Wreckless Bar by XariusExcl

[raw]
made by XariusExcl for Ludum Dare 49 (JAM)

Try to serve customers with the most reckless barman ever! Animation2.gif It's your first day on the job at this bar, and your task is to serve customers. However, the barman wants to put on a bit of a show...

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*RULES: *

Accumulate as many items on your tray as possible and serve when the stack is at its highest to earn maximum points.

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Be careful not to slip!

CONTROLS: - Left/Right : Move - Space : Sprint - Shift : Serve!

Credits : - Xarius: Programming, Graphics, Sound - Plume: Programming, Graphics, Sound, Music

Ratings

Overall 159th 4⭐ 25🧑‍⚖️
Fun 176th 3.957⭐ 25🧑‍⚖️
Innovation 486th 3.565⭐ 25🧑‍⚖️
Theme 22th 4.522⭐ 25🧑‍⚖️
Graphics 280th 4.152⭐ 25🧑‍⚖️
Audio 237th 3.818⭐ 24🧑‍⚖️
Humor 254th 3.739⭐ 25🧑‍⚖️
Mood 213th 3.955⭐ 24🧑‍⚖️
Given 16🗳️ 21🗨️

Feedback

eupde
04. Oct 2021 · 22:55 UTC
Fun and simple, very well done. Fun surprise that the music shifted as you played.
snflwrfld
04. Oct 2021 · 23:09 UTC
simple but well-designed concept and cute artstyle !
Levi Huillet
04. Oct 2021 · 23:46 UTC
love the contrast between the atmosphere's stressful and relaxed elements
glebshik
05. Oct 2021 · 18:31 UTC
Interesting mechanics, things as if stick to the tray. Like this pixel art!
thunderkerrigan
05. Oct 2021 · 19:11 UTC
Really fun mechanics! Love the mood given by the cat and the barman. I feel like the dropped objects are not visually cued enough time in advance. It makes the game a bit hard for my taste which is a shame because I really like it overall. congrats!
Pixelydian
05. Oct 2021 · 21:50 UTC
Very cute take on the theme! I like the pixel art a lot, particularly the sleeping kitty and the expression on the waitress's face. Your music, art style, and mechanic all came together very well! Fun challenge and something anyone can pick up and play.
Soul Grinder
06. Oct 2021 · 18:28 UTC
Very fun and addictive, would play this again. Highest score after about 10 tries and I got a highscore of 14. I liked the game mechanic and the pixel art too. Cool game!
UltimateChaos
06. Oct 2021 · 18:37 UTC
adorable and fun.
der Mondhase
06. Oct 2021 · 18:55 UTC
Immediate yet fun and with a very good rendition of the theme! The music had something of French, I loved it!
Cemre
10. Oct 2021 · 10:27 UTC
I like this game, pixel art is adorable, it was fun to play, the idea is nice too :)
VeryGenuineCraze
10. Oct 2021 · 11:09 UTC
Very nice game !
The game is well balanced (Got it ?).

<3 for the croissant from France ;)
Slavi
10. Oct 2021 · 11:11 UTC
Haha like your little game. Moreover the animation of the barman when he throw up all the items xD
Slavi
10. Oct 2021 · 11:11 UTC
Haha like your little game. Moreover the animation of the barman when he throw up all the items xD
bassguitarbill
10. Oct 2021 · 11:12 UTC
I found the mechanics confusing: I would catch an item, watch the combo go up to x2, catch another item, and watch it fall back to x1. I like the aesthetic a lot, very cute pixel art.
Skyward4d
10. Oct 2021 · 11:17 UTC
Nice and simple game with a straightforward application of the theme.
Taken out of context, the comfortable background art may have been relaxing, but it doesn't conflict with the fast-paced audio and mechanics, giving the game a very nice feel. You've done a nice job of balancing all the game elements to create a fun little experience. Nice work.
🎤 XariusExcl
10. Oct 2021 · 11:21 UTC
Hi @bassguitarbill ! the combo stacks up when you pile items on top of each other back-to-back ;)
gord10ahmet
10. Oct 2021 · 17:01 UTC
Nice idea. I loved the graphics.
Lisek Gagatek
12. Oct 2021 · 21:50 UTC
Simple, but effective. That's a really good jam game, because it's actually finished from begin to end. I really liked the sfx and audio you put there. I think it would help a bit, if the items were more visible - it wasn't immediately obvious for me, where the item is - some of them blended a bit too much with background graphics. I know you added light effect - probably for the same reason, but I personally think it's not really enough. Other than that, the moment when you can serve the dishes seems quite odd - after the barman throw 5th item up, but before you actually have the chance to catch it - I assume it was actually meant to be possible after catching 5th item, but it was programmaticaly easier to do it this way, given time constraints (?). These are just small nitpicks, overall it's quite a fun game!
Raphiell
12. Oct 2021 · 22:14 UTC
Fantastic! Great idea, use of theme, graphics, and music! At first I didn't understand the combo mechanic. I had fun, well done!
🎤 XariusExcl
13. Oct 2021 · 17:00 UTC
Hey @lisek-gagatek! Thanks for the detailed feedback! To answer your question, serving is enabled by a random timer between 12 and 20 seconds, with no limit as to when you actually serve (to rack up more points at the risk of toppling everything!)
Nonon
13. Oct 2021 · 20:08 UTC
Great entry! Love the concept and the music fits so well.
masterkrepta
20. Oct 2021 · 02:33 UTC
My mother and I used to play Kaboom on Atari 2600. This felt like a major improvement over the original game. the balancing mechanic was really cool to mess with and added a nice level of challenge.