Deleted Project by Alice_02

[raw]
made by Alice_02 for Ludum Dare 49 (COMPO)

Small stealth game where you play as a robot infiltrating an Evil Robot Factory

I meant to add this as an in-game indicator but ran out of time to do it, so I'm adding it here instead: YOU CAN ONLY GET HIT 3 TIMES

Software used:

Game Engine - Godot

Art - MagicaVoxel for characters and objects, Krita for textures

Sound Effects - SFXR

Music - Jummbox

Level Design - Trenchbroom

Ratings

Overall 172th 3.684⭐ 21🧑‍⚖️
Fun 242th 3.45⭐ 22🧑‍⚖️
Innovation 448th 2.842⭐ 21🧑‍⚖️
Theme 513th 2.5⭐ 21🧑‍⚖️
Graphics 75th 4⭐ 21🧑‍⚖️
Audio 110th 3.632⭐ 21🧑‍⚖️
Humor 249th 2.806⭐ 20🧑‍⚖️
Mood 159th 3.5⭐ 21🧑‍⚖️
Given 15🗳️ 9🗨️

Feedback

lb01
04. Oct 2021 · 03:13 UTC
I liked the smooth controls and the charming voxel graphics. I found it kinda hard to aim and found it easier to just jump around and hope I didn't get hit. But this game has a good amount of polish for something made in just 48 hours.
Myles Doupe
04. Oct 2021 · 03:31 UTC
This game would have been a 5 star, but I could only jump about once every 4-5 presses of the spacebar. Most of the time it'd make the sound but wouldn't actually jump. Still quite good, I just didn't finish it.
Baldurs
04. Oct 2021 · 17:21 UTC
Fun game and graphics are unique. Shooting is awkward though and you can just past enemies while spamming jump
jka
04. Oct 2021 · 17:46 UTC
Love the artstyle!
🎤 Alice_02
04. Oct 2021 · 18:02 UTC
@myles-doupe: Thanks for playing. That's weird, I never came across this bug while playtesting the debug build and I playtested it for probably around 2-3 hours in total. Thanks for the feedback!
@lb01 and @baldurs : Thanks for playing. I did realise that aiming was hard early on but thought I could just make the enemy hitboxes bigger and that'd make it better, but that was clearly not the case. Thanks for the feedback!
shellofagirl
04. Oct 2021 · 23:07 UTC
One of my fav graphics so far.
Zackavelli
05. Oct 2021 · 17:25 UTC
Graphically and aesthetically very unique and cool. The shooting and camera was a little awkward from time to time.
Betamorfosis
06. Oct 2021 · 16:17 UTC
Finished it :). It was good, the mood, music, controls. Took me few tries to understand the enemy ai/logic, and goal but got it in the end. I always love 3d games in jams that look polished enaugh and yours did the trick!
caudatecoder
06. Oct 2021 · 17:11 UTC
Great game! I love how it looks and sounds, great job on that! It's very polished for a game made in 2 days.

It was a bit frustrating trying to aim with only a keyboard in a 3d game, I wish there were mouse controls. It also was a bit hard for me to finish but maybe I'll give it another try later

I was streaming my playthrough of some games and made a recording of it. I hope it will be helpful for you to see a first-time player's perspective of your game: https://www.youtube.com/watch?v=88rtTOXawsw
I'm starting to play your game at 8:22
Tom Robson
06. Oct 2021 · 19:40 UTC
This is a fun little game! The art style is really cool, especially with the cute voxel player and enemies! I also really liked the running sound effect! The camera was a bit funky at times - mainly when I was behind an object and it got really close to the player (I'm talking, it was clipping the player model) - but other than that I can't complain too much, good job!
essarrgee
08. Oct 2021 · 23:31 UTC
Love the voxel art style, although the colors made it hard to distinguish the enemies and the walls sometimes. It would also be nice to be able to move the camera, but that's not a big deal. Overall, very charming game! Good job!
PatrickRMC
09. Oct 2021 · 17:08 UTC
Good in the graphics, I think some shadows on the core would've made it easier being able to tell exactly where they were especially in the beginning and the jumping wasn't that responsive. But visually pleasing to me so good entry.
Denatus
10. Oct 2021 · 18:52 UTC
Wow, so many enemies and I'm supposed to sneak passed them?! I tried run and gun and failed over and over. I didn't really understand when and how the enemies saw you. Sometimes I could just run right passed them other times they saw me right away.
lovetocode999
10. Oct 2021 · 20:26 UTC
Very nicely done! This seems very polished for a compo game, and I love the voxel graphics. It's a bit hard to aim using only the keyboard, but besides that this is a very nicely done game!
lesinvisible
11. Oct 2021 · 16:29 UTC
Game is very polished and the visualstyle looks unique. Aiming was a trouble, but besides that, it's a solid entry.
PBG
13. Oct 2021 · 17:32 UTC
Great-looking game! Very polished, and I love fixed-camera 3d platformers - there are not enough of them. That being said, I also found the difficult to be quite high - i was basically unable to hit anybody with any consistency with my gun. Maybe an auto-lock for nearby enemies? Also, I don't see how the unstable theme fits in to this. Still, very ambitious for LD and it was fun to explore! Nice job.
Boon
14. Oct 2021 · 22:04 UTC
Quite a polished little 3d platformer, nice work! I respect the fixed camera and arrow inputs and it definitely worked as a style but it was hard for me to aim diagonally. Very impressive entry! :)
Schuster
16. Oct 2021 · 00:35 UTC
Other than getting sticky keys from pressing shift so many times :), great game, loved the music and the art style was great. The camera probably needs improving, but for a jam game that's probably not a priority.