨️ |
I only wish there was an end goal and multiple levels.
The controls felt good. The music was fitting for this type of game.
One suggestion: I think you should have chosen a faster walk animation.
Overall a good entry! :)
I think this could use some polish like animations and some touching up on the movement, but overall very solid.
But did anyone else's game appear super small and refused to resize? I played as best I can but the screen was only about a hundred pixels wide. (I'm on Windows 10, if that helps)
Simple but nice visuals and good choice of music too.
The graphics are simple, but I think they work well with the game's proposal.
Sound helps to create an interesting mood. I liked the music. My only observation is above the volume of the sound, in case you allow me to suggest. Perhaps your game could have a sound with lower volume, or have a possibility for the player to control the volume within the game. Who plays with headphones (as was my case), the loud sound can interfere a little bit the experience, in my opinion.
And the gameplay is cool. Simple and functional. It's a lot of fun trying to improve your score. It's a game that you can easily spend a lot of time playing and having fun with. My only suggestion is just about the mechanics of the red bar. There comes a point in the game when you can no longer manage the control of the red bar, since you are very close to the bar that delimits the end of the scenario on the left. I couldn't find a strategy to overcome this and keep increasing my score after playing for a while. I think maybe you could generate some item for example after a certain time, which could reset the red bar, or just make the bar decrease a little bit.
But understand, these remarks I made don't detract from the real value of your game.
In the end I think your game is really fun. The simplicity that your game has, I liked a lot. Good job!
Good effort and great entry! well done