Bullet Hellements by Fiote

This is a mix of puzzle game with bullet-hell. You're an nature spirit that is tasked with killing ROSE, the benevolent ruler that went crazy and corrupted the forest. Use FIRE, ICE, AIR and EARTH elemental powers to make your way to the final level!
The game uses both keyboard and mouse for controls (those are explained in game).
Play the game on itch.io! https://fiote.itch.io/ld49-bullet-hellements (but dont forget to come back and vote!)
JAM: - All the code (but pathfinding) was done specifically for this jam. - All the art (but the font) was done specifically for this jam. - The game has no sound. Sorry :\
TEAM: - Code by Fiote (https://twitter.com/FioTactics) - Art by Mafellir (https://www.instagram.com/mafe.llir)

| Itch.io Entry | https://fiote.itch.io/ld49-bullet-hellements |
| Itch.io Entry | https://fiote.itch.io/ld49-bullet-hellements |
| Original URL | https://ldjam.com/events/ludum-dare/49/bullet-hellement |
Ratings
| Overall | 528th | 3.683⭐ | 32🧑⚖️ |
| Fun | 692th | 3.468⭐ | 33🧑⚖️ |
| Innovation | 343th | 3.683⭐ | 32🧑⚖️ |
| Theme | 225th | 4.097⭐ | 33🧑⚖️ |
| Graphics | 344th | 4.047⭐ | 34🧑⚖️ |
| Given | 21🗳️ | 41🗨️ |
If my power, for any of the 4 power types, was above 50%, then every action increased the power and there was no action that lowered my power.
If I got hit by an enemy projectile, my power % went up. If i clicked to shoot, my % went up, there's nothing I could do to beat Stage 2.
I would prefer it if its more predictable (but I guess that's the theme?)
The tutorial is also not "failsafe" as if you become unstable you cannot complete the tutorial.
Very nice artwork though and congrats on getting so many diverse mechanics in the game!
- stay above 50% so enemies increase your power. then use the power to cast skills.
- stay below 50% so enemies lower your power. then shoot them just enough to not go critically low.
- On stage2, I imagined people would go offensive attacking everyone and burning trees to waste power away. But they can also stay belo 50% to slowly but steadily kill all monsters.
- On stage3, I imagined people would need to attack first, go to 52% as ice, then just let mushrooms attack. That increases the power so you can cross the river.
- On stage4 you're also required to use monsters to power you up, so you can gather enough ice energy to cross the river.
- Stage5 is chaos and can do whatever you like, and so on.
Basically, if you need to kill a lot of monsters, stay below 50% is safer, because you don't know if you'll have places to cast skills. If you need to traverse the map, it may be required to go almost to 100%, so you have enough "charges" of skills to get where you want.
On the boss stage I tried to throw everything on it so you would need to use both strategies to get it done.
On the tutorial, yeah, I tried doing SOME fail-safing but I ended up giving that up. Failing is 'good' so people can understand the mechanics better until they get it right, haha!
The water tile on the lower preview pic is wrong.
But I like it in total.
About the lower pick, the artist did not had the time to make all "borders" as they needed to be, so some places got it like that. It's ugly I know :(
Glad you liked it overall! Thanks for playing!
Music would be nice be it's not my strong point, so i get that there is none :)
Thanks for the save system.
Good job!
I think the bigest improvement would be the hud. As there are 4 bars to keep track of, it's detracting a bit from the action. Some visual feedback when you are unstable / overloaded with different visual cues (e.g. hud is blinking, or some effect around it, or like the blood vignettes in egoshoopters once you took damage if you are in unstable/overloaded state) and sound cues maybe would help the action, as you sometimes don't know exactly when you change your state and you just need to look too closely at the numbers.
Aside from that it's been great fun.
Still had fun with the levels that I was able to pass, good job!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1173664587?t=1h5m58s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
(why is this tagged on itch as a puzzle game? "Shooter" or "Action" would be more appropriate)