SplashX by IdeasPerSecond

[raw]
made by IdeasPerSecond for Ludum Dare 49 (JAM)

HowTO.png Screenshot 2021-10-04 160648.jpg Screenshot 2021-10-04 160843.jpg Screenshot 2021-10-04 160624.jpg

Make Mr. Musk Proud and land that booster!!

Ratings

Overall 250th 3.913⭐ 48🧑‍⚖️
Fun 97th 4.076⭐ 48🧑‍⚖️
Innovation 264th 3.772⭐ 48🧑‍⚖️
Theme 310th 3.978⭐ 48🧑‍⚖️
Graphics 452th 3.913⭐ 48🧑‍⚖️
Humor 599th 3.183⭐ 43🧑‍⚖️
Mood 882th 3.291⭐ 45🧑‍⚖️
Given 101🗳️ 62🗨️

Feedback

Ryan Winstead
05. Oct 2021 · 01:05 UTC
Cool game! The controls felt really smoothly implemented, and it was really satisfying to get a solid landing. It seemed like I crashed when the checkmark was green, but I think my speed was too high -- not sure. Well done!
thatdevhuddy
05. Oct 2021 · 01:08 UTC
![Screen Shot 2021-10-04 at 6.08.05 PM.png](///raw/668/14/z/46ab1.png)
LDJam user 257946
05. Oct 2021 · 01:10 UTC
Thanks, Ryan! I'm glad you found the game fun! I still have work to do with how the player gets feedback from the ship. Regardless, thank you for taking the time to comment and rate!
subcreation
05. Oct 2021 · 01:14 UTC
I finally beat it! This game is solid and polished! I loved the clean look of this game and how clear the UI was. Intuitive controls, but very challenging.
LDJam user 257946
05. Oct 2021 · 01:16 UTC
Thanks, @thatdevhuddy! I do like my games hard! I was able to finish the game, so it is possible!(No dev cheats)

I'm glad you liked that art! I'm happy with how it turned out!

Thank you for checking out and rating my project!
mhorth
05. Oct 2021 · 01:17 UTC
Well today I learned that I should never be a pilot lol. That was tough! Did the controls get weaker as the game went on, or just less boost time?

This is a great example that graphics don't need to be ultra-realistic to look good. Your water animations and sky gradients are so smooth and well done, it's really nice to look at. And your first Ludum Dare entry?! Great job! Hope to see more from you in the future.
LDJam user 257946
05. Oct 2021 · 01:18 UTC
Nice, @subcreation! What was your final score?
I spent a lot of time trying to make the UI as clean as possible. I am very pleased with how the final project looks it's really great to hear you like it too!
Fluffy_Kaeloky
05. Oct 2021 · 01:20 UTC
Fun little game ! Managed to get to landing 8. I think some of the landings might be nearly impossible provided that you don't have a good starting position.
On another note, I think the music is a bit out of place, but it's not a major issue.

Regardless, it's a good entry, congratulations on making it to the LD49 ! :)
LDJam user 257946
05. Oct 2021 · 01:23 UTC
@mhorth Yes! This first ever Ludum Dare game, and my second only game jam entry!

The ship gets heavier as time goes on to make the game more challenging. The amount of fuel you have gets used more quickly do to the extra weight. Probably should have called that out in the description!

Thank you so much for your kind words! I am really happy with how this game looks and feels and it really makes my day that you enjoyed your time with it!

THANK YOU!
LDJam user 257946
05. Oct 2021 · 01:27 UTC
@fluffy-kaeloky I wasn't particularly happy with the music, but I didn't have much time to do better. The best I could do was add a soundtrack mute key. It's not perfect, but it gets the job done.

Starting RNG is very helpful!

