b-Blaster by velaachlorine
A bullet hell game based on atoms.

You find yourself next to an angry radioactive sphere, it will constantly lose mass by shooting hazardous electrons at you. If its mass goes too low, it may violently explode!

To keep its mass from going too low, you need to kill nearby atoms and steal their protons, but beware, the more massive it is, the more unstable it becomes; mind the flurry of electrons!

If you're in trouble you can always hit the panic button on the bottom right corner, it clears the screen of any threat with a cooldown of 20 seconds.

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Controls:
- Move: WASD
- Shoot: Left Mouse Button
- Focus: Shift
Disclaimer: Shooting requires spam-clicking. I didn't have the foresight to add autofire, now it's too late, so uhh y'know, if you have wrist nerve issues maybe don't risk playing this. ----------------------
Ratings
| Overall | 45th | 4⭐ | 24🧑⚖️ |
| Fun | 58th | 3.952⭐ | 23🧑⚖️ |
| Innovation | 441th | 2.857⭐ | 23🧑⚖️ |
| Theme | 235th | 3.667⭐ | 23🧑⚖️ |
| Graphics | 29th | 4.25⭐ | 24🧑⚖️ |
| Audio | 50th | 3.905⭐ | 23🧑⚖️ |
| Humor | 179th | 3.053⭐ | 21🧑⚖️ |
| Mood | 310th | 3.139⭐ | 20🧑⚖️ |
| Given | 20🗳️ | 15🗨️ |
Fun game!
Small complaints are that once you get to a score of ~1000 it seems to be almost impossible to surpass it because the particle ejects its mass really quickly.
Also I think the screen clear would have been better if it worked when you clicked it or pressed a button, because I pretty much only ever triggered it by accident.
Very solid and polished for 48 hours.
In particular, I've seen a couple people say that 1000 was when things got hard. But this was not my experience. For me, things got really hard around 700, and progress became really slow. A lot of the enemies I was killing were dropping hearts instead of protons as I kept taking damage, so it took quite a while to get to 1000 points. But then, once I reached 1000 points, the game suddenly became much easier. I think this is because a bunch of new enemies were spawning in, so I could build up mass much more quickly, and getting more common heart drops was a good thing too. I ended up with a score of 1626.
I think the way that the electron-spawning mechanic works is really interesting. It essentially ties your score directly to the difficulty of the game--increasing the score means, necessarily, increasing the difficulty. I think this mechanic in arcade games does usually exist, but is usually not so explicit. It's an interesting choice to make it more explicit.
I found that the clear screen mechanic is something I never used on purpose, but did use by accident sometimes.
One small thing I really like is the buttons on the menus. They are very good.
Overall I think this game is pretty good. It was fun to play and the graphics and especially the sounds are very good.
Most often, you hit the exclamation mark by accident, it would be better to put it on a separate button on the keyboard.Otherwise great work!
I undrestand terms in this game) It is fun because the core loop is physcal process)
Good job))