Shifty Showers by tetrapteryx

Tools: * Engine: Godot * Art: Aseprite * Sound: jsfxr * Music: Jummbox * Color palette: Comfy52 by Bess
| Link | https://tetrapteryx.itch.io/shifty-showers |
| Link | https://github.com/baconsaur/ludum-dare-49 |
| Original URL | https://ldjam.com/events/ludum-dare/49/shifty-showers |
Ratings
| Overall | 50th | 4.234⭐ | 49🧑⚖️ |
| Fun | 116th | 4.032⭐ | 49🧑⚖️ |
| Innovation | 138th | 3.957⭐ | 49🧑⚖️ |
| Theme | 398th | 3.891⭐ | 48🧑⚖️ |
| Graphics | 112th | 4.424⭐ | 48🧑⚖️ |
| Audio | 52th | 4.202⭐ | 49🧑⚖️ |
| Mood | 136th | 4.078⭐ | 47🧑⚖️ |
| Given | 50🗳️ | 74🗨️ |
I liked the art and the music, and I appreciated the happy vibe. There's enough sadness in the world.
I also liked that the game was very forgiving. If I didn't get all the coins, it wasn't all like "you FAILED, do it AGAIN", it just went to the next level, like it was saying, good job. It feels like you just want people to have fun. And it counts your score so people who do want the challenge can have it too. Great decision, especially for LD where the sheer number of games to play can feel overwhelming.
One thing I would say is that I feel the mouse controls weren't a good fit. You can only move in 4 directions, so it would have been nice if it had keyboard controls so I could use my gamepad. Not a big deal at all, though.
Great game, thanks for making it.
Overall, a feel-good puzzler that I feel is worth continuing after the competition. Nice one!
Congratulations!
the only critics I can give you is that I can't disable wind sound, only music, and your beautiful pixel graphics is getting blurry a bit
It would be great to be able to use keyboard to choose the direction, this way the player wouldn't have to aim each time. It's not much of a hassle, just reduces the fluidity a bit (maybe there were keyboard bindings, but I didn't find them).
As a crazy experiment encouraged by the theme: what if in some later levels the forecast started to become imperfect? With things like vertical stacks of conditions with probabilities:
**Sunny**-100%
**Sunny**-100%
**Wind**-70%/**Freezing**-30%
**Rain**-20%/**Sunny**-80%
And as the moves progress, the forecast updates and gets more precise, but still uncertain. So you have to plan your strategy for the whole level beforehand, but take the possibilities into account and react to them. I think it would make a pretty fun twist! Especially when mistakes don't kill you — not guessing the weather will not feel unfair in this case, just a bit unfortunate.
Also, I want this game on mobile, please. With more conditions, more levels, more stakes, unlockable skins, world map, everything, the whole full-blown game. Please just make it, ok? Ok, thanks! (jk ofc, but it would be awesome fit for mobile)
Well done!