Orbit by Wuppos
Congratulations! You finished your basic theory training, which means you finally get to go on your first space flight! Today we will learn how to mine asteroids and how to keep your ship in orbit. Good luck!
- A 2D space simulator, with only one powerful thruster. Can you master the tricky controls?
- Prove your skills by putting your ship in a stable orbit around a planet!
- Mine asteroids and sell them to regain your fuel.



| Link | https://wuppos.itch.io/orbit |
| Link | https://wuppos.itch.io/orbit |
| Link | https://wuppos.itch.io/orbit |
| Original URL | https://ldjam.com/events/ludum-dare/49/orbit |
Ratings
| Overall | 95th | 3.872⭐ | 41🧑⚖️ |
| Fun | 122th | 3.731⭐ | 41🧑⚖️ |
| Innovation | 134th | 3.737⭐ | 40🧑⚖️ |
| Theme | 217th | 3.731⭐ | 41🧑⚖️ |
| Graphics | 65th | 4.05⭐ | 42🧑⚖️ |
| Audio | 196th | 3.397⭐ | 41🧑⚖️ |
| Mood | 71th | 3.795⭐ | 41🧑⚖️ |
| Given | 38🗳️ | 54🗨️ |
You actually only gain minerals once you break the smallest asteroids, you don't have to pick them up. Good to know this was not very clear to you!
@lb01 @shootboots Thank you for playing! I am happy you guys liked it :D
@blackquiltro Hmm, good to know, thanks! Difficulty is pretty hard to judge when I am the only one playing it :) Thank you for playing!
Great work!
Challenging yet fun, great game.
Pixel art is nice and effects are cool. The game is bit hard, but very addictive. It's a brillant idea to help the player by showing the orbit trajectory and a warning message when the orbit is unstable (great feature, keep it).
Controls are simple to learn but hard to master, that's make the game very elegante.
Great job !
Coming and leaving a planet was the really challenging part and I it took me a while to understand that you needed to leave your ship and come back to sell stuff.
I would have liked to be able to use W and S to move forwad and backward, turning the ship was not very handy and I didn't feel it added much to the gameplay.
@smt Thank you for playing! I am happy to hear that you enjoyed the difficulty :)
@slimmerburger Thanks a lot for playing! I am happy you liked the visuals! I wonder what you think about the gameplay though :) I would love some criticism!
I think the planets gravity is a bit too strong but other than that I didn't find the game too difficult, maybe my KSP gameplay sessions paid off at last :)
@qkboy @guntrip Thanks for playing! I am haply you liked it :)
@glaciereclipse Haha, yeah, I am sure that with some experience in kerbal space program this gets a lot easier :P I guess you just need to get a feel for this kind of thing. Thanks a lot for playing! I am happy you enjoyed it :D
Yeah, those markers are a bit big, I agree! The thing is that I did not have time to draw them again, but I wanted to stay on resolution :) More fuel might have been a good idea indeed. Thanks for the feedback :D
I am not sure what you mean by control points and flight range. Do you mean like respawn points? Or points of interest to fly to? I think I would agree with both of those ideas XD And about the twitching camera, do you mean when you enter planets? I totally agree there as well. That needs a bit more polish
Thank you very much for your great feedback! ^_^