Farmers' Market by Nameless Ghoul
Farmers' Market is a godot game about the instability of the stock market. The value of crops can change drastically in a short amount of time leaving you watching your crops' value plummet. However, if luck is on your side the graph may show your crops' value increasing!

This was my first COMPO submission and also my first 3D jam game. I'm submitting this two and a half hours early because I have classes early in the morning. I don't plan on continuing development after the jam but I still appreciate any feedback.
Thank you for playing and don't forget to check out the source code if you're interested.
| Link | https://github.com/ANamelessGhoul/farmers-market-ld49 |
| Link | https://a-nameless-ghoul.itch.io/farmers-market |
| Original URL | https://ldjam.com/events/ludum-dare/49/farmers-market |
Ratings
| Given | 6🗳️ | 6🗨️ |
It's very visually interesting, but kind of boring. I can't see the graphs very well in the distance, and it's not clear that those are buttons you can click.
There is no win state or lose state. I purposefully let my crops all die so I only had $5 dollars left. I never saw anything go down to $5 in price, lowest I saw was 45. I don't know how you're doing the graphs, but I would recommend some kind of minimum = 1$ type situation, so that there's always a chance, unless the player has 0$, which should be a lose state. Between that and the lack of win state, there is no reason to play.
I like the sound effects, but I wish there was music. I also wish the money display was anchored to the bottom of the screen rather than top left, as on smaller devices like phones and some laptops, it's hard to see the graphs on the left:

Overall, pretty okay. Stock markets are unstable, so pretty on-theme. I was impressed by the use of 2D assets in 3D; I've yet to try out Godot 3D properly myself.
Anyway, I liked the idea and the fact that the game was made in godot. I'd like to see more games from you :)