AIROBICS by mausimus

[raw]
made by mausimus for Ludum Dare 49 (COMPO)

It's time for your annual retraining as an air traffic controller.

Can you still handle the pressure?

Try to pass a whole day of routing planes to avoid collisions in three different locations.

Controls: - click plane to select, then click on map to re-route it - use 1/2/3/4 to change game speed - F for fullscreen (Windows only)

Coded in C++ using raylib, Inkscape for graphics and BeepBox/sfxr for sound.

airobics.png

Ratings

Overall 23th 4.125⭐ 34🧑‍⚖️
Fun 52th 3.984⭐ 34🧑‍⚖️
Innovation 28th 4.172⭐ 34🧑‍⚖️
Theme 350th 3.35⭐ 32🧑‍⚖️
Graphics 54th 4.141⭐ 34🧑‍⚖️
Audio 87th 3.719⭐ 34🧑‍⚖️
Humor 171th 3.093⭐ 29🧑‍⚖️
Mood 18th 4.141⭐ 34🧑‍⚖️
Given 26🗳️ 49🗨️

Feedback

DevParty
04. Oct 2021 · 00:54 UTC
Great Game! Gets really stressful, though. Fun concept, you should keep working on it. It would make a great mobile game.
MikoziQ
04. Oct 2021 · 01:05 UTC
Okay! Time for my first review this Ludum Dare!

So, after getting fired on San Francisco, here are my thoughts:

Pros:

- This how I imagined an airtraffic control tycoon as a kid!
- Spot-on graphics
- Easy to get controls and goals
- Multiple random events
- Beep boop beep, I'm gonna crash!
- I hate military bois
- Speaking of military, I wish there was a game like this but with managing fligh patterns in a warzone! Oh the dreams.

Cons:

- Maybe I played too short, but I am not sure how 'no fly zones' and 'storms' could make me loose the game?
- I wish there was a possible to make more reroutes, but I understand time vs feature challenge on COMPO.
- Not really catching the 'unstable' vibe here, but the more I played, the more I got into the 'mind' of it I suppose.

Overall, a very enjoyable experience and a must-play. Great job!
the neon shark
04. Oct 2021 · 01:10 UTC
This is a clever piece of work! Simple to understand and simple to play. I wanted something resembling upgrades, but that's clearly a me problem... The game difficulty ramps up nicely, but I never quite feel an amazing reward (aside not being fired :p)
🎤 mausimus
04. Oct 2021 · 01:17 UTC
Thanks @mikoziq for a great in-depth review. You are right I fell short of some things I wanted to do, storms and no-fly zones only impose delays penalty but won't end the game (storm also slows plane down x2). I initially had big plans with adjusting altitude etc. but switched to quick arcade on day two ;) Graphics took most of the time and "AI" was next.

@devparty @the-neon-shark Many thanks for trying the game out!
Game_Coder28
04. Oct 2021 · 02:57 UTC
Cool game! It gets very stressful but the concept is quite innovative and it fits the theme too. The graphics are well polished and overall it plays great. Maybe the no fly zones and storm areas could have more extreme penalties like taking a plane down
guine
04. Oct 2021 · 11:55 UTC
I loved the concept! Good work.
OwlyCode
04. Oct 2021 · 11:56 UTC
The arts feel very polished! Simple but intuitive and immersive gameplay. The major cons to me is that the theme is difficult to see in the game.
JakobTheQuizGuy
04. Oct 2021 · 11:57 UTC
This is cool! The graphics look sleak and everything fits very well together visually. Once I got a handle on how to play, it was fun and actually quite relaxing while playing at the lowest speed. Good job!
euske
04. Oct 2021 · 12:18 UTC
The game is very similar to an old Mac game named Air Traffic Controller, but the whole experience was quite fun (and stressful). I love a micromanaging game.
Jonah_SRG
04. Oct 2021 · 15:28 UTC
Really nice but stressful game. It's like Mini Metro but people will die if you fail! I suppose it is only a training simulation. The graphics here are really well polished and sell the theming and feel. Calculating the delays is clever, and made me feel incompetent at this job I am definitely incapable of holding down. Really well done.
Liam
05. Oct 2021 · 07:30 UTC
Absolutely brilliant. One of my faves so far. A game I can see myself coming back to play again and again to try and get better scores. The look and sound was lovely, maybe a few audio cues for military jets etc would have been a nice touch. Thanks for a fun game!
🎤 mausimus
05. Oct 2021 · 08:24 UTC
@liam Thanks mate, that really means a lot!
Dunk
05. Oct 2021 · 15:43 UTC
I love how it looks like an accurate simulation - the gameplay seems simple but it works really well, and definitely keeps you on your toes! Very slick overall :thumbsup: It would be nice to have the score information highlighted when you win, or perhaps some story elements, but other than that it's pretty perfect at what it's trying to be.
tetrapteryx
05. Oct 2021 · 15:45 UTC
It starts off chill, then gets crazy really fast! Very appropriate for the theme! I was expecting the storms to be a bigger deal, and there were a few times where I was trying to select a plane but instead ended up rerouting the one I previously selected, but those felt like pretty minor issues. Overall, this is nicely done and very polished!
BOOtak
05. Oct 2021 · 17:29 UTC
I've played a few of "air traffic routing" games, so I was prepared for some frustrating gameplay, but you've managed to create a surprisingly enjoyable entry. Is it graphics, or sound, or controls - I can't say exactly, but whatever that is, it works. Well done! I liked playing it

