Cubility by dcrdro
Don't let the tower get unstable

General
- Build the tower from cube pieces
- Throw cube into tower to make it stick to it
- Aim using camera rotation
- Build tower evenly, both in width & height, so then it will be more stable
- The higher tower is - the more score you get
- If the tower is wobbling - then it's unstable and will fall soon, and you lose
Goal
Build the tower the higher as you can (to get more score), and don't let it fall
Control
| Input | Description | | -------- | -------- | | A/D | Move camera left/right | | W/D | Move camera up/down. It defines the angle by which a cube will be thrown | | Click & Mouse swipe up | Throw a pointed cube. The more swipe distance is - the faster cube will be launched |
Ratings
| Overall | 134th | 3.775⭐ | 22🧑⚖️ |
| Fun | 88th | 3.825⭐ | 22🧑⚖️ |
| Innovation | 125th | 3.75⭐ | 22🧑⚖️ |
| Theme | 85th | 4.125⭐ | 22🧑⚖️ |
| Graphics | 346th | 3.25⭐ | 22🧑⚖️ |
| Audio | 216th | 3.3⭐ | 22🧑⚖️ |
| Mood | 192th | 3.421⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 14🗨️ |
After a while, it got a bit frustrating because I couldn't figure out why some blocks would stick and some others wouldn't.
Visuals are ok and the music is really nice.
Nice entry !
Great job !
It is fun and addictive, but the game logic is not yet finalized it seems and feels very rng-based for now, rather than a reliable ruleset that requires skill - which is irritating but I understand these are time constraints affecting the game.
It would be a 5/5 iPhone time waster after you apply a bit of polish, and many more hours will be sunk there! Great idea, neat chill puzzle-game music, I liked it. If you make an improved version, tag me pls - I would be glad to play it :)
Yeah, indeed, I tried to invent some interesting rules, which make game really skill-based, and more "straight" playable. But unfortunately, didn't finalize that.
Great job!
I tried to sling cube and it worked, sometimes. My sling are either very small, as if the cube was extremely heavy or very big as if the cube was very light.
I manage to land one or two cube in the middle but there may be an issue related to my mouse sensibility, screen resolution or something else.
- UI is very basic and simple, yet easy on the eyes. Easy to see / read.
Bad:
- No quit functionality, have to alt+F4 or ctrl+shift+esc to exit.
- I had a 6 level tower but whenever I'd get the 7th one on (and it was clearly a valid throw) the cube would disappear after a few seconds, as if it were on the floor.
Good:
- Good difficulty / well-balanced.
- Audio and SFX were basic but they just "fit" the game.
- Music toggle.
Overall:
For a compo game, I love it!! Apart from the disappearing cube issue, this game was tons of fun to play. Well balanced and downloadable, not online , so it can be played without an internet connection. Great job man!
Frank, Lubek Enterprises