Chaos Dungeon by CookieRA
Harness the power of unstable magic and use it to clear the Dungeon of Chaos!
You get 4 randomized abilities that will re-randomize after some time, but all your enemies are also made from the same magic. So they too randomize with you.
Defeat the 3 bosses of Unstable blockiness and master the power of UNSTABLE MAGIC.
If playing legacy version (v1.0): Number keys don't work for switching abilities, use scroll wheel instead.
2D top down rogue-like dungeon crawler with magic and very unstable.




| Link | https://cookiera.itch.io/chaos-dungeon |
| Link | https://cookiera.itch.io/chaos-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/49/chaos-dungeon |
Ratings
| Overall | 591th | 3.636⭐ | 24🧑⚖️ |
| Fun | 603th | 3.545⭐ | 24🧑⚖️ |
| Innovation | 1007th | 3.068⭐ | 24🧑⚖️ |
| Theme | 722th | 3.568⭐ | 24🧑⚖️ |
| Graphics | 236th | 4.227⭐ | 24🧑⚖️ |
| Humor | 1105th | 2.31⭐ | 23🧑⚖️ |
| Mood | 640th | 3.5⭐ | 24🧑⚖️ |
| Given | 10🗳️ | 12🗨️ |
Despite that - good job!
Abilities are not much different from each other (all are used to attack).
It is also inconvenient to use them.
But that didn't stop me from enjoying the game.
Love the graphics, looks really great. Wish I could make something like that without having to resort to premade assets.
It didn't seem like changing the abilities did anything, though?
Otherwise felt very good to control and unlocking new areas and progressing felt very satisfying.
Nice job!
@duskel understandable, definitely didn't take into account some of the bigger projectiles when designing the enemies. Some projectiles get bigger when they bounce so I can imagine things getting very chaotic.
@domin77 oh damn, I'll definitely be adding that to the bugfix. I didn't even know we had that option, I've been using the mousewheel this entire time. XP
@jahwffrey yeah, @cookiera did a really great job on those. The sword + octo shot is the most op thing ever, I 3 shot the final boss with a maxed octosword... definitely needs some balancing :P
@mrsiker defensive abilities, great idea, thank you!
@gabrielgamedev the abilities get randomized every 60 seconds if you don't pick up blue potions (locks save you from one randomization), but yeah after playing it a bit now, definitely feel like the speed at which it randomizes should be upped, especially because you don't get to see the cool part about the enemies randomizing too.
@zapdos2 scroll wheel to change abilities, pretty bad bug that we let slip :( (both of us used scroll wheel when testing)