Ugly Turtle by HacksawUnit
You are the monster in this platform game. Strategically pop out of a pipes to squash passing plumbers and bounce to your safety.
Click, tap, or hit the spacebar to play: use your computer, phone or tablet!
Something special happens when you get 100 points. Are you turtle enough to try at it?
Click, tap, or hit the spacebar to play: use your computer, phone or tablet!
Something special happens when you get 100 points. Are you turtle enough to try at it?
| Web and Source Code | http://hacksawunit.itch.io/ugly-turtle |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=17731 |
Ratings
| Coolness | 35% | 1796 |
| Overall | 3.32 | 309 |
| Audio | 3.57 | 96 |
| Fun | 3.21 | 334 |
| Graphics | 4.10 | 76 |
| Humor | 3.62 | 104 |
| Innovation | 3.07 | 416 |
| Mood | 3.22 | 309 |
| Theme | 3.66 | 299 |
Awesome graphics, really like it.
Nice art! Looks like something that would be on the Game Boy Advance.
Overall this game is quite good
I thought you nailed the art and music style. It was very humorously satisfying to pull off a successful hit.
I appreciated how he changed up the jump occasionally, so it wasn't simply a game about hitting the timing perfectly without anything else going on. The challenge to get to 100 points, while simple, adds some replay value for the completionists, and was a smart idea.
Graphics and sound nicely done!
Cool take on the theme
I love the attention to details, like the turtle that goes walking quietly when it lands... awesome.
I only got up to 9 though :( I wanted to see if more cool things happen later, but.. it takes so long, even if it's not too difficult. Like, you start counting minutes instead of your score.
I don't have a good suggestion though for how to tweak it without ruining the gameplay already in place.
Anyway. Amazing graphics! Really great. Pretty good sound and music too. Simple idea that really works, besides the point above, which I nevertheless consider fairly minor.
I really like the mario under influence ;p very punitive and fun gameplay.
I feel like the presentation, while beautiful in its own way, doesn't quite fit the gameplay. The hold'em up minigames are usually presented in a super-tense way, so I kind of wanted a more tense experience. I do, though, like that the Mario aesthetic gives an excuse to add extra curve-balls into the mix, such as a fake-off.