Servers VS Hackers by jkniest

It's your time to shine!
The servers of Old World and other important clients will be hacked.
You have to enlarge the IT Security of our clients to make us money (you get paid minimum wage on hourly base).
Defend their systems by building Anti-Viruses, Firewalls and by installing VPNs. Maybe the tor browser could help you?
| Link | https://github.com/Hackcreeper/LD49-ServersVsHackers |
| Link | https://gamejolt.com/games/serversVsHackers/652737 |
| Original URL | https://ldjam.com/events/ludum-dare/49/servers-vs-hackers |
Ratings
| Overall | 721th | 3.545⭐ | 24🧑⚖️ |
| Fun | 393th | 3.727⭐ | 24🧑⚖️ |
| Innovation | 1228th | 2.818⭐ | 24🧑⚖️ |
| Theme | 1487th | 2.273⭐ | 24🧑⚖️ |
| Graphics | 482th | 3.886⭐ | 24🧑⚖️ |
| Audio | 685th | 3.238⭐ | 23🧑⚖️ |
| Mood | 912th | 3.262⭐ | 23🧑⚖️ |
| Given | 49🗳️ | 6🗨️ |
1. Build all coin miners -> forget money problems.
2. Wait for enemies
3. Build best turrets in the lane enemies are coming.
4. Build more turrets / firewalls in respective lanes to hold off incoming enemies.
5. Wait for all enemies to spawn.
To solve this, maybe some build cooldown timer could be added, at least to coin miners. Possibly increase their cost. Maybe having more coin miners would make this server more attractive to hackers and thus increase enemy spawn rate?
I feel like I had a lot to say about this in the moment, and now I'm struggling to remember it all, whoops. Overall I quite enjoyed myself. Gorgeous aesthetic, love the IT angle, and it just felt nice.
There is a long period in the middle of each round where it feels like little is happening. At the start of the round there's some tension, you're probably wondering if you'll have enough time/money to build your defenses before the first enemy arrives. Then at the end of the round there's this huge wave of enemies. The middle of the round just felt a bit lacking, and I'm not sure what can be done to specifically address that.
I did enjoy finding my optimal strategy, but it was almost disappointing that it worked in every scenario. Maybe including some different enemy types might help with that, such as ones that can quickly close distance (making the firewalls more valuable), or others that can fly (making the spikes less valuable)
In the end though, I greatly enjoyed your game. It just looked and felt quite good :)
Thanks and good luck!
It was a bit repetitive after a while, though. Bloon tower defense is fun because the balloon popping is fun, and there's a fairly constant amount coming down the path. There were quite a lot of quiet moments, and not that much variations per level.
The towers were missing help information, saying what they do. What's the practical difference between Tor and a VPN, other than price? What's the difference between red and blue firewalls? It would also be good to be able to delete or upgrade towers.
It's annoying how the board was at the bottom of the screen, would have been nicer to use if it was more centered.
Money isn't really that much of an issue as you can spam coin miners
I find the SFX extremely unsatisfying, they're barely indicative of any action.
Didn't like that some enemies are kinda sus.
Отличная игра! Очень не хватало возможности удалять башни. Но перспективы хорошие, развивайте идею!
I think some indication of enemy health would have helped me prepare better in some cases (for example, knowing how much more health the green guys had). Or knowing what the maximum number of servers I could lose was for each level (I only found out once the level was over, but maybe it could be an auto-lose?).
Overall very excellent entry! Thank you!
P.S. - I enjoyed the voice acting :)
Well done!