I am happy to be a part of the Ludum Dare 49!
subcreation
05. Oct 2021 · 01:33 UTC
@ideaspersecond Score of 51 attempts. Not even that bad, I think!
Mateu
05. Oct 2021 · 01:40 UTC
Hey, this is quite a nice game. I like the idea behind it, and it was pretty fun to play. I think it could do with a little bit of balancing. The last level was pretty challenging. I beat the whole game in about 42 attempts, which I think is quite a lot.
My biggest issue though, was the music. The main menu goes from a nice quiet ocean sound to that, so, I think that could use some work. But, I like this game, it's one of the better one's I've played.
LDJam user 257946
05. Oct 2021 · 01:40 UTC
@subcreation That's a great score!! I needed to implement a leaderboard or something!
SarahSprague
05. Oct 2021 · 01:43 UTC
I had a lot of fun crashing a rocket repeatedly - I even landed it a few times (I got to 8 I think. It took a few tries :laughing: ) The music was really well chosen and the process of getting a feel for the controls was very satisfying. Great game!
LDJam user 257946
05. Oct 2021 · 01:43 UTC
@mateu The music was the hardest part of this project for me. I really didn't want to leave the game without a soundtrack, but I really didn't have time to find a better piece. I did implement a mute soundtrack key (M) so players wouldn't have to listen to the soundtrack if they didn't want to. Not the best solution, I know, but I just didn't have the time.

Reguardless, thank you for playing! I means a lot to me!

42 is the best score yet!
Mateu
05. Oct 2021 · 01:46 UTC
@ideaspersecond that's fine :) It was still a very nice project
LDJam user 257946
05. Oct 2021 · 01:48 UTC
@sarahsprague I happy you enjoyed the soundtrack! I mention in a previous comment that I wasn't able to give the music the attention it needed, but I am really happy you liked it!

The controls took the most time to get right and your description of "Getting a feel" for them was exactly what I was going for!

Thank you taking the time to comment and play!
bigassopper
05. Oct 2021 · 02:52 UTC
I love the visuals
LDJam user 257946
05. Oct 2021 · 02:53 UTC
@bigassopper Thank you! I worked hard on the visuals! I'm glad you liked them!
ache games
05. Oct 2021 · 07:06 UTC
Hard but not impossible. Very satisfying when I land the Booster. Thumbs up!!
avareii
05. Oct 2021 · 13:50 UTC
94 attempts to get 8 landings. Nicely done! Loved the art style, and the controls were smooth, responsive, and clicked quickly for me.
PashaLoban
06. Oct 2021 · 06:27 UTC
Cool game i liked thе gameplay
DeltaMain
06. Oct 2021 · 06:56 UTC
Simple and awesome. Last 3 levels were the most interesting. Took 41 attempts to finish all 8 levels.
marbles
06. Oct 2021 · 07:27 UTC
Nicely done! I enjoyed it. My only issue is that the delay between levels is too long, like how long does it take you to read "Nicely done"?
BridgeOnAStick
06. Oct 2021 · 10:02 UTC
Cool game! At first I would not think it would be very hard, but the later levels were really tough. It's a simple concept but very well executed. Nice job!
EdevJogos
07. Oct 2021 · 02:58 UTC
Cool simple and challenging game, well done.
LDJam user 257946
07. Oct 2021 · 03:30 UTC
@ache-games That's what I was going for! Thanks for Playing!
LDJam user 257946
07. Oct 2021 · 03:31 UTC
@avareii That is great to hear! I wanted to make the controls intuitive and I'm glad you found them easy to pick up! Thank you for taking the time to play, rate, and comment!
LDJam user 257946
07. Oct 2021 · 03:32 UTC
@pashaloban Thank you for checking out my game! I'm glad you enjoyed it!
LDJam user 257946
07. Oct 2021 · 03:33 UTC
@deltamain 41 attempts! That's the lowest so far! Might I say....Nicely Done?

Thanks for playing!
LDJam user 257946
07. Oct 2021 · 03:35 UTC
@marbles I wanted to let the player savor their successful landings, but I think you are correct. It does take too long for the next level to start.

