Dot Blaster by Avi

[raw]
made by Avi for Ludum Dare 49 (JAM)

Shoot the dots with the appropriate blaster before they get too close!

![gameplay gif]

To Play:

pip install dot-blaster play_dot_blaster

Comments from Avi

This was Reinhold + my first pygame! Interesting working with this after using Unity.

To incorporate the theme, we were planning on using pyaudio and AirGesture to control the game (clapping to switch colors, hands gestures to rotate and shoot). However, this didnt pan out :sweat_smile:

Oh well! Still super fun, and learned alot!

https://youtu.be/rTebJoXcyMM

Ratings

Overall 1376th 2.944⭐ 20🧑‍⚖️
Fun 1154th 3.028⭐ 20🧑‍⚖️
Innovation 1416th 2.528⭐ 20🧑‍⚖️
Theme 1504th 2.167⭐ 20🧑‍⚖️
Given 14🗳️ 13🗨️

Feedback

Zvyaga
06. Oct 2021 · 06:25 UTC
A good idea for a simple mechanics, we got into the topic very much, a good balance.
Sli
06. Oct 2021 · 06:29 UTC
Interesting idea. I see it expanding :)
Minus
11. Oct 2021 · 11:44 UTC
Sadly couldn't launch it, when installing it gives errors about wheel package. Other than that I cannot say much about your game, cause I didn't have possibility to play it.
Kimbsy
11. Oct 2021 · 12:34 UTC
Pretty cool, always fun to try out new technologies :)

Might be nice to have the turret rotate with a little acceleration and with a higher top speed, it gets pretty tricky to turn around in time sometimes!

I think not having background music and sound effects hurts this kind of game as you miss out on setting the mood and intensity. Would love to see an update with a kick-ass soundtrack :D
mar3k
11. Oct 2021 · 12:42 UTC
Nice little game, but frankly I'm not the biggest fan of using arrows to rotate, mouse would be nice, but also make it a bit easier (which I dont know if you wanted or not). Good job
LDJam user 259103
11. Oct 2021 · 13:57 UTC
Neat game - nice work making it in Pygame! It was a bit of work to set up due to `pymunk` not being correctly listed as a dependency (had to manually install it), but I eventually got it working.

Fun to play, though aiming was tough without a reticle. Adding one would've helped the game, I think. And it's a shame you didn't have time to incorporate the theme = the idea you had seemed like a lot of fun!

Good job overall :)
rufson
11. Oct 2021 · 16:01 UTC
I like how the laser changes colors depending on which ball it is flying to. The plans for using gestures and clapping sounds interesting. Maybe implement it in post-jam version and have fun experimenting. Grats!