Wacky Gravity: An Unstable Ludum Dare 49 Entry! by Maximus

[raw]
made by Maximus for Ludum Dare 49 (JAM)

Wacky Gravity-Banner.jpg I’m a young Unity game designer and Maker. This is my first Ludum Dare entry and second game jam ever. Wacky Gravity was made without any assets. Tools used: Unity, Blender, Garageband, Audition, Photoshop.

Wacky Gravity IN THE NEAR FUTURE…

Mars has collided with another planet causing gravity to become unstable…

To save the lives of humans on Mars Colony 404, a Gravimax 9001 machine was dispatched to bring balance to the gravity…

And now…it’s up to me, Albert Einbox, to deliver the Gravimax 9001 and save humanity!

The only thing standing in my way is whatever obstacles the game designer threw into this Ludum Dare game…

LET'S FIND OUT! Wacky Gravity Screenshot-1.jpg

Ratings

Overall 1230th 3.119⭐ 23🧑‍⚖️
Fun 1262th 2.905⭐ 23🧑‍⚖️
Innovation 1119th 2.95⭐ 22🧑‍⚖️
Theme 900th 3.381⭐ 23🧑‍⚖️
Graphics 1274th 2.762⭐ 23🧑‍⚖️
Audio 346th 3.69⭐ 23🧑‍⚖️
Humor 226th 3.789⭐ 21🧑‍⚖️
Mood 1043th 3.132⭐ 21🧑‍⚖️
Given 54🗳️ 17🗨️

Feedback

aapr
05. Oct 2021 · 03:24 UTC
The initial audio was a bit too loud and dont know if it was my browser or intended but clicking the formula did nothing for the a few seconds.
JPCard
05. Oct 2021 · 03:28 UTC
Nice game for a jam. It may be because I have played some similar gravitational games but it took me some time to figure out how the gravity changed (at first I though it changed on jump). Pysics feel odd sometimes but overall I think it is good.
ELVEVERX
05. Oct 2021 · 03:33 UTC
The cape phyiscs were a really nice touch of polish, I thoroughly enjoyed watching it react! I also found the voice over to be a nice touch at adding to the atmosphere.
Platyp
05. Oct 2021 · 23:47 UTC
Liked the extra polish of some of the vfx, but felt the tolerances on most jumps were too tight with imprecise controls. Not sure whether it's intentional that jumping while touching the green blocks caused them to jump matching the player.
3LSTMsInATrenchcoat
06. Oct 2021 · 09:27 UTC
I enjoyed the regular gravity-switching mechanic. I turned the audio off due to the bit at the start of the level being very loud (although that's probably partly the fart of my headphones), but then without audio I kept not knowing why I had died, since there's no visual indication of the moment at which I died, and the restart is delayed by a bit. I eventually figured out what I was supposed to be avoiding, though, and was able to have fun and finish the level.

The cape adds some nice juice, and I liked the background landscape as well. It looks a little weird to be walking in the sky as though there's a flat surface there; maybe the game would be more visually coherent if set in a hallway?

Overall, a decent first Ludum Dare entry!
PressStartEarly
07. Oct 2021 · 22:03 UTC
Good job!
LDJam user 270875
07. Oct 2021 · 22:06 UTC
Had trouble clicking on the formula to start. It only seemed to be clickable when facing forward and I had to wait for it to come around.
Jezzamon
12. Oct 2021 · 04:28 UTC
Oh man. This game was rough haha. But I persisted and got through!! The box that follows you is just *mean*.

![Screen Shot 2021-10-11 at 21.24.28.png](///raw/f5/z/4813f.png)

Overall, pretty good game! I would try to get some other people to play it during the jam to help you judge how difficult the game is, which would help you balance it better. A lot of people coming through to rate your game might not spend that much time trying to get through a difficult section if they find it too hard.

Something that might be nice to have is some checkpoints too, so that way you still felt a sense of progression as you went through even if you die later.
Jezzamon
12. Oct 2021 · 04:35 UTC
Oh, I quite liked the audio by the way! The voices were cool! How did you get the voice of the person saying "Albert Einbox has landed?"
🎤 Maximus
12. Oct 2021 · 18:02 UTC
@jezzamon I recorded myself and then used Adobe Audition to edit the voice. Thanks for the review!
ZuhairGhias
13. Oct 2021 · 22:45 UTC
That was epic! Awesome entry! Great use of the theme. Also love the audio and radio in the background. Really added to the mood!
Game_Coder28
15. Oct 2021 · 20:36 UTC
Fun game! I love the programmer art and the audio too. Fun concept and it plays really well. good work!
LDJam user 0
17. Oct 2021 · 18:59 UTC
Funny game. Congrats for the audio and the gravity mechanics, and your use of the theme.
messmerd
18. Oct 2021 · 03:57 UTC
Nice game! My only complaint is that the controls are difficult to get used to. For example, you have to let go of the spacebar after jumping else you might double-jump off the top of the green guys. But the unstable gravity concept is a good use of the theme, and I liked the humor and especially the music. Good job!
Togis
18. Oct 2021 · 06:05 UTC
This game was really complicate for me to handle, but I had fun.

At the beginning I didn't understand what was killing me. Touching the yellow box I suppose? My incomprehension is due to the delay between touching the yellow box and dying. The delay is a tiny bit too long and it prevented me to corelate the action to the result.

The gravity changing is a nice touch and the audio is really good.
🎤 Maximus
18. Oct 2021 · 15:08 UTC
@togis I'm not sure if you had your audio on, but the delay is in order to have a death sound effect play.
Local Minimum
18. Oct 2021 · 19:09 UTC
Really cool audio and humorous game! I tried a couple of times, but couldn't really get the hang of it. I think what most confused me was the death-condition. If it was clear to me what triggered the level resets, then I'd might have gotten a bit further.

Cool idea though and welcome to LD! Hope you had a blast.
Yessica
18. Oct 2021 · 20:28 UTC
This game was hard but a had a good time!
Togis
18. Oct 2021 · 23:20 UTC
@maximus mmmm good to know. I had the audio but I guess I didn't realize