Island by Frederika

[raw]
made by Frederika for Ludum Dare 49 (JAM)

Getting shipwrecked was bad and the raft was not the most stable. But they had all heard chanting on the island nearby. You can’t be sure what took the boat down as the water had been calm, but you just need to get to the island, and you will find help. But what is that under the water? Small and dark? Getting closer?

(Use the arrow keys or A and D to move. Try not fall into the water or touch the creatures...)

Design Frederika and Francesca

Programming Frederika

Art Francesca

Ratings

Overall 1297th 3.05⭐ 22🧑‍⚖️
Fun 1085th 3.1⭐ 22🧑‍⚖️
Innovation 810th 3.25⭐ 22🧑‍⚖️
Theme 342th 3.95⭐ 22🧑‍⚖️
Graphics 1220th 2.9⭐ 22🧑‍⚖️
Humor 897th 2.694⭐ 20🧑‍⚖️
Mood 1190th 2.947⭐ 21🧑‍⚖️
Given 14🗳️ 20🗨️

Feedback

SamarthMP5002
05. Oct 2021 · 03:20 UTC
This game is decent, but the physics is buggy and weird, interesting concept though!
neverwinsthegame
05. Oct 2021 · 03:23 UTC
This was fun, I got devoured at the end. I like the raft mechanic but it might be better if the motion was smoother.
Zapturk
05. Oct 2021 · 03:24 UTC
Neat idea. Would like to see where you can go from here.
LDJam user 259946
05. Oct 2021 · 03:24 UTC
Surprisingly fun! The sort of janky way the raft moves makes it a ton better than if it had been normal! Bravo!
LachlanM
05. Oct 2021 · 03:25 UTC
Although the tilting of the raft is glitchy, it is still fun to play. The aggressive stage is especially hard with the tilting. Cool idea!
aapr
05. Oct 2021 · 03:32 UTC
Interesting concept, a little bit of music would have gone a long way.
Skyeward
05. Oct 2021 · 03:32 UTC
I don't seem to be able to lose if I stay in the middle of the raft. Great concept though, I think it has potential!
cireneikual222464
05. Oct 2021 · 03:37 UTC
I won, the game seems pretty easy due to the buggy physics (it looks like it keeps resetting at regular intervals somehow). I was able to mostly just stand there. I like the idea though!
subcreation
05. Oct 2021 · 03:38 UTC
I have arrived! I liked the art, especially the ocean effect and the island at the end. The balancing physics seemed to update on a fixed interval and I got thrown in the air a few times, but the monsters keep you on your toes.
VVatashi
05. Oct 2021 · 04:52 UTC
Physics of the raft is very laggy and buggy, but I somehow managed to get through the game. The rotation of the raft seems to be reset at some interval, it might be better if it returned to its original position smoothly.
WhenYouCantFindAFriend
05. Oct 2021 · 21:16 UTC
Neat Game! Love the spooky theme with the monsters from the deep. Kinda reminds me of those stories of divers getting attacked by giant squids! I made it to the island castle alive. Great Job!
jk5000
13. Oct 2021 · 08:35 UTC
The idea is fun, but the game feels a bit unfinished.
moi93101
13. Oct 2021 · 09:24 UTC
The raft movement is not smooth at all, so it make game less enjoyable
If you stay on the top of pivot point, the game is too much easy too (you have no move to do)
But that's okay, I advise you to try to fix these point, because I think it may be something not as difficult to do, but is big upgrade to you game !
And, by doing this, you will understand better your game engine !
djcoil
13. Oct 2021 · 16:33 UTC
Nice work and a good interpretation of the theme. As others have said, more responsiveness on the raft would be a good polish item. An enemy that pulled instead of pushed would also mix things up a bit.

The sudden swarm when I fell in was a great finale. :D