Sketchy Spelunking by lukeoco1234
Risk comes with reward in this rouge like meets mining sim game. Churn your way through falling boulders in the unstable mineshaft and come out with riches beyond your belief.
Gameplay is top down. Your job involves running around mining away at boulders which drop from the sky. You need to be careful not to be crushed, whilst keeping attentive to how many boulders are fallen. Too many boulders and the mineshaft looses stability and collapses. You will need to time your expeditions well and bail at the right moment, otherwise risk forfeiting your earning.
This was my first ever Ludum Dare and on top of that, the first game I've ever made besides snake. This jam worked me raw but I'm soooo happy with how I went and if you get the time to play my game I really hope you enjoy :)
This game was made using p5.js and an addon library p5.play.js. The audio was done by my amazing brother who's music can be found on sound cloud at the link below. All pixel art was done by me, with use of reference images as inspo.
Libraries: https://p5js.org/ https://molleindustria.github.io/p5.play/
Music: https://soundcloud.com/rorterson
Ratings
| Overall | 908th | 3.405⭐ | 23🧑⚖️ |
| Fun | 851th | 3.333⭐ | 23🧑⚖️ |
| Innovation | 924th | 3.143⭐ | 23🧑⚖️ |
| Theme | 313th | 3.976⭐ | 23🧑⚖️ |
| Graphics | 1138th | 3.119⭐ | 23🧑⚖️ |
| Audio | 636th | 3.31⭐ | 23🧑⚖️ |
| Humor | 999th | 2.524⭐ | 23🧑⚖️ |
| Mood | 851th | 3.325⭐ | 22🧑⚖️ |
| Given | 18🗳️ | 18🗨️ |
Personally, I found the controls a bit too slippery, and bailing out is kinda slow (still, those things add to the challenge I suppose).
Controls are super slippery. Makes it tough to stay still when mining.
Also I didn't know you could bail until my 3rd death. And the fact that you have to anticipate when you need to bail combined with the consequences of losing your upgrades means you have to play super defensively. (Also I had to switch browsers since I kept scrolling down when hitting spacebar)
It's a good game, especially for a first LD, but I just didn't have the best time with it for those reasons.
Also quite fitting music.
- Gold didn't carry over to the shop.
- diagonal movement is faster than horizontal or vertical. I guess however you are moving the guy is combining from both axis when going diagonally.
Otherwise enjoyable little game.
What I cannot forgive you is that after the cave collapsed gold was not collected, thus I was not able to purchase stuff in the shop :(