Crumble by foxtrot-roger

[raw]
made by foxtrot-roger for Ludum Dare 49 (COMPO)

About

The game was made for Ludum Dare 49 with the theme Unstable in 48 hours for the compo.

You are a smiley face trying to reach another one while the world around you crumble to pieces.

First time for me to make the sound and music myself!

Controls

  • Move left : Q
  • Move right : D
  • Jump : Space

Ratings

Overall 421th 3.146⭐ 26🧑‍⚖️
Fun 316th 3.271⭐ 26🧑‍⚖️
Innovation 300th 3.25⭐ 26🧑‍⚖️
Theme 265th 3.583⭐ 26🧑‍⚖️
Graphics 489th 2.609⭐ 25🧑‍⚖️
Audio 283th 3.087⭐ 25🧑‍⚖️
Humor 376th 2.25⭐ 22🧑‍⚖️
Mood 435th 2.705⭐ 24🧑‍⚖️
Given 25🗳️ 22🗨️

Feedback

Aquachain
04. Oct 2021 · 06:44 UTC
Great idea. Keep up the work. :thumbsup:
AppoxGames
04. Oct 2021 · 08:07 UTC
Fun little platformer with some thinking required, a bit short but I enjoyed it. The controls could use some improvement since it felt rigid at times. The level design was clever, well done!
LDJam user 2042
05. Oct 2021 · 11:25 UTC
I won! 2:41.

Nice little game. Short and sweet, which is probably the way to go for LD. I felt like it spawned health packs more often when I was low on health, which was a nice friendly little touch, unless I was imagining it.

I like simple retro stuff like this, when it's well-implemented, which this is. Good theme use and audio too.

Super solid.
Ludokultur
05. Oct 2021 · 15:57 UTC
Nice job! This had a lot more to it than I thought from the first two levels. Those chain reactions have lots of potential. If this was a demo, I'd wishlist the full game. :)
KewDev
05. Oct 2021 · 16:05 UTC
A fun platformer with unique ideas! Would've loved to see more levels, it has a lot of potential. Great entry!
LDJam user 178331
05. Oct 2021 · 16:43 UTC
Not bad! Out of everything I would say that the movement could use some tuning, acceleration and momentum in particular felt really weird. This game definitely puts forward some ideas I haven't really seen before, and it has some good potential.
potkirland
06. Oct 2021 · 23:34 UTC
wow I have to say its so simple but i loved it! great idea and great execution.!
MCHS productions
07. Oct 2021 · 08:20 UTC
Its difficult to control, and im not sure if its on purpose or not.
erikkire
07. Oct 2021 · 18:42 UTC
Reminds me of super meatboy!
thesedatedprince
07. Oct 2021 · 18:46 UTC
Nice platformer, very much in line with the theme. I like the fact that you were able to create a variety of different levels from the core mechanics which escalated nicely in difficulty. I agree with some previous commenters that the physics could do with a little fine tuning, particularly the jump and slide slowdown. However, I enjoyed the game and played it through to the end :)
very dark lord
08. Oct 2021 · 15:38 UTC
Not bad, quite a lot of gameplay elements in there, and well used together! Especially enjoyed the last level. Level 2 (I think - the one with ice) turned out to be hardest for me. Took me like 10+ attempts to get past it. Otherwise well done, very uplifting little game, and good amount of content for a compo entry. :)

Side note, there appears to be a debug output at the top e.g. while pressing right arrow key.
almightyzentaco
08. Oct 2021 · 15:55 UTC
Nice little entry. The menu's were clean and sensible. The platforming was a little rough around the edges. Took a long time to get the ball rolling, literally, and there was very little room for error. Fun game, thanks for making it!
KekkoDude
08. Oct 2021 · 18:01 UTC
The music slider option didn't work in browser, cool soundtrack, but it was a little short and sadly got repetitive pretty quick.

The gameplay was pretty solid, but the movement felt a bit unprecise, so doing precise maneuvers was a little hard. Fits the theme with the crumbling platforms though, also liked the boom-boxes, nice touch.
Togis
09. Oct 2021 · 12:45 UTC
This platformer was really fun! I was hoping for more levels as I was really starting to get in a groove with the explosive barrel and moving block flying around on the beat of the music.

This was really easy to handle, at no point in time where I died I thought it was unfair and my fault.

It took me a few try to realize that there was exploding barrel outside of the dotted border, maybe you could have added an extra dotted border / or a wall around the whole level to make it more clear?

It's hard to explain with words, so here is a picture:

![Untitled.png](///raw/403/3/z/47e9a.png)

![Untitled2.png](///raw/403/3/z/47e9b.png)

Overall this is a very solid entry
Hydezeke
09. Oct 2021 · 13:12 UTC
Wow, this has some really cool level design ideas!

The sounds/fx are satisfying and I had fun overall. Momentum made it hard to turn/do finite movement, which was frustrating, but it felt intentional. I love the fast pace of the game.
Jimbly
18. Oct 2021 · 20:15 UTC
I also got stuck for a while on the level with the exploding `!`s outside the main area, as I always died before any of them exploded ^_^. I eventually beat all the levels though, nice game!
LDJam user 238700
21. Oct 2021 · 09:27 UTC
A nice short platformer with a surprising number of mechanics! I'm a bit disappointed to see it end so soon since there was a lot of cool stuff going on in each level. The controls also felt a bit too floaty at times, but still a fun time. Nice job!