Life Unit X330 by Josh6680
After getting jettisoned from your vessel with nothing but your space suit and an unstable prototype life support unit, you are trying to survive the hostile space environment in hopes of being rescued.
See how long you can survive and try to get the highest score.

Controls
W S A D or Arrow keys = Move player around in space.
Left click = Shoot laser gun.
E or Spacebar = Tug the life support unit while pressed.
P or Pause key = Pause/Unpause the game
F12 = Debug mode.
F5 = Reset game.
(All of the control bindings can be edited in the file "data/game.json")
Credits:
- Myself - Programming, engine, and graphics
- Po0ka - Ideas and programming assistance
Tools:
- Visual Studio 2019 (C# language)
- Pixelorama (pixel art)
- GIMP 2 (misc image editing)
- sfxia (sound effects)
Libraries:
- SFML.Net 2.5
- OptimizedPriorityQueue
- .NET Framework 4.8
- J2D (custom, work in progress)
Ratings
| Overall | 1285th | 3.06⭐ | 27🧑⚖️ |
| Fun | 1126th | 3.06⭐ | 27🧑⚖️ |
| Innovation | 949th | 3.12⭐ | 27🧑⚖️ |
| Theme | 1048th | 3.2⭐ | 27🧑⚖️ |
| Graphics | 1114th | 3.16⭐ | 27🧑⚖️ |
| Humor | 1139th | 2.217⭐ | 25🧑⚖️ |
| Mood | 1149th | 3.02⭐ | 27🧑⚖️ |
| Given | 48🗳️ | 0🗨️ |
Ignoring that, the core idea is a good base. It runs out of depth pretty quickly as is, but I could see this being extendable into a more complicated system. I do wish there was more of a goal.