Dungeon Decks by Nick Weihs
Dungeon Decks is a turn based strategy card game where each unit on the battlefield has its own card and deck!
I seriously ran out of time making this game, partly due to bugs and partly due to not having the usual amount of time to work on it. I really like the idea though.
I didn't have time to balance anything so I hope it's not too hard!
I seriously ran out of time making this game, partly due to bugs and partly due to not having the usual amount of time to work on it. I really like the idea though.
I didn't have time to balance anything so I hope it's not too hard!
Ratings
| Coolness | 26% | 2016 |
| Overall | 3.22 | 381 |
| Fun | 3.12 | 397 |
| Graphics | 3.00 | 504 |
| Innovation | 3.29 | 283 |
| Theme | 3.71 | 254 |
A way to turn the camera around would be appreciated(specially with the two monsters thing) and also to skip heroes' actions.
was a bit confusing to understand in the first round, but after that it was fun. Until round 3, where i got almost no attack-cards...
I agree with Jacktheviper about the UI - you should try and hide information the player doesn't need to see all the time.
I like isometric graphics, so it's always a +1 for me, missing some sfx, but overall feels really nice as a prototype!
If further developed, I'm sure it would turn into a really nice tactic game! :D