TirBombardier by Tiranice
Craft bombs to blast your way to the goal! Caution, bombs may explode when dropped, jostled, poked, looked at, or spoken to harshly.
The goal of the game is to blow up all of the breakable objects, those being the ones with the checkerboard pattern on them.
Credits
Made with Unity
Visuals
Enviroment - POLYGON Prototype - Low Poly 3D Art by Synty
Bombs - Low Poly Weapons
Skybox - Free HDR Sky
Tools
Patch 0.1.2
Fixed
- Destructible objects no longer move their composite versions.
- Destructible crate now correctly deactivates it collider when destroyed.
- Light maps have been regenerated.
- Controller input now is correctly scaled.
- Controls HUD now correctly recognizes when the player has switched devices.
- Restart button now loads the correct level.
- Crafting station no longer incorrectly clears selected reagents when no bomb is craftable.
- Explosion FX are now correctly placed in world space, not relative to the bomb.
Ratings
| Overall | 1245th | 3.1⭐ | 22🧑⚖️ |
| Fun | 963th | 3.225⭐ | 22🧑⚖️ |
| Innovation | 1050th | 3.025⭐ | 22🧑⚖️ |
| Theme | 1197th | 3⭐ | 22🧑⚖️ |
| Humor | 1188th | 2.029⭐ | 19🧑⚖️ |
| Mood | 1305th | 2.735⭐ | 19🧑⚖️ |
| Given | 27🗳️ | 17🗨️ |
And I also broke your floor on the top floor!
Btw. Do you work for some kind of chemical company? I was impressed by the amount of detail about building bombs! (Or was that just made up? I mean, I can't really verify it...)
Nevertheless, the game was pretty satisfying.