Thank you for your feedback, and for taking the time to play. I appreciate it!
LDJam user 257946
07. Oct 2021 · 03:37 UTC
@bridgeonastick I wanted to go for a fairly steep difficultly curve, and I'm glad you enjoyed the challenge! That was my goal! Thank you for checking on and playing my game!
LDJam user 257946
07. Oct 2021 · 03:37 UTC
@edevjogos Thank you!
LelulaGames
08. Oct 2021 · 05:03 UTC
Oh man, that's hard. But fun. I managed to land all of one time, and everything else went up in a ball of flame. But that one time was super sweet!
KuKuRammus
09. Oct 2021 · 20:20 UTC
Spend a lot of time in it, great time killer. Really good job on this one
LDJam user 257946
10. Oct 2021 · 15:23 UTC
@lelulagames I'm glad you enjoyed that landing!

Thanks for playing!
LDJam user 257946
10. Oct 2021 · 15:25 UTC
@kukurammus That's exactly what I was going for! I'm very happy that you enjoyed your time with my game!

Thank you for playing and commenting!
HolyShot
14. Oct 2021 · 07:30 UTC
Nice game. First rocket was hard to understand, but then it became really funny. Graphics are amazing too. Nice work!
Kirby
14. Oct 2021 · 13:39 UTC
nice expirience, love the graphic part <3
figueroass27
14. Oct 2021 · 13:45 UTC
Its are really funny interpretation of the theme
LDJam user 257946
14. Oct 2021 · 23:34 UTC
@holyshot Thanks! Glad you enjoyed it!
LDJam user 257946
14. Oct 2021 · 23:34 UTC
@kirby Thank you!
LDJam user 257946
14. Oct 2021 · 23:35 UTC
@figueroass27 That's what I was going for! Thank you!
Cedric86
15. Oct 2021 · 16:23 UTC
Really enjoyed your game. Simple but effective. Pretty hard too but that's just part of the fun. Solid entry here. Well done. Keep it up.
Honey Pony
15. Oct 2021 · 16:29 UTC
The graphics in this game are super nice! Some of the cleanest artwork I've seen this jam, I think.

I found it extremely difficult to do most of the later levels. I think this is because the ship needs to be aligned, but when I rotate the ship to be aligned, I can no longer slow it down vertically without accelerating horizontally. This makes it extremely difficult to land the ship unless it spawns right above the landing platform. I do think I could probably do a much better job if I developed a more sophisticated strategy, but it's hard to try things over and over and practice due to the RNG.

On that note, I'm not sure if having the ship start at a random point is a good idea or not. It seems like some of the starting positions may well be impossible, or at least orders of magnitude more difficult than the other positions. There's nothing intrinsically wrong with that, but I'm not sure I see the point. If you had a particular reason for adding the RNG I'd be curious to hear it. :smile:

I did eventually manage to win with a score of 91. I think that the physics on the ship are pretty good, overall--definitely captured the usual landing game vibe.
LDJam user 257946
15. Oct 2021 · 23:34 UTC
@honey-pony I went with RNG spawn system to try and make the player's experience with the game as varied as possible. I was worried that most players would tire of the game after only a few attempts.

However, I think I make the game too hard in the end.
After playing a game solid for 5+ hours, it becomes hard to tell what is a fair balance and what isn't.
Based on the feedback I have received thus far, though, the game is way to hard in the later levels for the majority of players. I believe this is mostly due to the lack of fuel and the speed at which the booster falls.

Thank you for your feedback, and for your detailed review! It really helps me out!
LDJam user 257946
15. Oct 2021 · 23:35 UTC
@cedric86 Thank you!
shared
17. Oct 2021 · 05:49 UTC
Damn the last level lmao, the game took me 60 attempts and probably 50 are just the last stage.
LDJam user 257946
18. Oct 2021 · 14:36 UTC
@shared Nice to know. I think most players are finding that final section way to challenging.
schwede
18. Oct 2021 · 18:39 UTC
I made the game with 107 attempts.

