Hotel Shmotel by Matthew Rayfield

[raw]
made by Matthew Rayfield for LD33 (COMPO)
HOTEL SHMOTEL - A hotel adventure game with tentacles for hands

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WALK into front DESK dude to begin : ]

Controls: Arrow keys - Run into things to activate them. Like doors. And. People.

Tested in Chrome & Firefox & iPad Safari !
(a little slow on ipad, but give it a shot)

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Thanks for playing!

Let me know what you think : ]

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Pssssst.... Can you speed-run it in under 1 minute?
I think it's possible, but I haven't quite done it ...

^^^^^^^^^^

Ratings

Coolness 71% 3
Overall 3.77 93
Audio 3.58 91
Fun 3.53 157
Graphics 3.88 132
Humor 3.95 40
Innovation 3.50 172
Mood 3.83 63
Theme 4.10 65

Feedback

Chadivision
24. Aug 2015 · 03:39 UTC
Wow, very cool! This was a pretty ambitious project considering the timeframe. I love the graphics, and it did run mine on my iPad. Looking forward to playing this more.
Ithildin
24. Aug 2015 · 22:41 UTC
Awesome!

That's a lot of content you put in here for a compo entry! I loved the exploration aspect, it reminded me of several old school dungeon crawlers (even if at times controls felt a bit stiff while turning)

I really liked it, well done!.
goet
24. Aug 2015 · 22:44 UTC
Monsters and hotels always hold a special place in my heart, so will this game...
cicanci
24. Aug 2015 · 22:46 UTC
Nice game! The voice acting was so funny!
Pampattitude
24. Aug 2015 · 23:08 UTC
Haha I laughed so much at the desk. The voice is awesome! Your game remembered me really old 'Titanic' PC game and I like it :)
KPapaGeorge
24. Aug 2015 · 23:33 UTC
How did you make this in 48 hours. That is really impressive
I love the voice acting.
Big Cow
25. Aug 2015 · 17:30 UTC
Loved the take on the theme, playing as a monster whose scary powers are used for 'good'! I felt immediately engaged roleplaying as this monster, and I liked the voice acting too. A bit of music would fit nicely I think. Good job!
crafteverywhere
26. Aug 2015 · 19:37 UTC
Cool. It's very funny for me!
martymon
28. Aug 2015 · 02:39 UTC
Great game! I loved the characters and how you've voiced them!
sunflakestudios
28. Aug 2015 · 02:49 UTC
This is really cool and ambitious! The voice acting is hilarious. Would have loved some background music. Awesome job
Mase
28. Aug 2015 · 02:50 UTC
The graphics are nice and colorful... interesting sprites too.
The game involved a little too much bumping into locked doors... it gets monotonous. Though it makes sense in the hotel setting I suppose.
Seems very complete for a 48 hour game. Good job.
adsilcott
28. Aug 2015 · 04:16 UTC
Fun and simple adventure game. 3D/2D perspective was cool.
boardtobits
28. Aug 2015 · 04:16 UTC
Loved your take on the theme, and the style came together really well. Everything made sense and worked within your confines of the simple interactions (kudos on the elevator lights for up and down). It would have been nice to be able to strafe when I was searching the hotel room doors, but that would honestly be my only complaint in the entire game. Bravo!
namrog84
28. Aug 2015 · 05:17 UTC
waahhh those teeth!
superfluous
28. Aug 2015 · 12:45 UTC
Very fun. I laughed like a moron when the first guy floated away into the skies. The constant rotating gave me slight motion sickness, and a little too much of the game was rotating around to touch false doors. Overall great game. Voice acting was very good too.
Cory Martin
28. Aug 2015 · 13:03 UTC
Neat hotel wow. I wouldn't stay there though

It's really easy to accidentally skip text by holding down forward just for a little bit. You should only advance text when the button is initially pressed

It was also a bit annoying to have to try every door since you can't see which ones you can enter. It felt like senseless busywork

The art is nice

Nice motel

I wish I could slap things with my tentacle hands
Cory Martin
28. Aug 2015 · 13:03 UTC
I didn't mean to call it a motel the second time
Aun
28. Aug 2015 · 15:12 UTC
Nice game. I liked your voices but I missed background music. Maybe the moves could be more smooth.
Mothdan
28. Aug 2015 · 18:04 UTC
This gets my highest score yet! Great work, man.

I agree there are some things that could have been added but there is a deadline after all, this was really cool.
Frump
30. Aug 2015 · 07:15 UTC
Cool game. There was potential there. Running into all the doors and all the objects until I found the ones that interacted was a bit tedious. Could have used more clues.

I beat it in 8.6 minutes.
iossif
31. Aug 2015 · 08:01 UTC
lovely entry! too bad i had to kick the cats out, they seemed so happy in the hotel.
Kai20
01. Sep 2015 · 16:35 UTC
sorry but i dindt get the last one but the other two were very cool and the voices great
Mykaelos
02. Sep 2015 · 00:45 UTC
Ridiculous but fun! I liked the whole style of the game and it was an interesting take on the theme. I got lost a bit trying to find the key. Well done!