Splat by thegdr

[raw]
made by thegdr for LD33 (JAM)
SPLAT - Have fun solving puzzles by pushing characters off the roof!!!

Unity - C# - Assets Used:
Models - 100 Characters in One/Musictoons, Cartoon City Pack/Magic Frame Studios, Crates Package - Remi Storms
Sounds - Universal Sound FX - Imphenzia
Sprites - GUI Kit Matt Metal - Layer Interactive
Blood X9 - Alexandr Jukov

Ratings

Coolness 72% 3
Overall(Jam) 3.79 119
Fun(Jam) 3.81 79
Humor(Jam) 3.53 174
Innovation(Jam) 3.31 295
Mood(Jam) 3.32 381
Theme(Jam) 3.61 398

Feedback

afisicos
24. Aug 2015 · 21:10 UTC
This is a nice puzle game.
The city is beautifull from the point of view, and the levels are going harder.
mincrmatt12
24. Aug 2015 · 21:11 UTC
Great puzzle game! I couldn't pass level 6 :(, anyways, good game, some things that could be done with it are:

- Animations
- Ability to re-access tutorial
Freebios
24. Aug 2015 · 21:15 UTC
Good game :)! You seem to have a little problem with your camera's zNear. Sometimes objects ares not fully drawn
folex70
24. Aug 2015 · 21:16 UTC
very cool , im impressed! I was impressed to have done it all so quickly , contratulations
Steve | tacospice
24. Aug 2015 · 21:50 UTC
Pretty nice.

The graphics could use some work (textures, animations), although the small details in the city are cool (like chimneys, some characters walking in the street).

I really like that each level is in the same area, and the camera just pans over.

However, the pan is really, really slow.. I think ~1 second would be enough.

Finally, it would be a cool twist if some of the levels didn't use the rooftop setting. Maybe you push some dudes into a landfill instead, or a pool? Or out the window of some office, I dunno.

Unless you already did that in later levels.. Unfortunately I'm not clever enough to finish all of them =/
t4u
24. Aug 2015 · 22:02 UTC
I don't usually play boulder dash games but I gave it a try. Some levels were truly exhausting(made it thorugh them all).

I like that instead of pick level, go to level we have here a city with buildings each one representing different levels.

Tile by tile animation is rather painful. I know it's required by games logic but character could have moved from one tile to another instead of jumping betwen them.
MattV
25. Aug 2015 · 04:03 UTC
Sokoban + Suicide! Nice!
Selzier
25. Aug 2015 · 05:44 UTC
Cool! Lots of good puzzles here to solve and splatting the little guys on the ground never gets old :D
Strike
25. Aug 2015 · 10:49 UTC
Cool interpretation of Sokoban on the Ludum Dare 33 theme. First time I play a Sokoban type game with such a grin, from the evil joy of seeing these idiots falling and hear the Splat sound they make when hitting the ground. My brain is gone for now so i'm stuck at level 10, but I'll come back later for sure to try to complete the game. Good job !
ponywolf
25. Aug 2015 · 14:16 UTC
Really challenging puzzles... nice jam entry!
Cloudeyes
26. Aug 2015 · 04:17 UTC
stunning looking game , done in short time, congrats :P
Ninja Garage
26. Aug 2015 · 05:05 UTC
I just loved your entry! Just improve it and sell!! There is an old 16 bit game called "Shove it", you shold take a look. Cheers!! Good job!
peterthehe
26. Aug 2015 · 09:34 UTC
Amazing graphics, nice design. High scores across the board!
Artsuom
26. Aug 2015 · 19:03 UTC
Really nice puzzles and setting, cool idea in general. I liked the way the world and levels fit together as well!
TheOlinone
26. Aug 2015 · 19:14 UTC
That is one cool game. I really love the art style and the camera angle really works for the game. In some puzzle I did wish for a chance to rotate the camera around the skyscraper but that might be more of a personal thing. While having the splat sound there is nice it did make the rest of the game feel empty and erie with it's silence.

Other than that it is one of the best LD33 games I have played so far. Keep it up!
Slapunas
26. Aug 2015 · 20:28 UTC
This game was great! Simple, fun, good looking, and hard. level 6 was harder than the ones after it, no lerp between positions, and slow camera pan.
rodobodolfo
28. Aug 2015 · 03:33 UTC
great puzzles they get harder which is a good thing. I would like to see some tweening between tile to tile movement. Really nice game
imalerich
28. Aug 2015 · 03:47 UTC
Took a bit to introduce the 'puzzle' aspect of it, so that was a weird. I would have preferred faster gravity (I may just be impatient). Also would have preferred smooth walking with snapping to the grid. But other than that, awesome game, quit fun actually and amusing!
Matthew Rayfield
28. Aug 2015 · 03:56 UTC
a really good one!

probably the most polished LD game i've seen so far!

the little details were great. like seeing people walk on the streets and such

congrats!
lemer
28. Aug 2015 · 17:51 UTC
Great puzzle game with original graphics. Good work.
colinn
29. Aug 2015 · 00:41 UTC
Fun game, really enjoyed this puzzle game. I thought the theme was great
mustaine
29. Aug 2015 · 00:51 UTC
Love the city view.

It's like homicidal Sokoban!
reheated
29. Aug 2015 · 02:38 UTC
Fun and funny Sokoban variant. I like the little touches, like people walking past in the background and chimney smoke. I also like how the other monsters just stand there waiting to be pushed, like that's their job.
bossmojoman
30. Aug 2015 · 04:44 UTC
Awesome job, puzzles get hard quick, and the splat sound is gratifying :D
UrbanHelsing
10. Sep 2015 · 19:08 UTC
Sadistic Sokoban... nice