You are what you eat by woodenrabbit

[raw]
made by woodenrabbit for LD33 (COMPO)
Clear the random level of bad guys. Click with your mouse to move and attack. If you defeat an enemy then click on its corpse to gobble it up and gain some health.

I definitely suggest you use a mouse to play.

Ratings

Coolness 52% 3
Overall 2.89 683
Audio 3.27 211
Fun 2.93 532
Graphics 2.89 568
Innovation 2.30 826
Theme 2.15 912

Feedback

LeekAnarchism
24. Aug 2015 · 21:30 UTC
This is a slick game! I really like the random levels -- they're generated in an interesting way.

I found the game a bit too easy -- I could just click furiously on the enemies and I seemed to well that way. It would be nice to make some tougher enemies (perhaps with one-shot kill, but slow bullets which you can dodge).
NineBears
24. Aug 2015 · 21:32 UTC
For some reason I love the music. Other than that the game is pretty basic, but I did enjoy the eating enemy mechanic. I also felt that the range on all the characters might be a bit too short.
MrDave
24. Aug 2015 · 21:33 UTC
First off I want to say very good use of path finding.

I wish I didn’t have to do that second click to get the health off the enemies but that is a minor complaint on what is a very good game.

Technically it is a very well put together game, if you had of added a small upgrade system or high scores it would have had loads of replayability with the randomised levelled.
Koba0100
24. Aug 2015 · 21:38 UTC
Lovely level generation and very smooth to play! I also really liked the music (though I'm not sure how... monstrous it is?) However, with a bit of furious clicking, you're practically invincible, difficulty ramping up after beating a level would be a cool addition!
omaha
25. Aug 2015 · 04:57 UTC
the audio was great.

the game was pretty decent, though very hard to play on a touchpad. I'll have to try this again with a real mouse.
DruhinM
25. Aug 2015 · 06:23 UTC
Good Path finding. Very nice game..Good job
rotpar
25. Aug 2015 · 06:26 UTC
Simple but engaging.
Lolninjacatz
25. Aug 2015 · 06:31 UTC
I really like the feel that the game had in terms of movement and attacking in a range. I like the grid layout was really aesthetically pleasing. Also like the use of alpha on the tiles and stuff (really helped with the aesthetics). Like others have said, it would be great if there were more complexities to the game or more mechanics. But you did a great job. I also like the health bars and the good path finding the enemies had.
aberdeenphoenix
25. Aug 2015 · 18:05 UTC
nice level generation! A bit easy, but fun!
TMW
28. Aug 2015 · 13:23 UTC
Its a very good start, I recommend keep work in this game in the future if you have time. For example, make powerups, different enemies, (I better like skillshot attacks) so maybe change that (for example shoot with "space" and to mouse position).
Gj with the random map and pathfinding.
01010111
29. Aug 2015 · 17:44 UTC
This is a really solid foundation for something really awesome! I'm gonna be peeping that level generation in your source :)