Bridge Disaster -> Whistle Master by fraanns

You are the leader of a small village but suddendly all of you villagers are gone. Rescue them all but be careful. All the bridges are quite unstable and only a limited amount of people can use them at a time.
Controls with Mouse/Keyboard: WASD to Walk Space (hold) to whistle
Controls with Controller (here with Xbox Controller/other controllers should work as well) Left Stick to Walk X to whistle
| Link | https://github.com/fraanns/BridgeDisasterWhistleMaster |
| Link | https://fraanns.itch.io/bridgedisasterwhistlemaster |
| Original URL | https://ldjam.com/events/ludum-dare/49/bridge-disaster-whistle-master |
Ratings
| Overall | 346th | 3.316⭐ | 21🧑⚖️ |
| Fun | 397th | 3.025⭐ | 22🧑⚖️ |
| Innovation | 204th | 3.526⭐ | 21🧑⚖️ |
| Theme | 350th | 3.35⭐ | 22🧑⚖️ |
| Graphics | 293th | 3.368⭐ | 21🧑⚖️ |
| Humor | 223th | 2.912⭐ | 19🧑⚖️ |
| Mood | 398th | 2.861⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 11🗨️ |
Overall, there are some good foundation to make a very fun post-jam game, well done!
However the game is not challenging in its current state as the player simply can move every villager one by one and avoid breaking any bridge.
I admit I did not notice immediately the 1/1 bridge at the last level and my villager fell to its death. :D
I think something is missing. For instance you could have multiple paths with bridges that could only be crossed x times. Or add a timer so the player is forced to lead more than 1 guy at a time to the end.
Nonetheless it is a playable compo, it has charm and it fits the theme. Well done!
Mechanics appear to work as designed. More variety and polish in the gameplay sections would be nice, but it's already quite a feat to have gone this far.
Nice work!