Those thrusters graphic and sound effects are so outstanding! Overall, this is a wonderful game.

I agree that is cool some else had the same idea like me. If we would bring our ideas together, it could become the best next spaceX game. ;)

But which engineer placed those satellites so close to the landing platform?!?! He should get fired!!

Congratulation to your wonderful entry!
LDJam user 257946
18. Oct 2021 · 21:59 UTC
@schwede SpaceX here we come!

Yes, I think they fired that engineer! What was he thinking???

I'm glad you enjoyed your time with my game!
romandviski
18. Oct 2021 · 22:23 UTC
- You have a cool game, but only one rocket engine. And we have two!
- Technically, we have four of them.
- Hush JM, don't scare them off!
LDJam user 257946
18. Oct 2021 · 22:33 UTC
@romandviski More isn't always better, JM! ;)
LTyrosine
18. Oct 2021 · 23:27 UTC
Nice and well implemented idea, I always love landing games. Maybe a little less gravity would make the game more fun but just a minor issue. You could easily go for mobile and launch it as a game.

Congrats.
bunnybones
18. Oct 2021 · 23:27 UTC
Love that you integrated everything you need to know into the graphics without needing GUIs. Very intuitive controls. And love how quick it is to retry!
LDJam user 257946
19. Oct 2021 · 00:21 UTC
@ltyrosine Balancing this game has proven to be a difficult task! I will keep your feedback in mind!
Ideally, a future release with have a less punishing learning curve.

Who knows? Maybe I will go for a mobile release if the final ratings are favorable!

Thank You for taking the time to play and rate!
LDJam user 257946
19. Oct 2021 · 00:25 UTC
@bunnybones I wanted to reduce player frustration with restarts, as this game requires multiple attempts on basically every level.
With regards to the GUI, my approach is to integrate as much as possible into the game world itself. It just makes the game look a lot cleaner, which I personally like. I am glad you liked it as well!

Thank you for playing!
aerloth
19. Oct 2021 · 08:40 UTC
45 attempts to win! Very cool control scheme, clean information about the rocket state, I appreciate the danger/checkmark symbol a lot, it's 100% clear when the landing will succeed and when it will fail - the game feels tricky but at the same time it feels fair - if I mess up I know it's my fault

I muted the soundtrack at the start, but in my head the music from the SpaceX Video "how to not land an orbital rocket booster" was playing :D (nice classical music)

very elegant game and it matches the theme beautifully, very solid entry

I would love to see some nice explosion debris to make the crash more juicy and have a little reward after you mess up
LDJam user 257946
19. Oct 2021 · 20:26 UTC
@aerloth I wanted to create a system that allowed players to see when it was safe to land the rocket, and it good to know that it is working!

The "How not to land an orbital rocket booster" video was the inspiration for the game!

I really wanted to use a similar music track, but I was unable to find a copyright free version in time! :(

If the game is well rated I might go for further development and then the crashes will be extra satififying!

Thank you for playing and rating! Your feedback really helps me improve!
Cyrille
20. Oct 2021 · 09:21 UTC
Really cool game ! Simple and efficient gg ! I made attempts : 39, don't know if I suck or not x)
LDJam user 257946
20. Oct 2021 · 14:56 UTC
@cyrille That is a very respectable score! Nicely Done!

Thank you for taking the time to play and rate!
Emparans
21. Oct 2021 · 18:51 UTC
Really nice game! I love the way to control the ship, it feels very _smooth_.Nice work!
LDJam user 257946
21. Oct 2021 · 18:59 UTC
@emparans That was my goal!

Thank you for rating and commenting on my game this late in the jam!!!
Paul Dupont
23. Mar 2023 · 07:01 UTC
Thank you for your insightful comments! I also want to share one of my favorite games with you guys. You can play this entertaining game alone or with friends. Give it a shot you will love it! [bluey](https://blueygame.com/)