Unstable Stable by BrielleY

[raw]
made by BrielleY for Ludum Dare 49 (JAM)

Door.png

scr5.jpg

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This game was made in 3 days for Ludum Dare 49 with the theme “Unstable”. The game process takes about 8 minutes. It tells a really cute little story. Hope you enjoy it~~~ Please feel free to comment and rate our game!!

- About -

You need to stable the unstable.
Then, unstable the stable one.
Finally, break through what binds you.
Or have you ever escaped from the stable?

- Credits -

Brie Y. R. - Programming
Sybil - Music and Sound
HA7Oes - Art(Animation)
Moki - Art
Brazen - Art
Iris Zhu - UI

- Post Jam Bugfixes -

Oct 6:
- Fixed the brick trigger, now it can be picked up in the right order. Added a quit button in pause menu in case someone need to escape from the stable for a little while :)
- Added a skip button in the intro after the bad ending. Thanks to @deav for bringing this issue to our attention.

Mar 11:
- Added Android version without changing the game.

Ratings

Overall 410th 3.769⭐ 28🧑‍⚖️
Fun 1052th 3.14⭐ 27🧑‍⚖️
Innovation 1129th 2.938⭐ 26🧑‍⚖️
Theme 377th 3.917⭐ 26🧑‍⚖️
Graphics 183th 4.296⭐ 29🧑‍⚖️
Audio 243th 3.813⭐ 26🧑‍⚖️
Humor 426th 3.438⭐ 26🧑‍⚖️
Mood 156th 4.04⭐ 27🧑‍⚖️
Given 40🗳️ 26🗨️

Feedback

sunderBird
04. Oct 2021 · 21:30 UTC
Thanks for the story!
sprunth
04. Oct 2021 · 22:41 UTC
Love the artwork
anstabo
05. Oct 2021 · 03:33 UTC
The drawing transitions/animations were breath-taking.
Mateu
05. Oct 2021 · 03:35 UTC
I came for the artwork and was not disappointed. It's really good. The game could maybe have some more stuff to do, but that's not too big of a deal. Nice little story you got here
squigglez
05. Oct 2021 · 03:37 UTC
the art was gorgeous!
Frozedon
05. Oct 2021 · 03:39 UTC
Funny puns and entertaining story
memoryFloater
05. Oct 2021 · 18:12 UTC
That plot twist when the stable finally became stable and it turns out its just a painting and the real un-stable is your state of mind. 10/10 genious. :thumbsup:
SkullSprigs
05. Oct 2021 · 21:57 UTC
great artwork!! the story was a bit confusing, though.
PashaLoban
06. Oct 2021 · 09:58 UTC
Cool game
LDJam user 235161
06. Oct 2021 · 10:44 UTC
@sunderbird @sprunth @anstabo @squigglez @pashaloban We're so happy that you enjoyed our game!
@mateu Thank you so much for your feedback! We actually designed quite a few puzzles but sadly we were running out of time. We'll improve our time management next time!
@frozedon @memoryfloater We're so happy that you enjoyed the puns and the plot twists!
@skullsprigs Thank you for your feedback! We tried to use puns to interprete our understanding of stable and unstable. Yet maybe it causes confusing. We'll improve our narrative skill next time!
RIBOUT Horace
06. Oct 2021 · 10:47 UTC
That was a twitsted story but really fun ! (remind me of cube escape but made in less time xD)
deav
06. Oct 2021 · 11:31 UTC
That was... unstable

I like how abstract the story is, artwork is good and it fits this kind of game (point'n'click) very well! My only issue was that the player is instantly getting thrown into a 20s timer with no clue what to do, and the intro is not skippable so I had to replay it like 3 times before getting it right :) Overall a solid game, definitely different that most of the ones I've seen during this jam.
LDJam user 235161
06. Oct 2021 · 13:12 UTC
@ribout-horace We're happy that you enjoyed our game. And yea, we're all big fans of cube escape and this game was quite inspired by it!
@deav So happy that you enjoyed our abstract metaphors and art style. And thank you so much for your feedback. I'll add a skip button in the intro so that people won't be forced to see it again and again after entering the bad ending. :)
LDJam user 261208
06. Oct 2021 · 14:53 UTC
Nice story and art. Really good experience playing it
LDJam user 235161
06. Oct 2021 · 16:54 UTC
@cabjhegas Thank you. We're happy you enjoyed it.
xpoho
06. Oct 2021 · 18:58 UTC
Пока что лучшая игра из всех, которые я играл на LD. Рассказать в таком сжатом виде целую историю - это надо уметь.

Спасибо за игру.
SleepyStudios
12. Oct 2021 · 22:15 UTC
This game really oozes style. I loved all the quick cutscenes and the hand-drawn look. I especially loved the music, it fit the aesthetic really well. My one criticism would be that I'd like more feedback with the point-and-click interactions, like when you're adding the bricks to stabilise the hay. Well done!
LDJam user 235161
13. Oct 2021 · 03:51 UTC
@xpoho Thank you so much for your high praise! Yea, I totally agree with you that "telling a whole story in a condensed form is something you need to be able to do"(I use a machine translator, hope it's correct). I personally always wanna tell stories as brief as it can be (so I name myself Brie xD), but I always failed. Actually, in this game, I still didn't manage to tell the story in the very limited lines, but the artists I worked with are extremely talent, they used musics and arts to tell the stories I failed to tell using words.
LDJam user 235161
13. Oct 2021 · 03:53 UTC
@sleepystudios Glad you enjoyed the game and thank you so much for your feedback. Yea, the interactions' feedback is not quite intuitive at the moment. We actually designed a visible inventory in which people can interact with each item they collected, but sadly we were running out of time to make it.
Solah
19. Oct 2021 · 12:03 UTC
Great game ! I'm not sure I understood everything but the end was really touching! Well done!