Ungravity by Zelberor

[raw]
made by Zelberor for Ludum Dare 49 (JAM)

Ungravity

unknown.png

Every texture, every sound and every game object or script was made during the game jam. The only two exceptions are raw character animations which where loaded from mixamo (controller etc. were written during the jam) and minor sound effects (steps, horn, ground hit).

Background

You awake in your space station after the experiment yesterday. You soon notice it has multiple breaches and it is only a question of time until you die if you can't reach your shuttle.

Very soon you'll realize the terrible implications of your experiment yesterday...

Gameplay

Movement

  • A / D : Walking sideways
  • Space : Jump
  • Shift : Sprint
  • M : toggle UI overlays on/off

Mechanics

  • Your goal is to reach the space ship - at any cost!
  • Debris from your space station will allow you to move - or block you
  • Instant movement on contact between paired portals
  • You will need to pick up oxygen canisters to avoid suffocation

    ! The gravity will randomly turn ! Gravity mines will trigger a chaotic series of gravity realignments

Finally

It was a really fun jam. Hopefully all of you had as much fun as we did and you can now fully enjoy our game. For best performance you should obviously download it but most of it should work fine in WebGL. Leave a comment about things you like and/or dislike. Looking forward to play y'all games as well :D.

| Job | Who did it :D | |------------------------|--------------------------------------------------| | MUSIC and SOUNDDESIGN | Tobias Kiehnlein (usually programmer) | | GRAPHICS and ANIMATION | Zelberor (usually programmer) | | PROGRAMMING | Tobias Kiehnlein and Wartronic (usually chemist) |

Ratings

Given 13🗳️ 4🗨️

Feedback

ache games
05. Oct 2021 · 05:32 UTC
The visual looks great. This game is very interesting. In my opinion, the camera rotating with the character would have been better.
TTU_HASAN
07. Oct 2021 · 12:54 UTC
the graphics is great.
Sli
07. Oct 2021 · 12:54 UTC
Nice idea. It was a little hard at first to orientate, but then it was fine.
TheGamerASD
07. Oct 2021 · 12:59 UTC
Nice game, on my first try I accidentally clipped out of bounds though:

![Untitled.png](///raw/aa2/32/z/47af0.png)
Tobias Kiehnlein
07. Oct 2021 · 13:02 UTC
@thegamerasd Well done :thumbsup_tone2:... Never managed to do this myself :D
Lychee
20. Oct 2021 · 20:55 UTC
I liked the visual style and atmosphere you created. The controls felt a bit clunky, like the long landing animation that freezes you in place, and sometimes gravity would shift like every couple seconds so I couldn't get anywhere. I think with polish to the controls you have a good idea though!
thatdevhuddy
20. Oct 2021 · 21:00 UTC
![Screen Shot 2021-10-20 at 2.00.13 PM.png](///raw/668/14/z/48498.png)