Stable Inc. by Fedora

[raw]
made by Fedora for Ludum Dare 49 (JAM)

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Stable Inc.

But not for long...

A fast-paced game about stealing the Stability® Core out of a Nuclear Power Plant. As reality collapses around the area, you must escape through a portal before it's too late!

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Features: - Randomly generated rooms, pickups and enemy placement. - Chaotic modifiers that will make the game harder as you progress. - Estimated play time: As fast as you can (or ~12 minutes)

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Credits: - Angela Cobos (art, SFX, game design) - Joaquín León (programming, UI, game design)

Music: - aldermansweden (Stealth Escape, Creepy Night) - bensound.com (Moose) - Nielizas (Breeze) - John Sib (Funky Trap Sax)

Ratings

Overall 403th 3.775⭐ 22🧑‍⚖️
Fun 110th 4.048⭐ 23🧑‍⚖️
Innovation 508th 3.548⭐ 23🧑‍⚖️
Theme 437th 3.857⭐ 23🧑‍⚖️
Graphics 695th 3.667⭐ 23🧑‍⚖️
Mood 359th 3.775⭐ 22🧑‍⚖️
Given 13🗳️ 13🗨️

Feedback

Dae_udain
04. Oct 2021 · 23:48 UTC
This one was a lot of fun. The artwork and music really added to the experience. I almost wish it had more random unstable elements added into it. The addition of extra weapons was also a nice touch. Great job with this one!
Savolae
04. Oct 2021 · 23:50 UTC
Very nice, the random effects sure made if feel unstable. Quite difficult also.
dprings7
04. Oct 2021 · 23:52 UTC
This is awesome! I really like the different types of affix you can get applied to you. The Roguelike one in particular made me audibly go 'Ahhhh that's so cool!' Really fun - nice work :D
Pathelan
04. Oct 2021 · 23:56 UTC
Overall the game was fun! It felt smooth and clean with great sound design! I f I could add one thing to this game, I would add more weapon variety and player effects to make the game feel a bit more chaotic, still a great game as is
Dylen
04. Oct 2021 · 23:57 UTC
I really enjoyed the mood, nice entry!
kankje
04. Oct 2021 · 23:59 UTC
Fun concept with the glitches! The flamethrower was 🔥
Jared York
05. Oct 2021 · 01:44 UTC
Loved the flamethrower! It's a fun game, though I would like to a larger variety of enemies. I could definitely see this be developed into a larger game.
Jake Marks
05. Oct 2021 · 03:48 UTC
Very high Fun rating from me! This was a pleasure to play. Powerups kept things fresh, and de-buffs shook everything up when you were getting too comfortable. I wish there was more!

VOD Link: https://www.twitch.tv/videos/1167820248
Dannyk1994
05. Oct 2021 · 22:33 UTC
Solid entry, fits the theme nicely. Love the controls and level design!
Martin183
07. Oct 2021 · 21:47 UTC
Cool game! I liked the different weapons!
ancient-pixel
07. Oct 2021 · 21:53 UTC
whoop whoop screenshake! nice and straightforward :)
lucasvb
07. Oct 2021 · 22:27 UTC
SUPER fun game! It really kept me on edge with the fast pacing, the crazy enemies and their attack patterns and the ridiculous mixture of weapons and buffs.

Graphics and sound were all pretty nice too and blended very well. Great job!

![yay.png](///raw/973/f2/z/47c31.png)
macaroni.dev
07. Oct 2021 · 22:33 UTC
This game was super fun! I really enjoyed it.
aslan
12. Oct 2021 · 16:30 UTC
Great graphics and weapon mechanics! But when the room is cleaned, the back door opens into the void.
failuer
12. Oct 2021 · 17:35 UTC
Super well done, very impressive! Missing some visuals (namely, the bomb's radius, and clarifying when some stuff triggers (I thought butt shot was a bug for the longest time)). All in all, fun, smooth and very well executed.
Kr0luK
12. Oct 2021 · 19:06 UTC
Your game are realy unstable, and this is cool, crazt mobs, crazy weaphones, crazy mechanics, I'll even advise your game to my friend
JoeShanahan
17. Oct 2021 · 16:16 UTC
Really impressive amount of variety here, from the weapons and enemies through to the different modifiers (or I should I call them... instabilities? :smile: )

What I really liked about it (especially for a jam game) is that instead of losing health, you lose time when you get hit. It felt forgiving enough that I could afford to make mistakes, but not SO many that I don't need to put in any effort.

Oh and Funky Trap Sax is funky :saxophone:
JoeShanahan
17. Oct 2021 · 22:58 UTC
I edited and uploaded my playthrough to YouTube if you wanted to check it out :smile:

https://www.youtube.com/watch?v=czUwIfbRrFQ