No More Stables! by Raphiell
You're a horse named Neigh-thaniel. And you're mad. It's time to free horse-kind from the bridle of humanity.



Note: The final section is not as long as it seems at first.
Controls
WASD / Arrows
Left Mouse / X
Right Mouse / C
F - Fullscreen toggle
M - Mute
P - SECRET BUTTON You can use this button to jump to the end screen, where you can use the jukebox to listen to any song in the game, or jump back to any of the 3 minigames. USE WISELY
These controls do different things in different parts of the game. Think of WASD/Arrows as directional control, and Mouse buttons / X and C as input 1 and 2, think of an old console controller.
Attributions
https://freesound.org/people/Garuda1982/sounds/538912/ Woosh Sounds
https://fonts.google.com/noto/specimen/Noto+Sans+Display/about Font
https://freesound.org/people/monte32/sounds/353799/ Footstep sounds
https://freesound.org/people/Mafon2/sounds/377552/ Wood hit sound
Tools
BeepBox - Music SFXR - Sound Effects Godot - Engine Aseprite / Paint.net - Art Audacity - Audio Editing
| Itch.io | https://ralfsawazki.itch.io/no-more-stables |
| Original URL | https://ldjam.com/events/ludum-dare/49/no-more-stables |
Ratings
| Overall | 66th | 4.179⭐ | 44🧑⚖️ |
| Fun | 49th | 4.186⭐ | 45🧑⚖️ |
| Innovation | 412th | 3.616⭐ | 45🧑⚖️ |
| Theme | 395th | 3.893⭐ | 44🧑⚖️ |
| Graphics | 473th | 3.895⭐ | 45🧑⚖️ |
| Audio | 234th | 3.821⭐ | 44🧑⚖️ |
| Humor | 6th | 4.616⭐ | 45🧑⚖️ |
| Mood | 249th | 3.895⭐ | 45🧑⚖️ |
| Given | 46🗳️ | 75🗨️ |
At the 12987 count I was scared for the moment, lol.
It would be nice to make it longer, my original idea included another 2 sections! But that was way too ambitious.
Yea I noticed that the last section was super long, so I made each missle count as 27 in the end haha
Good stuff
The missile command section seemed too long to me, but other commenters disagree so maybe you nailed it. Ha!
@sawdust Personally, I agree it's slightly too long. I don't think I made it engaging enough to keep attention for as long as it is. I reduced it in length MANY times while working on it. Thanks for playing!
10/10.
Aside from that, I loved the upgrade system for the final part of the game - that each time you made a choice between upgrades - it was a brand new set of upgrades. So you couldn't just get the one you didn't pick next time. It meant that my choice of upgrades felt personalised to me, making it much more satisfying to win.
Amazing job! :grin:
@joeshanahan Thank you! I'm glad you enjoyed the upgrade system! I wanted them to be more meaningful then just +1 damage or something, so it feels like you're customizing your cannon. I'm happy that came across :smile: Thanks for playing!
I love the graphics, the jokes, the soundtrack is great too!
I really liked the art style, the music and the whole experience.
I confess that I did not finish the missile part, as I thought it would be infinite seeing the counter :(
Very nice game and good humor!
Hilarious art and story, great interpretation on the theme. I liked how it contained several minigames that created a complete story.
@uinelj Thanks for playing! I figured I should have a put a note about that up! That section goes *dramatically* faster in the last phase, it is not infinite!
@notapollogising Thanks for playing! Here's a secret, if you want to get to the end, you can hit 'p' to skip to the end scene, you won't see the final cutscene, but you can enjoy the end screen :thumbsup:.
I laughed out loud when the nuke counter started rapidly going down and my screen was filled with missiles. Good thing horses are not monsters, otherwise we'd all be in trouble.
@joonamo Thanks for playing! I grew up playing those flash games, and I suppose they must have had an impact on me!
I would totally play a longer version of this game if you ever decide to make one.
Thank you so much for playing! I'm glad you enjoyed :)