Unstable game by mira
This LD should have been attended by a team of 4. In the end, I participated alone. I, who have no feeling for graphics or music and while programming, I only write mistakes. In the end, however, I managed to make a simple game and even managed to submit it to the Compo variant. But I wish my whole team could be at the next LD.
It may be interesting, that in the game, there is not a single 3D object, other than cube.
* About the game:*
It is about collecting as many points as possible in an environment that is obviously unstable. It doesn't make deeper sense, but I can think of several features that would move the game to a completely different level. But 48 hours is not enough for these features.
* Background music: *
"It feels good to be alive too" - Loyalty Freak Music https://www.chosic.com/free-music/all/
* Screenshots:*

* Controlls:*
- mouse in the menu
- Arrows to move
Ratings
| Given | 6🗳️ | 5🗨️ |
Unfortunately I had a lot of problems with dying, it doesn't really feel fair to have a bomb spawn underneath you and I even died several times because the floor fell after I jumped away! I died but didn't even fall!! One time I died and there was no gap or bomb near me at all. Truly a mystery.
I think this has the makings of a great little minigame, if the death system was more balanced this would be an easy 5/5 on the fun category for me, the intensity of the game really gets you in the mood for a fast paced action game, so it was a little disappointing to die randomly :(
As others have noted already, the bombs feel a bit unfair tho.