Mountaineer by vsi-

[raw]
made by vsi- for Ludum Dare 49 (JAM)

In our game your character is a big man that for some reason climbs on a big mountain. Oh his way there will be a lot of epic, sad and happy moments. Landslides and rockfalls will try to stop him. Not to fall during the landslide you should cling insurance on stony blocks intime, all other controls you can find in our settings.To know what is on the top of the mountain, you should get in there, our game sometimes can be a bit tricky), but don't give up, i hope you'll like the end! You should check controls in setup settings to understand the controls! Enjoy our game!fall.pngunknown.pngtutorial2<em>1.giftutorial3.giftutorial1</em>1.gif

Ratings

Overall 1050th 3.294⭐ 36🧑‍⚖️
Fun 1113th 3.074⭐ 36🧑‍⚖️
Innovation 767th 3.288⭐ 35🧑‍⚖️
Theme 605th 3.682⭐ 35🧑‍⚖️
Graphics 1059th 3.242⭐ 35🧑‍⚖️
Audio 561th 3.424⭐ 35🧑‍⚖️
Humor 568th 3.219⭐ 34🧑‍⚖️
Mood 965th 3.212⭐ 35🧑‍⚖️
Given 21🗳️ 37🗨️

Feedback

DAk001
04. Oct 2021 · 22:29 UTC
Fun game! It definetely worths playing all the way through to get to the pick of the mountain :laughing:
🎤 vsi-
05. Oct 2021 · 04:25 UTC
@dak001 thanks for feedback!
IcedJaM
05. Oct 2021 · 04:36 UTC
I love the idea, the controls are simple and yet the game has a nice amount of difficulty. Failing doesn't feel so bad when the sound effects for falling off the mountain are so good :laughing:
shade2810
05. Oct 2021 · 04:41 UTC
Definitely a fun little game. A little bit complicated at the start with how to use the rope, but after you get the hang of it, it's definitely something you can enjoy by the side. I quite like the music and the general aesthetic. The voice acting is also pretty funny.

Didn't think I would play for quite awhile, but I did. My general criticism is that the text could be quite hard for some users to read, and that using the rope could be a little finnicky to use. Maybe once you selected the rope, it's automatically "equipped" and you're safe.
coelakan
05. Oct 2021 · 04:42 UTC
I had fun playing your game :). It got really intense at times, especially with the music. Your visuals and animations are also pleasing to look at.
Shadowmyst
05. Oct 2021 · 04:42 UTC
I couldn't reach the top, but I did see some clouds!
Fun game, I would have liked if you could switch the tool you were using through the keyboard like with (1, 2 or 3)

Great job!
Foursay
05. Oct 2021 · 04:56 UTC
This is a fun game to play with! I enjoy climbing up the hill and trying to be stable along my journey. Just Gonna say the tools are not easy to use the first time, but overall Good job!
🎤 vsi-
05. Oct 2021 · 04:58 UTC
@icedjam thanks a lot for your feedback !
🎤 vsi-
05. Oct 2021 · 04:58 UTC
@shade2810 thanks for awesome feedback and constructive criticism!
🎤 vsi-
05. Oct 2021 · 04:59 UTC
@coelakan thank you!
🎤 vsi-
05. Oct 2021 · 04:59 UTC
@shadowmyst we will think about it and thanks for feedback!
🎤 vsi-
05. Oct 2021 · 05:00 UTC
@foursay We appreciate that!
Lucy Lu
05. Oct 2021 · 08:02 UTC
I had problems using the controls right I guess... I don't know if it's just me but the controls weren't really intuitive imo...