UPD: Huh, "AIROBICS"??? I love the name :D
Sodaro
05. Oct 2021 · 17:51 UTC
The game was hard and stressful, exactly what I'd expect from a air traffic controller simulation! Great job with the artstyle as well! :smile:
iDeNoh
06. Oct 2021 · 01:33 UTC
Exellent! I had an absolute blast, though that was stress. full. ended up with a 3 way collision and my husband and I were screaming in terror, very well done!
kantanloop
06. Oct 2021 · 01:42 UTC
VERY fun and polished game. I love all the little details about each plane I click on; stuff like that really immerses me in the experience. My only minor issue was sometimes missing a click on a plane and accidentally rerouting the one I had selected. Otherwise I think this fit the theme quite nicely! I can see myself coming back to this on a late night just to relax on the lowest speed.
chainsawmcd
06. Oct 2021 · 02:59 UTC
Nice job! The graphics and audio were really immersive. The planes felt like more than just little blips on a screen because the graphics seemed so authentic. That's an intelligent approach for a game jam with such a short development window. Smart choices all around. I feel like I learned something from playing your game. Great work!
madjackmcmad
06. Oct 2021 · 04:26 UTC
Well this ruled. Great stuff, nailed the visual aesthetic, sound effects just right, and the "NO PAUSING!!" was a delightful humorous touch. You knew.
Zapturk
06. Oct 2021 · 04:27 UTC
Cool concept. I really like the minimalist art
Blue Pin Studio
06. Oct 2021 · 04:27 UTC
I like this game a lot! It looks very simple but has a ton of depth. I can't say i've ever imagined what it would be like to be an air traffic controller but after playing your game i think i know how complicated it could be. Excellent submission!
Geckoo1337
06. Oct 2021 · 11:03 UTC
Really good game with an impressive mood. It’s more or less like a simulator - I felt myself working as an air traffic controller - and I stressed seeing planes on my screen approching each others. The minimalist aesthetic is really good too. Addictive and immersive. A solid entry. Well done ++
Ludokultur
06. Oct 2021 · 15:20 UTC
Really well-made game, aesthetics are very good in the context of what it's about too. Love that there's no pause actually haha. Congrats on a great entry! :)
Préda
06. Oct 2021 · 15:35 UTC
This game is really well done. Everything fits together really well and there is really good feedback! Nice job
Tom Stephenson
06. Oct 2021 · 17:08 UTC
Really tough but very fun! It looks, plays and sounds fantastic; a well polished game overall! It incorporates the theme well and feels very unique. I could easily see this working as a mobile game

Congrats on a great entry, I really enjoyed it! :)
Nate954
08. Oct 2021 · 04:53 UTC
Really good stuff! It's incredibly stressful from the aesthetics and mood alone, which I think is SUPER fitting! You did a wonderful job polishing this up!
ping78
08. Oct 2021 · 19:09 UTC
Really good and polished game. Having select and re-route on the same mouse button got me using re-route next to a plane I was trying to select a couple of times.
bakuchi
08. Oct 2021 · 20:37 UTC
This is awesome, feels like a finished game already! Loved how quickly it became really stressful :D

Very creative entry, one of my favorites!
Matias Correa
09. Oct 2021 · 12:42 UTC
Good game, cool graphics! good to have controls for speeding up and slowing down. Sounds are nice but could have an ambience background noise to add up to immersion. Good job!
kypello
09. Oct 2021 · 17:13 UTC
Cool game, I think the simplistic graphics work very well by clearly showing you all the info you need and nothing more, and the gameplay is intuitive and easy to understand.
I wish there was an easy way to deselect a plane (maybe with right click?) because I sometimes found myself trying to select a different plane and instead rerouting the one I had currently selected. Otherwise, this is a very enjoyable and well-made game! Reminds me of the old iOS game Flight Control
zimny11
09. Oct 2021 · 21:05 UTC
Interesting idea and well executed too. Graphic design is nice, sound effect are well-made and fit with the game theme. And in-game mechanic are easy and quick to learn. Good job!
Roelosaurus
14. Oct 2021 · 13:40 UTC
I like the style a lot. Top points for mood!
Lee Reilly
26. Oct 2021 · 00:39 UTC
:wave: Hi there! Just wanted to let you know that AIROBICS is featured on the GitHub Blog: [A peek inside some of the top games from Ludum Dare 49](https://github.blog/2021-10-25-a-peek-inside-some-of-the-top-games-from-ludum-dare-49/). Thanks for providing a great game _and_ the source code :smiley:
🎤 mausimus
26. Oct 2021 · 23:30 UTC
@lee-reilly awesome, thanks very much!