Make Your Way by kuro917

[raw]
made by kuro917 for Ludum Dare 49 (JAM)

screen1.png

Build the longest path without falling down, if you rest too much you will lose points!

Use the most difficult path for getting more points, every time you place a block in the same direction you will get less!

Ratings

Overall 1335th 3⭐ 22🧑‍⚖️
Fun 1293th 2.857⭐ 23🧑‍⚖️
Innovation 900th 3.167⭐ 23🧑‍⚖️
Theme 1048th 3.2⭐ 22🧑‍⚖️
Graphics 1233th 2.875⭐ 22🧑‍⚖️
Audio 942th 2.605⭐ 21🧑‍⚖️
Humor 1207th 1.969⭐ 18🧑‍⚖️
Mood 1396th 2.316⭐ 21🧑‍⚖️
Given 28🗳️ 21🗨️

Feedback

jk5000
03. Oct 2021 · 22:40 UTC
Remember to make the game public on Itch.
🎤 kuro917
03. Oct 2021 · 22:59 UTC
@jk5000 Oops, fixed. Thank you very much!
MechanizedIT
04. Oct 2021 · 00:13 UTC
It could be an interesting game, but what keeps me from just making a straight line and going forever? Needs obstacles maybe, old blocks should drop away maybe to make player move. can't see my score.
🎤 kuro917
04. Oct 2021 · 22:21 UTC
@mechanizedit Thank you for you feedback! I should have fixed the two problems now :grimacing:
MrBamboo
04. Oct 2021 · 23:53 UTC
Simple ! But do the job 😎
Turquoise Moon
05. Oct 2021 · 23:43 UTC
It's fun. I agree with Mechanized, I think having the old blocks fall would be nice.
🎤 kuro917
06. Oct 2021 · 09:26 UTC
@turquoise-moon @mechanizedit Unfortunately i had no time to add more content, i thought that a simple modification of the score system could be sufficient but you are right, with some extra mechanics could be much better, thank you for the suggestions!
caudatecoder
06. Oct 2021 · 12:52 UTC
Nice game! Simple idea - well executed. I like the smart scoring system that stops giving you score if you just build a straight road. Fun sound effects too!

I ran into a bug, where you can build a square field and basically make yourself unable to place blocks any further (if the last block fell into the center of the square). But maybe it should be like this -- you built a dead-end -- you've got a dead-end :smile:

Nice job!
🎤 kuro917
06. Oct 2021 · 19:15 UTC
@caudatecoder Thank you! As you said if you build a dead-end you have got a dead end :grimacing:
NathanT
07. Oct 2021 · 06:01 UTC
Fun jam. It was interesting to remove rewards for taking the easy route rather than continually increasing rewards for the hard route, although it felt like a somewhat bigger bonus for changing route would be a better incentive. I maxed out each easy route before maxing out the next route, and so on. I like that it is free form in that way though. Also noticed the red cube disappeared when pointing backwards, which was slightly confusing.

Good use of the theme for a unique but simple idea. Good job!
Solah
07. Oct 2021 · 12:36 UTC
That's a fun game!
It just lacks of obstacles so you can't just draw a diagonal and have a good score effortlessly!
Mordrick
07. Oct 2021 · 13:52 UTC
Nice idea! Simple and nonetheless challenging.
🎤 kuro917
08. Oct 2021 · 13:00 UTC
@nathant @solah @mordrick Thank you for your feedback! I haven't realized that the red cube disappearing could be confusing but it makes sense.
BGDC
09. Oct 2021 · 07:21 UTC
The game gets dull fast when there's no goals other than getting high scores, maybe adding a winning position could further improve the gameplay experience. The ball movements are a bit hard to adjust because it seems to accelerate fast with little deacceleration. Overall a good game, thanks for the submission!
🎤 kuro917
11. Oct 2021 · 12:15 UTC
@bgdc Of course adding a winning position can be interesting, in this case the game could be splitted in more increasingly difficult levels, thank you for your feedback!
Voodoo51
17. Oct 2021 · 20:57 UTC
Simple yet fun :D