Rock'n'Rover by PizzArt64
Gameplay
You remote control a space rover on Mars and have to get it back to safety.
The connection to the rover is not stable.
Controls
- Up - move rover
- Left/Right - rotate rover
- Enter - select
Mechanics
- Attack depends on the connection stability, higher stability = higher chance of attacking
- Defend increases the stability by 10% and blocks twice the damage
- Heal heals you by 5HP and destabilizes the connection by 10%
- Flee depends on the stability, if it fails then you lose 10% of the stability
Epilepsy Warning
This game contains some flashing lights! (tv static, flashing vignette)
Use the settings menu to disable them.
Screenshots

Credits
PizzArt: main programmer/artist/designer
TwoSpacesSG: musician
Ratings
| Overall | 622th | 3.619⭐ | 23🧑⚖️ |
| Fun | 1074th | 3.119⭐ | 23🧑⚖️ |
| Innovation | 1236th | 2.81⭐ | 23🧑⚖️ |
| Theme | 1197th | 3⭐ | 23🧑⚖️ |
| Graphics | 781th | 3.571⭐ | 23🧑⚖️ |
| Audio | 346th | 3.69⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
Not sure but I'm quite sure it might be caused by the ' in the name. I tried fiddling around renaming stuff though (the app and the similarly named files contained in it) but no luck. I did try chmoding execute rights too which is usually the issue with peoples jam game mac builds.
I don't really get the idea behind it. Does the "defend" really defend of just give back energy?
Went for a few more tries right now and tried various tactics. And everything without any success of course.
So if you get attacked or heal, you lose "sustability" (which isn't how the word is spelled by the way). And defending halves the damage and gives you back some "sustability". So as far as I see, healing is pointless (you get full hp afterwards anyway) as you need to spend another turn gaining back used energy and most likely will end up losing more hp during the whole act. So basically just keep mashing attack is best tactic but since "sustability" isn't filled between fights, you gotta throw in defends every now and then, especially when the enemy is defending too to get the best out of your buck.
But that doesn't work really either because the RNGesus hates me it seems! :angry::anger:
The visuals and audio were rock solid. Nothing to complain really. Well, that was bit of an exaggeration as I didn't quite like the low "sustability" effect. Sure it was effective but something a bit more subtle would have been nice.
But yeah, that's about it. Solid stuff, good job! 👍
I love the art and the audio, a well polish game !