Otherwise the game is fun & I love the game art!
🎤 vsi-
05. Oct 2021 · 08:11 UTC
@lucy-lu thanks for feedback!
stanroy
05. Oct 2021 · 20:25 UTC
I really liked SFX in the game, I struggled a little bit with the gameplay, but overall it was nice.
🎤 vsi-
06. Oct 2021 · 04:24 UTC
@stanroy Thanks a lot!
Astropower
06. Oct 2021 · 04:49 UTC
Very impressive bgm and SFX, but I think need a tutorial. Some of the mechanics make me a little confusing.
PolymathLD
06. Oct 2021 · 04:52 UTC
I found it quite difficult and frustrating but also really addictive! The random hazards made me mad, but in a way that made me want to keep playing. Probably tried it a few dozen times before I had to give up. I think the controls are a bit difficult to pick up as others have said. I think they would work better on mobile than on a computer--having to quickly mouse over to the buttons then mouse back to the playing field was really tricky. Perhaps assigning them to keyboard buttons as well (like 1,2,3 for example) would help. Anyway, I thought the game was really thematic and creative and I had fun trying (and failing!) to beat it. Nice work!
guimoliveira
06. Oct 2021 · 04:58 UTC
This is a cool and fun game. The only issue there can be is the controls, other than that it's amazing. Good job! :slight_smile:
Meredori
06. Oct 2021 · 04:58 UTC
Fun game, feedback would be I wish I could switch up the controls using keyboard (or if I can wish I knew). Also the "distance" you can reach is a bit of a problem where the curser should be bound to (for example use the vector of the cursor to dictate direction but then have the length dictated by the tool so having mouse top right and clicking would use that tool to its maximum distance
cukeds
06. Oct 2021 · 05:02 UTC
I liked the game, but the controls were very wonky. Idk if it was my fault and I just didn't understand the instructions. Took me a while to figure out what everything did but eventually got the flow of the game and finished it! Cool experience, liked the graphics.
giuyyt
06. Oct 2021 · 05:18 UTC
your game is interesting and the audio is great,but the control of this game is a bit confusing.Any way it is a good game!
rainbowdied
06. Oct 2021 · 05:54 UTC
The game is fascinating in some places. but because of the loss of control I did not think it was possible to get to the end. and at first it is not clear why the hero falls down
GuinyTime
06. Oct 2021 · 07:05 UTC
I don't think there's enough guidance in the game, maybe there's more clarity in the introduction about how to play?
The main character kept falling, and I hadn't even done a few jumps
🎤 vsi-
06. Oct 2021 · 07:18 UTC
@meredori @astropower @polymathld @guimoliveira @cukeds @giuyyt @guinytime @rainbowdied Thank you guys for feedback and constructive criticism!
Bauke Regnerus
06. Oct 2021 · 08:48 UTC
I was happy to click on Setup first and read the instructions, else I would probably be at a complete loss. There are only a few mechanics but they work well. It's more challenging than I though. The falling down sound made me chuckle each time. Nice game!
WYL TEAM
06. Oct 2021 · 08:51 UTC
the idea of the game is cool and plays very well, except for some blunts with the mouse. The soundtrack is certainly my compliments.
It would be finished off a little and there will be an excellent climber simulator.
BGDC
06. Oct 2021 · 09:15 UTC
Controls.. need a lot of improvement. It's hard to move around when you need to wait about 2 to 3 seconds for the in-game hitbox to follow your cursor to new position. Also the falling boulders warning zone (the grey area before the boulder fall) is innacurate, sometimes i still got hit by it even when i'm out of the zone. Tutorials should be shown before the player starts climbing, i had no idea there's a tutorial until i explored the settings. The weight mechanic gets annoying as the game goes on because the character is so heavy even the thick rope gave up on him. I would rather have more frequent landfills or falling boulders rather than falling off because of the character's weight when i'm 300 meters away from the goal.



Well aside from the many subpar elements of the game, i had to fervently worship the BGM and overall sound quality. It was sublime and took me off guard, i didn't expect that quality from a game developed in 72 hours. It was something worth a ton of respect or even, a standing ovation.
FromTheChasm
06. Oct 2021 · 11:56 UTC
​Pretty cool. Once you get into the rhythm of it, it becomes pretty...gripping. Took me a while to get how to use the rope. Sometimes a little harsh, but in a good way. Reminded me of 'Getting Over it',
ardorugus
06. Oct 2021 · 12:24 UTC
Ok, there's a problem. The game doesn't launch in Chrome (at least now). What am I doing wrong?
🎤 vsi-
06. Oct 2021 · 15:13 UTC
@bauke-regnerus @wyl-team @bgdc @fromthechasm Thank you all guys a lot for your feedback we would try to make controls cleaner and improve them!
🎤 vsi-
06. Oct 2021 · 15:13 UTC
@ardorugus bro idk what’s happening but by all other users it works, try one more time
idan9000
06. Oct 2021 · 17:38 UTC
Fun game, once I got far into a run it felt really satisfying. Only issue for me was that sometimes the stone rope wouldn't work when I was clicking it.
🎤 vsi-
06. Oct 2021 · 18:25 UTC
@idan9000 thanks for feedback, it happens sometimes!
Asimir
07. Oct 2021 · 18:10 UTC
The controls were way too unresponsive for a game which requires quick reflexes. Most of the times I died it was because the event happened where you need to use a rope, but after switching to the rope it took a few seconds for the box to start following my cursor again, so I fell before there was anything I could do about it. It was a neat idea for a game, and I liked the simple graphics and the sound design, so I really wanted to play the game to the end, but I had to give up because of the controls.
🎤 vsi-
08. Oct 2021 · 04:25 UTC
@asimir thanks for feedback, we are fixing it!
Angm-Diemoon
08. Oct 2021 · 20:28 UTC
@asimir we fixed it
romandviski
08. Oct 2021 · 20:47 UTC
I don't have time to use the rope. it seems the game ignores my clicks. the idea is interesting.
Jackaljk
08. Oct 2021 · 20:55 UTC
At first the game was incomprehensible to me. I had no idea what the items were for and how to use them. When I somehow jumped I fell for seemingly no reason. Then things slowly started to make sense, I learnt what the items were for and how to use them and what the warnings meant.

And at that point the game was actually good! So please on your next jam take the time to make an in-game interactive tutorial, it's really important and helps a lot with first impression!

The game itself feels rough, slow and unpolished but despite of that it's fun to play, nice job!
froissant
08. Oct 2021 · 22:03 UTC
Hahaha I loved the concept :smile: Quite hard!
Fis
08. Oct 2021 · 22:06 UTC
It is really hard to navigate, but I managed to get a few meters upward until the area gets smaller. I clicked a little bit to fast between rope and dig so I ended up having freezed movement only capable of eating chocolate for the rest of my life.

I think this game has lots of potential if the reaction timeframes aren't that tight. Some other indication aside of the warningsigns would be great, since its not so distinguishable taking the time factor into consideration. One possibility would be to flash the entire mountain when you should rope.
🎤 vsi-
09. Oct 2021 · 08:51 UTC
@romandviski @jackaljk @froissant @fis thank yall guys for feedback and constructive criticism!
bloodycoin
10. Oct 2021 · 21:13 UTC
This is nice implementation of rock climbing game, reminds me a bit of this years' Japan Olympics' doodle minigame. Great SFX and BG music. Would have reached the top, but it's really frustrating, when 1/3 of the time rope / shovel wouldn't work even after pressing it (idk why? maybe too long distance, maybe to secret delay between actions). Also not sure how to lose weight? It looks like using rope multiple times reduces more energy and less weight, than restoring it by eating chocolate. Looking forward to UX feedback updates.
Kirby
11. Oct 2021 · 07:51 UTC
Great game! <3
Angm-Diemoon
12. Oct 2021 · 14:32 UTC
@bloodycoin thank you.When you are in the end.You choose go-for-broke (eat chocolate) and climb as fast as you can or die.
Angm-Diemoon
12. Oct 2021 · 14:34 UTC
@kirby thank you